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/thinking-reversibility

Before heavy deliberation, classify the decision as cheap or costly to undo; decide two-way doors fast and stage one-way doors to preserve options.

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thinking-skills
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$ npx -y skills add tjboudreaux/cc-thinking-skills --skill thinking-reversibility --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/thinking-reversibility

Context preview

The summary Claude sees to decide when to auto-load this skill.

Before heavy deliberation, classify the decision as cheap or costly to undo; decide two-way doors fast and stage one-way doors to preserve options.

SKILL.md

thinking-reversibility.SKILL.md
name: thinking-reversibility
description: Before heavy deliberation, classify the decision as cheap or costly to undo; decide two-way doors fast and stage one-way doors to preserve options.
disable-model-invocation: true

Reversibility

Core rule: match process depth to undo cost. Most decisions are cheaper to reverse than they look; irreversible ones deserve deliberation and staged commitment.

When to Use

  • Uncertain how much analysis a decision deserves (tech, process, product, org)
  • Tempted to committee a low-blast-radius choice, or to rush a high-lock-in one
  • Can redesign the move (pilot, flag, abstraction, time-box) to lower undo cost
  • High-stakes choice where acting vs waiting have asymmetric recovery profiles

When NOT to Use

  • Already classified this session—decide at matched depth; do not re-label forever
  • Trivial two-way calls (names, local refactors) where deciding is cheaper than classifying
  • Externally forced move with no optionality (hard deadline, contract, regulation)
  • Correctness gates (security, data integrity) that need the right answer, not speed theater

Procedure

1. **Name the decision and undo path.** State what would be committed and the concrete reverse move (rollback, migrate back, revoke, re-hire, re-contract). 2. **Score reversibility.** Assess technical effort, time, money, reputation, dependents, and learning lost if reversed. Classify:

  • **Type 2:** undo in days, low cost → decide fast
  • **Type 1.5:** undo in weeks, moderate cost → light structure + monitor
  • **Type 1:** months or not realistically undoable → deliberate

3. **Asymmetric downside / recovery.** For Type 1 or 1.5:

  • Acting wrong: downside, recoverable?, recovery cost
  • Not acting: what permanently closes (window, exclusivity, path lock)
  • Rule: recoverable acting downside + permanent inaction loss → staged commit over indefinite delay; catastrophic or third-party harm → refuse or redesign first

4. **Option-preserving redesign.** Prefer pilots, feature flags, interfaces, versioning, time-boxed vendor terms, or strangler slices that convert Type 1 surface into Type 2 experiments. Deliberate only the residual irreversible core. 5. **Match process and commit.** Type 2: pick a reasonable option, ship, monitor. Type 1: document assumptions, argue the opposing case, surface to owner if stakes require it. Stop once class and commitment depth are set—do not re-analyze without new undo-cost evidence.

Output

Decision: …
Undo path: …
Class: Type 2 | 1.5 | 1 (factors: …)
Acting downside / recovery: …
Not-acting permanent loss: …
Staging / option-preserving move: …
Process depth: decide-now | pilot | full deliberation
Commitment: …

Verification

  • **Falsify:** If "we can always change later" has no concrete undo path and cost, treat as more irreversible until proven otherwise.
  • **Stop:** After class and process depth are set, further taxonomy is waste—execute the matched process.
  • **Over-application guard:** Do not slow trivial Type 2 work with matrices. Do not use "two-way door" to skip verification on irreversible data, security, or public commitments.
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Ships withthinking-skills

28 portable Agent Skills for structured reasoning in Claude Code, GitHub Copilot, Codex, Cursor, and other compatible tools Claude Code Thinking Skills is a public catalog of Agent Skills.

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Repo: tjboudreaux/cc-thinking-skills

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