Skip to content
Development
Skill

/ase-help-intent

Match a free-text intent against the accumulated help of all ASE skills, generate all adequately fitting `/ase:ase-xxx-xxx` commands -- ranked best-fitting first, each with concrete options and arguments -- and let the user execute one of them, refine the intent, or cancel. Use

From plugin
ase
5355 skills10 agents
Install
$ npx -y skills add rse/ase --skill ase-help-intent --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/ase-help-intent

Context preview

The summary Claude sees to decide when to auto-load this skill.

Match a free-text intent against the accumulated help of all ASE skills, generate all adequately fitting `/ase:ase-xxx-xxx` commands -- ranked best-fitting first, each with concrete options and arguments -- and let the user execute one of them, refine the intent, or cancel. Use

SKILL.md

ase-help-intent.SKILL.md
name: ase-help-intent
argument-hint: "[--help|-h] <intent>"
description: >
    Match a free-text intent against the accumulated help of all ASE
    skills, generate all adequately fitting `/ase:ase-xxx-xxx` commands
    -- ranked best-fitting first, each with concrete options and
    arguments -- and let the user execute one of them, refine the
    intent, or cancel. Use when the user knows what they want but not
    which skill or flags realize it, or mentions "intent" or requests
    "help".
user-invocable: true
disable-model-invocation: false
effort: high
allowed-tools:
    - "Skill"

@${CLAUDE_SKILL_DIR}/../../meta/ase-control.md @${CLAUDE_SKILL_DIR}/../../meta/ase-skill.md @${CLAUDE_SKILL_DIR}/../../meta/ase-dialog.md @${CLAUDE_SKILL_DIR}/../../meta/ase-getopt.md

<purpose name="ase-help-intent"> Match an Intent to ASE Commands </purpose>

<expand name="getopt" arg1="ase-help-intent" arg2=""> $ARGUMENTS </expand>

<objective> *Match* the following free-text intent against the accumulated help of all ASE skills and *generate* every adequately fitting `/ase:ase-xxx-xxx` command that realizes it, ranked best-fitting first: <intent><getopt-arguments/></intent> </objective>

The following <corpus/> is the *accumulated help* of all ASE skills -- the concatenation of every skill's `help.md` file -- and is the *sole* catalog you match <intent/> against:

<corpus> @${CLAUDE_SKILL_DIR}/data.md </corpus>

<flow>

1. <step id="STEP 1: Check Intent">

<if condition="<intent/> is empty"> Only output the following <template/> and then immediately *STOP* processing the entire current skill:

<template> ⧉ **ASE**: ✪ skill: **ase-help-intent**, ▶ ERROR: expected a `<intent>` argument </template> </if>

</step>

2. <step id="STEP 2: Match Intent and Dialog">

*REPEAT* the following sub-steps in a *LOOP* until the user either *executes* one of the generated commands or *cancels* the dialog in sub-step 4:

1. *Match Intent*:

Match the current <intent/> against the <corpus/> and select *every* skill that adequately fits it -- judging the fit primarily by each skill's `## SCENARIOS` ("You want ...") and `## DESCRIPTION` sections. Order the selected skills from best-fitting to worst-fitting and keep at most the *8* best ones, so the dispatch dialog of sub-step 4 stays addressable. Set <count/> to the number of kept skills. Then, for each kept skill <n/> (numbered `1` to <count/> in rank order), from that skill's `## SYNOPSIS`, `## OPTIONS`, and `## ARGUMENTS` sections in <corpus/>, *generate* a concrete command that realizes <intent/>:

  • Set <name<n/>/> to the skill's name (e.g. `ase-code-lint`).
  • Set <arguments<n/>/> to the concrete option flags and

positional arguments -- derived from the skill's `## OPTIONS` and `## ARGUMENTS` -- that best realize <intent/> (may be empty).

  • Set <command<n/>>/ase:<name<n/>/> <arguments<n/>/></command<n/>>

(the full command line, with surplus inner spaces collapsed).

  • Set <rationale<n/>/> to a *very brief*, single-sentence

justification of why this skill and its options match <intent/>.

Finally set <matched>yes</matched>.

2. *Guard No Match*:

<if condition="no skill in <corpus/> adequately matches <intent/>"> Set <matched>no</matched> and discard the inadequate selection of sub-step 1 by setting <count>0</count> and clearing all <name<n/>/>, <arguments<n/>/>, and <command<n/>/> placeholders (all set to empty), so that no stale command can survive into the dialog of sub-step 4. Then output the following <template/> and *continue* the *loop* at sub-step 4 to prompt the user for a refined or clearer intent via the dialog's free-text channel (do *not* stop and do *not* render a command):

<template> <ase-tpl-bullet-secondary/> **WARNING**: no confident match for the intent -- please refine or clarify it. </template> </if>

3. *Render Commands*:

Output the generated commands, in rank order, with the following <template/>, where the `[...]` marks the repetition of the command/rationale line pair for each kept skill <n/> from `1` to <count/>:

<template> <ase-tpl-head title="SKILL COMMAND PROPOSALS"/>

**C<n/>** ❯ `<command<n/>/>` ▷ *<rationale<n/>/>*

[...]

<ase-tpl-foot title="SKILL COMMAND PROPOSALS"/> </template>

4. *Dispatch Command*:

In the following, you *MUST* *NOT* use your built-in <user-dialog-tool/> tool! Instead, you *MUST* just show a custom dialog according to the expanded `custom-dialog` definition. You *MUST* closely follow this definition.

Let the user decide how to proceed by raising a question with the following custom dialog (invoked with `--other`, so that any free-text instruction is accepted as an intent refinement). Which dialog is raised depends on <matched/>, so that the `C<n/>` command options are offered *only* when commands were actually generated in sub-step 1 *and* rendered in sub-step 3:

<if condition="<matched/> is `no`"> <expand name="custom-dialog" arg1="--other"> Dispatch: What would you like to do with the unmatched intent? REFINE: Refine or clarify the intent. CANCEL: Cancel this dialog. </expand> </if> <else> <expand name="custom-dialog" arg1="--other"> Dispatch: Which of the proposed commands would you like to execute? C1: Execute: `<command1/>` [...] CANCEL: Cancel this dialog. </expand>

The `[...]` line stands f

Read more
Ships withase

Agentic Software Engineering (ASE)

Get the whole plugin

Other skills on ase.

hello
Skill

hello

Show a nice greeting message with a timestamp. Use this when the user wants to greet or say hello, optionally to a certain subject <subject> and in a certain…

@rse@rseView Skill