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Skill

/gamestack-upgrade

Check whether the installed gamestack plugin is behind the marketplace's latest version and update it in place. Use when asked to "upgrade gamestack", "update gamestack", "check for gamestack updates", "is gamestack up to date", "auto update the plugin", "gamestack upgrade", or

From plugin
gamestack
2826 skills
Install
$ npx -y skills add rondorkerin/gamestack --skill gamestack-upgrade --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/gamestack-upgrade

Context preview

The summary Claude sees to decide when to auto-load this skill.

Check whether the installed gamestack plugin is behind the marketplace's latest version and update it in place. Use when asked to "upgrade gamestack", "update gamestack", "check for gamestack updates", "is gamestack up to date", "auto update the plugin", "gamestack upgrade", or

SKILL.md

gamestack-upgrade.SKILL.md
name: gamestack-upgrade
description: Check whether the installed gamestack plugin is behind the marketplace's latest version and update it in place. Use when asked to "upgrade gamestack", "update gamestack", "check for gamestack updates", "is gamestack up to date", "auto update the plugin", "gamestack upgrade", or "what's new in gamestack". Pure plugin-maintenance utility — no design bible, no engine detection, nothing game-specific.

Gamestack Upgrade

Claude Code's plugin auto-update is a **client-side opt-in**: each user (or org admin) toggles it per marketplace via `/plugin` → Marketplaces → Enable auto-update, and third-party marketplaces like `gamestack` default to **off**. This repo can't flip that switch for anyone. What it *can* ship is a skill that does the check on demand, using the same `claude plugin` CLI surface auto-update uses internally — invoking this skill is the manual equivalent of a successful auto-update pass.

When to use this

  • The user asks if gamestack is current, or asks to update it
  • Before relying on a skill that might have changed recently (e.g. before a long headless run)
  • Anytime — it's a read-then-maybe-write check, safe to run speculatively

What it produces

A version report (current → latest, or "already current") plus, if it updated, the relevant `CHANGELOG.md` entries and a reminder to run `/reload-plugins`.

The procedure

Read **`UPDATE.md`** for the full step-by-step: locate the install, refresh the marketplace, run the update, and report what changed.

The one rule

> **Never hand-roll the version diff.** `claude plugin update` already computes "is there a newer version" using the same cache-key logic as auto-update — don't parse JSON or compare version strings yourself to decide whether to update; just run it and report what it says.

Start at `UPDATE.md`.

Read more
Ships withgamestack

An agentic framework for building games on any platform — for Claude. Like gstack is for software, but for games. Questions, feedback, or just want to follow along: Discord · @metatransformr on X

Get the whole plugin

Other skills on gamestack.