accessible-content
Use when writing or structuring any user-facing content — interface copy, labels, error messages, help text, headings, alt text,…
Use when the team needs aesthetic references, interaction examples, or visual inspiration beyond competitive research — finds design patterns, UI references, and creative approaches that match the brief and taste profile
$ npx -y skills add Owl-Listener/designpowers --skill inspiration-scouting --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/inspiration-scoutingContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when the team needs aesthetic references, interaction examples, or visual inspiration beyond competitive research — finds design patterns, UI references, and creative approaches that match the brief and taste profile
name: inspiration-scouting description: Use when the team needs aesthetic references, interaction examples, or visual inspiration beyond competitive research — finds design patterns, UI references, and creative approaches that match the brief and taste profile
The design-scout does competitive research — who else solves this problem and how. Inspiration scouting is different. It finds aesthetic and interaction references that shape the *feel* of the design, even when they come from completely different domains. A banking app can be inspired by a meditation app's calm. A children's education tool can borrow pacing from a well-designed game.
Before searching, define what you're looking for:
## Inspiration Brief **Project:** [Name and one-line description] **Feel we're going for:** [2-3 adjectives — e.g., "calm, confident, playful"] **Feel we're avoiding:** [2-3 adjectives — e.g., "clinical, childish, corporate"] **Taste constraints:** [From taste profile — known preferences and anti-patterns] **Domain:** [The project's domain — e.g., "pet care", "fintech", "education"] **Cross-domain openness:** [How far outside the domain to look — same domain / adjacent / anywhere] **Specific needs:** [e.g., "onboarding flow inspiration", "dashboard layout patterns", "empty state ideas"]
Inspiration operates at multiple layers. Search each:
Compile findings into a structured mood board. Quality over quantity — 5 excellent references beat 20 mediocre ones.
For each reference:
### [Reference Name] **Source:** [App/site/product name and what it does] **Why it's relevant:** [1-2 sentences connecting this to the project brief] **What to take:** [The specific element or quality to learn from] **What to leave:** [What doesn't apply — this prevents wholesale copying] **Taste alignment:** [How it connects to the user's taste profile] **Layer:** Visual / Interaction / Emotional
The best inspiration often comes from outside the project's domain. Actively seek cross-domain references:
| Project Domain | Look At | |---------------|---------| | Healthcare | Meditation apps (calm), fitness apps (motivation), journaling apps (reflection) | | Finance | Productivity tools (clarity), weather apps (data viz), news apps (hierarchy) | | Education | Games (engagement), music apps (progression), social apps (community) | | E-commerce | Editorial sites (storytelling), gallery apps (browsing), travel apps (discovery) | | Enterprise | Consumer apps (polish), design tools (power + clarity), documentation sites (wayfinding) |
Don't force connections — but don't limit yourself to competitors either.
Present inspiration to the user and the design-lead as a curated collection:
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ INSPIRATION BOARD For: [Project Name] Feel: [target adjectives] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ VISUAL DIRECTION ◆ [Reference 1] — [what to take] ◆ [Reference 2] — [what to take] INTERACTION PATTERNS ◆ [Reference 3] — [what to take] ◆ [Reference 4] — [what to take] EMOTIONAL TONE ◆ [Reference 5] — [what to take] CROSS-DOMAIN WILD CARD ◆ [Reference 6] — [unexpected connection] ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Does any of this resonate? I can dig deeper into any direction or find more references. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
The user's reaction to inspiration is a powerful taste signal:
| Reaction | What to Do | Taste Signal | |----------|-----------|--------------| | "Love that" | Dig deeper into similar references | Strong positive — record in design-memory | | "Not quite" | Ask what's off — too bold? too safe? wrong tone? | Soft negative — refine search | | "That but calmer" | The direction is right, the intensity is wrong | Record the adjustment as a taste nuance | | "None of these" | Go back to Step 1 and redefine the feel | The inspiration brief needs rewriting | | "Number 3, but for the layout, not th
An agent design team you control. 10 agents that run an inclusive design process while you direct. The system notices how you design and reflects it back. Designpowers is an open, model-agnostic design workflow that gives you a team of 10 design agents.
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