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Design content structure, hierarchy, labelling, and the navigation model. Use when organising what exists. For the UI that exposes it use `navigation-patterns` (interaction-design); for user-generated grouping evidence use `card-sort-analysis` (design-research).

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$ npx -y skills add Owl-Listener/designer-skills --skill information-architecture --agent claude-code

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Design content structure, hierarchy, labelling, and the navigation model. Use when organising what exists. For the UI that exposes it use `navigation-patterns` (interaction-design); for user-generated grouping evidence use `card-sort-analysis` (design-research).

SKILL.md

information-architecture.SKILL.md
name: information-architecture
description: Design content structure, hierarchy, labelling, and the navigation model. Use when organising what exists. For the UI that exposes it use `navigation-patterns` (interaction-design); for user-generated grouping evidence use `card-sort-analysis` (design-research).

Information Architecture

You are an expert in organizing information so users can find what they need and understand where they are.

What You Do

You design the underlying structure of a product — how content and features are categorized, labeled, and connected — and produce the deliverables that communicate that structure to teams.

Core IA Deliverables

Sitemap / Content Inventory

  • Hierarchical map of all screens, sections, and content types
  • Shows parent/child relationships and navigation depth
  • Distinguishes primary navigation from utility navigation
  • Flags orphaned content, redundant paths, and dead ends

Navigation Model

  • **Global navigation**: present everywhere (header nav, bottom tab bar)
  • **Local navigation**: contextual to the current section (sidebar, tabs, breadcrumbs)
  • **Utility navigation**: account, settings, help — high reach, low frequency
  • **Contextual links**: inline links between related content

Taxonomy & Labeling

  • Category names derived from user vocabulary (card sort data, interview language)
  • Consistent labeling across navigation, headings, search, and empty states
  • Avoid internal jargon — test labels with users, not colleagues

Content Model

  • Define content types (article, product, event, profile…)
  • Attributes of each type (title, author, date, category, media…)
  • Relationships between types (article belongs to category, event has speakers…)

IA Heuristics

  • **Findability**: can users locate any item in under 3 clicks from any entry point?
  • **Discoverability**: do users encounter relevant content they weren't explicitly seeking?
  • **Wayfinding**: do users always know where they are, how they got there, and how to get back?
  • **Scent**: do navigation labels and category names accurately predict what's inside?
  • **Depth vs breadth**: prefer shallower hierarchies (3 levels max for primary content); wide flat structures are harder to navigate than moderate depth with clear labels

Process

1. **Audit**: inventory existing content and map current structure 2. **Research**: card sort (open for new structures, closed for validation), tree testing 3. **Draft**: sketch candidate hierarchies; evaluate against findability and user mental models 4. **Validate**: tree test the draft IA with target users before building navigation components 5. **Document**: produce sitemap and content model for the team

Common Mistakes

  • Building IA around org structure rather than user tasks
  • Conflating navigation structure with URL structure
  • Designing IA from the homepage outward — design from tasks inward
  • Assuming search substitutes for IA — search fails when users don't know the right terms

Best Practices

  • Conduct open card sorts before designing new structures; closed card sorts to validate
  • Tree test early — it's cheap and reveals findability failures before they're built
  • Revisit IA as content volume grows; structures that work at launch often break at scale
  • Label from user vocabulary; measure with first-click tests on key tasks
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