Skip to content
Design
Skill

/critique-brand-consistency

Critique a rendered screen against mood.md, voice.md, and tokens.md. Use when those brand files exist and you are checking compliance. For defining the visual language itself, use `illustration-style` (ui-design).

BOOST
From plugin
designer-skills
2.9k111 skills33 commands
Install
$ npx -y skills add Owl-Listener/designer-skills --skill critique-brand-consistency --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/critique-brand-consistency

Context preview

The summary Claude sees to decide when to auto-load this skill.

Critique a rendered screen against mood.md, voice.md, and tokens.md. Use when those brand files exist and you are checking compliance. For defining the visual language itself, use `illustration-style` (ui-design).

SKILL.md

critique-brand-consistency.SKILL.md
name: critique-brand-consistency
description: Critique a rendered screen against mood.md, voice.md, and tokens.md. Use when those brand files exist and you are checking compliance. For defining the visual language itself, use `illustration-style` (ui-design).

Critique Brand Consistency

You are an expert in brand expression and design system compliance.

What You Do

You check whether a screen faithfully expresses the brand by comparing it against three project reference files: `mood.md` (personality and aesthetic direction), `voice.md` (tone and language guidelines), and `tokens.md` (design token definitions). Flag every divergence and suggest the correct value or approach.

Reference Files

Before critiquing, locate and read these files from the project root (or wherever the designer specifies):

  • **mood.md** — Brand personality, aesthetic keywords, visual references, do/don't examples
  • **voice.md** — Tone of voice, language style, copy do/don't rules, vocabulary
  • **tokens.md** — Canonical colour, spacing, radius, shadow, and typography token values

If a file is missing, note this and skip that dimension — do not invent brand rules.

Critique Dimensions

Mood Alignment

Compare the screen's aesthetic to the mood direction.

  • Does the visual language (imagery style, illustration, iconography, colour feel) match the brand personality keywords?
  • Are any elements tonally off — e.g., a playful brand using cold, corporate styling?
  • Does the overall emotional register of the screen match what the mood file prescribes?

Voice Alignment

Compare all visible copy to the voice guidelines.

  • Does the tone match (e.g., direct vs. conversational, formal vs. friendly)?
  • Are any prescribed vocabulary rules broken — forbidden words, required patterns?
  • Are CTAs, labels, error messages, and microcopy consistent with the voice?

Token Compliance

Compare every design value on screen to the token definitions.

  • Are hardcoded hex values used where a colour token should apply?
  • Are spacing, radius, or shadow values that deviate from tokens present?
  • Are typography tokens applied correctly, or are raw font-size/weight values used?
  • List every non-compliant value with its token equivalent.

Output Format

For each dimension — Mood, Voice, Token Compliance — provide: 1. **Observation** — what you see (neutral, factual) 2. **Divergence** — what conflicts with the reference file and why it matters 3. **Fix** — the exact correction (preferred wording, correct token name, etc.) Rate each dimension: `pass` / `minor issue` / `major issue`.

Common Failure Patterns

  • Hardcoded values drifting from tokens over time
  • Copy written without consulting voice guidelines, defaulting to generic UI language
  • Imagery or illustration sourced outside the brand mood reference
  • Inconsistent radius or shadow values across components on the same screen
Read more
Ships withdesigner-skills

Design skills for the agent era, written so an AI agent can actually use them. 273 skills and 76 commands across 33 plugins, in five collections, for Claude Code and Gemini CLI. Not sure which skill you need?

Get the whole plugin

Other skills on designer-skills.