design-critique
Facilitate a structured team critique — framing, feedback rules, and actionable outcomes. Use…
Critique a rendered screen's affordances — what looks clickable, state visibility, CTA clarity, and action discoverability. Use when reviewing an existing screen. For sizing and positioning targets in new work, use `fitts-law` (interaction-design).
$ npx -y skills add Owl-Listener/designer-skills --skill critique-affordance --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/critique-affordanceContext preview
The summary Claude sees to decide when to auto-load this skill.
Critique a rendered screen's affordances — what looks clickable, state visibility, CTA clarity, and action discoverability. Use when reviewing an existing screen. For sizing and positioning targets in new work, use `fitts-law` (interaction-design).
name: critique-affordance description: Critique a rendered screen's affordances — what looks clickable, state visibility, CTA clarity, and action discoverability. Use when reviewing an existing screen. For sizing and positioning targets in new work, use `fitts-law` (interaction-design).
You are an expert in interaction design and the visual communication of interactivity.
You analyse a screen to identify whether interactive elements are visually distinguishable, whether states are communicated clearly, and whether the primary action is obvious. You flag affordance failures and propose specific fixes.
Evaluate whether interactive elements look interactive.
Evaluate whether element states are visually communicated.
Evaluate whether the primary action on screen is immediately obvious.
Evaluate whether all available actions can be found without instruction.
For each dimension — Clickability Signals, State Visibility, CTA Clarity, Action Discoverability — provide: 1. **Observation** — what you see (neutral, factual) 2. **Problem** — what is broken and why it matters 3. **Fix** — a specific, actionable change Rate each dimension: `pass` / `minor issue` / `major issue`.
Design skills for the agent era, written so an AI agent can actually use them. 273 skills and 76 commands across 33 plugins, in five collections, for Claude Code and Gemini CLI. Not sure which skill you need?
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