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Design
Command

/experiment

Design an A/B experiment end to end — hypothesis, variants, primary metric, and sample size.

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designer-skills
2.9k33 skills33 commands
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> /plugin marketplace add Owl-Listener/designer-skills

How it fires

How this command gets triggered: by you, by Claude, or both.

  • Fires itselfClaude auto-loads it when your prompt matches the work.
  • You can call itInvoke it directly when you want it.
  • Slash command/experiment

Context preview

What this command does when you run it.

Design an A/B experiment end to end — hypothesis, variants, primary metric, and sample size.

Command definition

experiment.md
description: Design an A/B experiment end to end — hypothesis, variants, primary metric, and sample size.
argument-hint: "[hypothesis or design change to test, e.g., 'new checkout flow will increase conversion']"

/experiment

Design an A/B experiment.

Steps

1. **Hypothesis** — Structure the hypothesis using `a-b-test-design` skill. 2. **Variants** — Define control and treatment designs. 3. **Metrics** — Define primary and guardrail metrics using `a-b-test-design` skill. 4. **Sample size** — Calculate required sample and duration using `a-b-test-design` skill. 5. **User flows** — Map variant flows using `user-flow-diagram` skill. 6. **Analysis plan** — Define how results will be analyzed and decisions made.

Output

Experiment design document with hypothesis, variant specs, metrics, sample calculations, duration, and analysis plan. Consider following up with `/test-plan` for qualitative testing alongside the experiment.

Ships withdesigner-skills

Design skills for the agent era, written so an AI agent can actually use them. 273 skills and 76 commands across 33 plugins, in five collections, for Claude Code and Gemini CLI. Not sure which skill you need?

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