Skip to content
Development
Skill

/rust-system-calls

Guides using bun_sys for system calls and file I/O in Rust. Use when implementing file operations, opening fds, or any syscall path instead of std::fs or libc.

From plugin
bun
97k8 skills5 commands

Claude Code

$ npx -y skills add oven-sh/bun --skill rust-system-calls --agent claude-code

SKILL.md

rust-system-calls.SKILL.md
name: rust-system-calls
description: Guides using bun_sys for system calls and file I/O in Rust. Use when implementing file operations, opening fds, or any syscall path instead of std::fs or libc.

System Calls & File I/O in Rust

Use `bun_sys` instead of `std::fs` or raw `libc` for cross-platform syscalls with proper error handling.

bun_sys::File (Preferred)

For most file operations, use the `bun_sys::File` wrapper. It owns the fd and closes on `Drop`.

use bun_sys::{File, Fd, O};

let file = File::openat(Fd::cwd(), b"path/to/file", O::RDONLY, 0)?;
let mut buf = vec![0u8; 4096];
let n = file.read_all(&mut buf)?;     // loops until EOF or full
// `file` closes on Drop.

Complete Example

use bun_sys::{File, Fd, O};

pub fn write_file(path: &[u8], data: &[u8]) -> Result<(), bun_sys::Error> {
    let file = File::openat(Fd::cwd(), path, O::WRONLY | O::CREAT | O::TRUNC, 0o664)?;
    file.write_all(data)?;
    Ok(())
}

Why bun_sys?

| Aspect | bun_sys | std::fs / libc | | ----------- | ---------------------------------- | ---------------------- | | Return Type | `Maybe<T>` with rich `Error` | `io::Error` (lossy) | | Windows | Full support with libuv fallback | Incomplete/POSIX-ish | | Error Info | errno, syscall tag, path, fd | errno only | | EINTR | Automatic retry | Manual handling | | Paths | `&[u8]` (WTF-8 safe) | `&Path` (UTF-8 lossy) |

Error Handling with Maybe<T>

`bun_sys` functions return `Maybe<T> = Result<T, bun_sys::Error>`. Propagate with `?`; convert to a JS exception via `bun_sys_jsc::ErrorJsc::to_js`:

use bun_sys_jsc::ErrorJsc;
use bun_sys::{File, Fd, O};

let file = match File::openat(Fd::cwd(), path, O::RDONLY, 0) {
    Ok(f) => f,
    Err(err) => return Ok(err.to_js(global)?),
};

`bun_sys::Error` carries `errno`, `syscall: Tag`, and `path: Box<[u8]>`. To branch on errno:

match bun_sys::unlink(path) {
    Ok(()) => {}
    Err(e) if e.errno() == bun_c::ENOENT => {} // already gone
    Err(e) => return Err(e),
}

Key Types and Functions

  • `Fd` (`bun_core::Fd`) — cross-platform file descriptor. `Fd::cwd()`, `Fd::stdin()/stdout()/stderr()`, `fd.close()`.
  • `File::open(path: &ZStr, flags, mode)` / `File::openat(dir: Fd, path: &[u8], flags, mode)` / `File::make_open(...)` (creates parent dirs) / `File::create(dir, path, truncate)`
  • `file.read(buf)` / `read_all(buf)` / `read_to_end()` / `read_to_end_small()` / `write(buf)` / `write_all(buf)`
  • `bun_sys::open`, `read`, `write`, `pread`, `pwrite`, `stat`, `fstat`, `lstat`, `mkdir`, `unlink`, `rename`, `symlink`, `chmod` — free fns over `Fd`
  • Open flags: `bun_sys::O::RDONLY`, `O::WRONLY | O::CREAT | O::TRUNC`, etc.

Path Buffers

Use `bun_paths` for joining/normalization and the path-buffer pool to avoid 64 KB stack allocations on Windows:

use bun_paths::{path_buffer_pool, resolve_path::{self, platform}};

let mut buf = path_buffer_pool::get();
let joined = resolve_path::join_string_buf::<platform::Auto>(&mut *buf, &[dir, name]);
let file = File::openat(Fd::cwd(), joined, O::RDONLY, 0)?;

Common Mistakes

  • **Don't `.unwrap()`** a `bun_sys` result that user input or the OS can cause to fail at runtime — return the error.
  • **Don't use `std::fs::File`** — it loses the syscall tag and path needed for Node-compatible error objects.
  • **Don't allocate `PathBuffer` on the stack** in hot paths — use `path_buffer_pool::get()`.
  • **Don't forget `Drop`** alone closes a `File` — never `file.fd().close()` while the `File` is still live (double close).

See `src/CLAUDE.md` for the full `bun_core`/`bun_sys` reference.

Read more
@oven-sh
Ships withbun

Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one

Stars on GitHub

Momentum

stars in total
96.7k
Star history of oven-sh/bun on GitHub, a chart by star-history.com

Other skills on bun.

implementing-jsc-classes-cpp

implementing-jsc-class…

Implements JavaScript classes in C++ using JavaScriptCore. Use when creating new JS classes with C++ bindings, prototypes, or…

@oven-sh@oven-shInstall Skill
implementing-jsc-classes-rust

implementing-jsc-class…

Creates JavaScript classes using Bun's bindings generator (.bind.ts). Use when implementing new JS APIs in Rust with JSC…

@oven-sh@oven-shInstall Skill
slowest-tests

slowest-tests

Find the top-N slowest test files in CI from a recent BuildKite run, optionally posting the results to a Slack channel as a…

@oven-sh@oven-shInstall Skill
verify

verify

Verify a Bun runtime change by driving the debug binary end-to-end.

@oven-sh@oven-shInstall Skill
writing-bundler-tests

writing-bundler-tests

Guides writing bundler tests using itBundled/expectBundled in test/bundler/. Use when creating or modifying bundler, transpiler,…

@oven-sh@oven-shInstall Skill

More skills from other plugins.

brainstorming
Auto-invoked

brainstorming

You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…

@obra@obraInstall Skill
ask-matt

ask-matt

Ask which skill or flow fits your situation. A router over the skills in this repo.

skills11d309k
@mattpocock@mattpocockInstall Skill
accessibility
Auto-invoked

accessibility

Design, implement, and audit accessible UI to WCAG 2.2 Level AA across Web, iOS, and Android — semantic ARIA roles and labels,…

ecc13d293k
@affaan-m@affaan-mInstall Skill
compiler-commit

compiler-commit

Use when you want to verify compiler changes and commit with the correct convention. Runs tests, lint, and format, then commits…

react2d252k
@facebook@facebookInstall Skill

Questions about rust-system-calls.

Which coding agents can use rust-system-calls?
rust-system-calls installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.