implementing-jsc-class…
Implements JavaScript classes in C++ using JavaScriptCore. Use when creating new JS classes with C++ bindings, prototypes, or constructors.
Creates JavaScript classes using Bun's Rust bindings generator (.classes.ts). Use when implementing new JS APIs in Rust with JSC integration, prototypes, or constructors.
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Creates JavaScript classes using Bun's Rust bindings generator (.classes.ts). Use when implementing new JS APIs in Rust with JSC integration, prototypes, or constructors.
name: implementing-jsc-classes-rust description: Creates JavaScript classes using Bun's Rust bindings generator (.classes.ts). Use when implementing new JS APIs in Rust with JSC integration, prototypes, or constructors.
Bridge JavaScript and Rust through `.classes.ts` definitions and Rust implementations.
1. **JavaScript Interface Definition** (`.classes.ts` files) 2. **Rust Implementation** (`.rs` files) 3. **Generated Code** — `src/codegen/generate-classes.ts` emits C++ + Rust into `${BUN_CODEGEN_DIR}/generated_classes.rs`, `include!`d as `crate::generated_classes` in `bun_runtime`. Run `bun bd` to regenerate.
export default [
define({
name: "Glob",
construct: true,
finalize: true,
hasPendingActivity: true,
proto: {
scan: { fn: "scan", length: 1 },
match: { fn: "match", length: 1 },
},
}),
];Options:
use bun_jsc::{CallFrame, JSGlobalObject, JSValue, JsResult};
use std::sync::atomic::{AtomicUsize, Ordering};
#[bun_jsc::JsClass]
pub struct Glob {
pattern: Box<[u8]>,
has_pending_activity: AtomicUsize,
}
impl Glob {
pub fn constructor(global: &JSGlobalObject, frame: &CallFrame) -> JsResult<Box<Glob>> {
let arg = frame.argument(0);
let pattern = bun_core::String::from_js(arg, global)?.to_utf8_bytes().into();
Ok(Box::new(Glob { pattern, has_pending_activity: AtomicUsize::new(0) }))
}
#[bun_jsc::host_fn(method)]
pub fn r#match(&self, global: &JSGlobalObject, frame: &CallFrame) -> JsResult<JSValue> {
// ...
Ok(JSValue::TRUE)
}
pub fn has_pending_activity(&self) -> bool {
self.has_pending_activity.load(Ordering::SeqCst) > 0
}
}| Hook | Signature | | ------------------- | ------------------------------------------------------------------------------------ | | constructor | `pub fn constructor(global: &JSGlobalObject, frame: &CallFrame) -> JsResult<Box<Self>>` | | method (`fn:`) | `pub fn name(&self, global: &JSGlobalObject, frame: &CallFrame) -> JsResult<JSValue>` | | getter | `pub fn get_x(this: &Self, global: &JSGlobalObject) -> JsResult<JSValue>` | | finalize | `pub fn finalize(self: Box<Self>)` — or omit; the blanket `JsFinalize` just drops | | hasPendingActivity | `pub fn has_pending_activity(&self) -> bool` |
A missing or mis-typed hook is a **compile error** in `cargo check -p bun_runtime` — the generated code calls the inherent method directly.
`#[bun_jsc::JsClass]` on the struct implements the `JsClass` trait (`to_js`, `from_js`, `from_js_direct`, `get_constructor`) by binding the C++ externs. Attribute knobs: `no_constructor`, `no_finalize`, `estimated_size`.
The codegen also emits a `js_$T` module with the cached-value accessors. Re-export it when you need `*_set_cached` / `*_get_cached` or `detach_ptr`:
pub use crate::generated_classes::js_Glob as js; // or bun_jsc::impl_js_class_via_generated!(Archive => crate::generated_classes::js_Archive);
The `js_$T` module surface:
pub fn from_js(value: JSValue) -> Option<NonNull<T>>; pub fn from_js_direct(value: JSValue) -> Option<NonNull<T>>; pub fn get_constructor(global: &JSGlobalObject) -> JSValue; pub fn to_js(this: *mut T, global: &JSGlobalObject) -> JSValue; // ownership transfer pub fn detach_ptr(value: JSValue); // per cached getter / `values: [...]` entry: pub fn <field>_set_cached(this_value: JSValue, global: &JSGlobalObject, value: JSValue); pub fn <field>_get_cached(this_value: JSValue) -> Option<JSValue>;
Most classes need nothing — `#[bun_jsc::JsClass]` wires the blanket `JsFinalize` whose default is `drop(Box<Self>)`. Override only when you must release a JS handle or defer to a heap helper:
pub fn finalize(self: Box<Self>) {
bun_ptr::finalize_js_box(self, |this| this.this_value.with_mut(|v| v.finalize()));
}Override with an **inherent** method, never `impl JsFinalize for T`.
Never store raw `JSValue` in a struct field. Declare a slot in `.classes.ts` (`values: ["callback"]` or a `cache: true` getter) and read/write it through `js::callback_set_cached(this_value, global, v)` / `js::callback_get_cached(this_value)`. The slot is a `WriteBarrier` visited by the GC, so the value stays alive without a `Strong`.
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Repo: oven-sh/bun
Implements JavaScript classes in C++ using JavaScriptCore. Use when creating new JS classes with C++ bindings, prototypes, or constructors.
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