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Video & Audio
Skill

/short-drama-hook-engineering

Use for short-drama, trailer, and retention-first storytelling that must land a hard hook in the first 1-3 seconds and keep escalation pressure inside each clip.

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From plugin
nolanxai
2.1k20 skills
Install
$ npx -y skills add nolanx-ai/nolanx.ai --skill short-drama-hook-engineering --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/short-drama-hook-engineering

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use for short-drama, trailer, and retention-first storytelling that must land a hard hook in the first 1-3 seconds and keep escalation pressure inside each clip.

SKILL.md

short-drama-hook-engineering.SKILL.md
name: short-drama-hook-engineering
description: Use for short-drama, trailer, and retention-first storytelling that must land a hard hook in the first 1-3 seconds and keep escalation pressure inside each clip.
tags:
  - short-drama
  - hook
  - retention
  - pacing
  - escalation
agents:
  allow:
    - planner
    - script_writer
    - video_designer
    - flf_video_designer

Short Drama Hook Engineering

Use this skill when the piece must win attention immediately.

Hook Rules

  • The first 1-3 seconds must deliver conflict, danger, accusation, reversal, desire, shock, or unstable emotion.
  • Start as late as possible in the action. Skip warm-up exposition.
  • Open on the strongest playable behavior, not neutral atmosphere.

Editorial Rhythm

  • Every clip needs a clear shape: hook, escalation, exit bridge.
  • If the beat relaxes, add a reaction turn, interruption, reveal, or power shift.
  • Prefer a visible framing or action change roughly every 2 seconds unless a longer take increases pressure.

Writing Heuristics

  • Use verbs that can be performed on camera.
  • Put pressure on the protagonist quickly.
  • Make the last beat pull the viewer into the next clip.

Avoid

  • long setup before conflict
  • generic beauty shots at the opening
  • dialogue that explains instead of colliding
Ships withnolanxai

Open-source long-runtime multi-modal agent infrastructure for filmmaking. NolanX is the system behind nolanx.ai.

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