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Video & Audio
Skill

/modular-film-prompt-bible

Use for high-control film and video prompting that must combine a stable world bible, reference placeholders, real-photography fidelity, sound policy, genre fusion, and shot-level execution into one reusable creative template.

BOOST
From plugin
nolanxai
2.1k20 skills
Install
$ npx -y skills add nolanx-ai/nolanx.ai --skill modular-film-prompt-bible --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/modular-film-prompt-bible

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use for high-control film and video prompting that must combine a stable world bible, reference placeholders, real-photography fidelity, sound policy, genre fusion, and shot-level execution into one reusable creative template.

SKILL.md

modular-film-prompt-bible.SKILL.md
name: modular-film-prompt-bible
description: Use for high-control film and video prompting that must combine a stable world bible, reference placeholders, real-photography fidelity, sound policy, genre fusion, and shot-level execution into one reusable creative template.
tags:
  - film-prompt
  - modular-template
  - visual-bible
  - shot-execution
  - reference-lock
  - sound-design
aliases:
  - cinematic-prompt-bible
  - 影视创作模板
  - 电影提示词圣经
agents:
  allow:
    - planner
    - script_writer
    - image_designer
    - image_edit_agent
    - video_designer
    - flf_video_designer

Modular Film Prompt Bible

Use this skill when the user wants a film-style creation template rather than a loose prompt paragraph.

This skill turns a concept into two layers:

  • a stable creative bible that stays locked
  • executable shot or frame instructions that only describe the delta for the current beat

What This Skill Solves

  • Prevents film prompts from collapsing into generic adjective piles.
  • Separates identity, world, medium, sound, and shot execution into distinct modules.
  • Supports reference placeholders such as `{{Portrait 1}}`, `{{Scene 1}}`, `@image 1`, or `@video 1`.
  • Works for both still-image key art and shot-by-shot video prompting.

Core Principle

Write prompts in this order: 1. identity lock 2. world and genre lock 3. medium and realism lock 4. sound policy 5. per-shot execution 6. continuity carryover

Do not invert this order. If the camera language appears before the world is stable, the output tends to drift.

Layer 1: Creative Bible

Lock the parts that should not randomly mutate.

Identity Lock

  • Map each recurring subject to a stable reference token.
  • Lock silhouette, age cues, species or mechanical type, facial system, costume logic, prop package, and material response.
  • For non-human or mechanical faces, define expression states explicitly instead of writing vague emotion words.
  • If a recurring prop exists, lock carried side, scale, outline, glow behavior, and wear state.

World And Genre Lock

  • Name the world as a specific place after a specific event, not as a mood cloud.
  • If the brief fuses genres, define the blend operationally.
  • Example: atompunk + western means period-tailored silhouettes, retro-futurist industrial forms, aged metal, analog control surfaces, and dusty frontier staging.
  • State what must not modernize.

Medium And Realism Lock

  • Choose one image logic: live-action realism, large-format film, 35mm genre cinema, retro stock, premium CG with film behavior, or another single coherent medium.
  • If realism matters, explicitly block game-like CG, plastic surfaces, floating props, and weightless movement.
  • Describe how metal, leather, skin, smoke, dust, rain, LEDs, and water respond to light.
  • Tie grain, halation, contrast, bloom, and motion blur to dramatic intent rather than using them as decoration.

Sound Policy

  • Decide whether the piece uses sync sound only, sparse ambience, or score-led treatment.
  • If the request wants realism, prefer no BGM and retain only production sound, Foley, and environment.
  • Every sound note should come from a visible or inferable source.

Layer 2: Execution Prompt

Once the bible is locked, describe the current frame or shot.

Still Image Mode

Use this section order:

  • core mood and fidelity
  • character or subject
  • environment
  • composition
  • color and lighting
  • style finish
  • micro-action

Video Shot Mode

For each shot or time slice, define:

  • shot objective
  • shot size and angle
  • composition
  • camera position and movement
  • subject movement
  • expression or display-state behavior
  • environment interaction
  • sound in shot
  • continuity from previous shot

Do not restate the entire world bible on every shot. Reuse the lock and only describe what changes.

Chinese-Friendly Section Map

When the user works in Chinese, these headings map cleanly to this skill:

  • `基础设定`: identity, world, props, genre fusion
  • `核心氛围与画质`: realism level, capture medium, texture, grain, contrast
  • `声音`: sync sound, ambience, Foley, BGM policy
  • `人物`: subject lock and performance traits
  • `场景氛围`: environment state, weather, aftermath, practical light sources
  • `构图`: framing, dominant screen position, foreground-midground-background logic
  • `色彩与光影`: palette, key direction, shadow density, practical motivation
  • `画面风格`: film era, lens feel, realism guardrails
  • `动态描述`: body behavior, gaze, servo motion, cloth or smoke response
  • `景别 / 运镜 / 画面内容`: shot execution fields for video

Performance Rules

  • A body move must mean something: advance, recoil, stalk, circle, freeze, brace, collapse, hesitate.
  • For mechanical characters, translate emotion into readable posture, timing, and interface-state changes.
  • If the face is LED, masked, or stylized, define emotional beats as discrete transitions, not fuzzy mood prose.

Camera Rules

  • Choose one dominant camera intention per shot.
  • Separate subject motion from camera motion.
  • If the world is oppressive, use framing and depth to trap the subject.
  • If the beat is revelatory, use push-in, tightening composition, or exposure shift with intent.
  • If the beat is absurd, eerie, or tragicomic, let performance and framing carry it before adding style embellishment.

Continuity Rules

  • Carry forward damage state, dirt, weather, costume wear, prop orientation, and action phase.
  • If a shot continues a previous moment, define what is inherited before defining what changes.
  • If an interface state changes, note the exact trigger and resulting state.

Guardrails

  • Do not write "cinematic" unless you convert it into lens, light, composition, texture, and motion decisions.
  • Do not mix incompatible era signals without explaining the fusion logic.
  • Do not overload a shot with multiple contradictory camera verbs.
  • Do not let sound notes drift away from visible action.
  • Do not flatten a strong concept into generic beauty-shot language.

Compact Output Pattern

W

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Open-source long-runtime multi-modal agent infrastructure for filmmaking. NolanX is the system behind nolanx.ai.

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