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Video & Audio
Skill

/director-visual-language

Use for requests that need strong cinematic taste, directing logic, camera language, lighting strategy, lens intent, composition, and premium visual tone.

BOOST
From plugin
nolanxai
2.1k20 skills
Install
$ npx -y skills add nolanx-ai/nolanx.ai --skill director-visual-language --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/director-visual-language

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use for requests that need strong cinematic taste, directing logic, camera language, lighting strategy, lens intent, composition, and premium visual tone.

SKILL.md

director-visual-language.SKILL.md
name: director-visual-language
description: Use for requests that need strong cinematic taste, directing logic, camera language, lighting strategy, lens intent, composition, and premium visual tone.
tags:
  - cinematography
  - directing
  - lensing
  - lighting
  - composition
  - aesthetic
agents:
  allow:
    - planner
    - script_writer
    - image_designer
    - image_edit_agent
    - video_designer
    - flf_video_designer

Director Visual Language

Use this skill to make outputs feel directed rather than merely described.

Goals

  • Turn style adjectives into concrete cinematic decisions.
  • Bind mood to camera, lens, blocking, light, texture, and motion.
  • Keep one coherent visual language across the whole piece.

Translate Style Into Decisions

For every visual request, decide:

  • framing scale: macro, close-up, medium, wide, extreme wide
  • angle: eye-level, low-angle, high-angle, overhead, canted
  • lens feel: intimate, compressed, expansive, voyeuristic, heroic
  • movement: locked, drift, push-in, orbit, tracking, handheld, crane
  • lighting logic: key direction, rim strategy, shadow density, practicals, atmosphere
  • palette logic: dominant neutrals, accent energy, contrast behavior
  • texture logic: matte, glossy, humid, dusty, smoke-heavy, clinical, organic

Cinematic Rules

  • Visual style must serve dramatic function, not decoration.
  • Reuse a stable lens/light grammar across adjacent beats.
  • If a character gains power, frame and light should reflect it.
  • If a world is oppressive, composition should compress or trap the subject.
  • Use contrast deliberately: scale, color temperature, motion, or silence.

Prompting Heuristics

Prefer concrete phrasing like:

  • low-angle medium close shot with compressed perspective
  • harsh backlight with near-silhouette separation and red edge flare
  • shallow depth of field isolating the subject from battlefield chaos
  • lateral tracking through debris for kinetic continuity

Avoid vague phrasing like:

  • very cinematic
  • beautiful composition
  • cool movie lighting

Consistency Rules

  • Keep costume/material response compatible with the chosen lighting setup.
  • Keep environment haze, shadow softness, and palette stable unless the beat intentionally shifts tone.
  • If multiple shots belong to one sequence, evolve the camera language gradually instead of resetting it.
Read more
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Open-source long-runtime multi-modal agent infrastructure for filmmaking. NolanX is the system behind nolanx.ai.

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