action-choreography-ca…
Use for fights, chases, transformations, and high-kinetic sequences that need readable geography, motivated camera logic, impact…
Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression.
$ npx -y skills add nolanx-ai/nolanx.ai --skill dialogue-performance-blocking --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/dialogue-performance-blockingContext preview
The summary Claude sees to decide when to auto-load this skill.
Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression.
name: dialogue-performance-blocking
description: Use for dialogue scenes, emotional performance beats, actor blocking, lip-sync-driven moments, and character interaction with clear emotional progression.
tags:
- dialogue
- performance
- blocking
- acting
- lip-sync
- emotion
agents:
allow:
- planner
- script_writer
- video_designer
- flf_video_designer
- tts_designerUse this skill when scenes depend on acting, emotional readability, or conversational power shifts.
For each line or vocal beat, define:
Open-source long-runtime multi-modal agent infrastructure for filmmaking. NolanX is the system behind nolanx.ai.
Use for fights, chases, transformations, and high-kinetic sequences that need readable geography, motivated camera logic, impact…
Use for premium cinema-studio visuals, aperture/lens/look prompts, 2.35:1 widescreen film language, ARRI Master Primes, 85mm T1.8…
Use for combat, chase, transformation, impact-heavy, or high-kinetic action video prompts that need 15-second temporal slicing,…
Use for story-driven film, trailer, short drama, adaptation, or multi-shot video requests that need strong narrative escalation,…
Use for advertisements, branded films, and product storytelling that need audience hook logic, benefit framing, desire…
Use for shot sequencing, axis preservation, 180-degree rule awareness, match-on-action design, and smooth visual continuity…