gsap-core
Official GSAP skill for the core API — gsap.to(), from(), fromTo(), easing, duration, stagger, defaults, gsap.matchMedia() (responsive,…
Turn one sentence of intent into tasteful, produced motion. Given a natural-language request like "make a good-looking animated landing page", "add a delightful like animation", or "make a silky release video", this skill classifies the intent, picks the most suitable recipes
$ npx -y skills add nexu-io/motion-anything --skill motion-anything --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/motion-anythingContext preview
The summary Claude sees to decide when to auto-load this skill.
Turn one sentence of intent into tasteful, produced motion. Given a natural-language request like "make a good-looking animated landing page", "add a delightful like animation", or "make a silky release video", this skill classifies the intent, picks the most suitable recipes
name: motion-anything
description: |
Turn one sentence of intent into tasteful, produced motion. Given a natural-language request
like "make a good-looking animated landing page", "add a delightful like animation", or "make a
silky release video", this skill classifies the intent, picks the most suitable recipes from the
motion-anything library while honoring MOTION-SPEC.md (timing, easing, and the restraint budget),
and produces the output. The universal entry point to motion-anything. Works on web pages,
slides, app-showcase pages, and video.
triggers:
- "animated webpage"
- "add motion"
- "make it animated"
- "good-looking animation"
- "动效好看的网页"
- "加动效"
- "动效丰富"
- "发布视频"
od:
mode: prototype
surface: web
platform: desktop
category: animation-motion
upstream: "https://github.com/nexu-io/motion-anything"
preview:
type: html
design_system:
requires: false
example_prompt: |
Use motion-anything: "make me an animation-rich app showcase page". Classify the intent,
pick suitable recipes from the library, and produce the page with restrained, accessible motion.You are the motion router. A user has described, in plain language, motion they want. Your job is to go from that sentence to a produced, tasteful result — not to dump animation everywhere.
**Always read [`MOTION-SPEC.md`](../../MOTION-SPEC.md) first.** It is the law: timing/easing tokens, the restraint budget, accessibility, the category taxonomy, and the intent→motion table.
motion-anything produces motion two ways. **Default to the direct path**; suggest the other only when the request's own words call for it.
1. **Direct animated video (the hero / default path).** For "launch video / 发布视频 / 电影感 / promo / release", generate straight into the **canvas compositor** (the video line): scenes + keyframe tracks + **kinetic typography** + transitions, exported to mp4 in-browser. This is the default for anything whose deliverable is a *video*. Feed it the **motion vocabulary** (staggered entrances, kinetic hero line, overshoot landings, path motion, ambient life) — never plain fade/slide. 2. **HTML, then export to video (secondary path).** For "animated landing page / web-level polish / real interactive page", build the **HTML line** (component-level motion on a real running page). That page follows the **freezable-timeline convention** (`window.__maTimeline.seek(t)`), so the user can hit **Download ▾ → MP4** to grab it as a video. Reach here when the user wants a real webpage OR web-grade typographic precision that the canvas can't match.
**When to proactively suggest switching paths** (ask one short question, don't force it):
clone of an existing site → suggest building the HTML page and exporting it.
`<canvas>` via `captureCanvasElement`) — the canvas compositor can't author those.
Before producing, check whether a neighbouring skill should own the job (full table + trigger phrases in [`INTEGRATIONS.md`](../../INTEGRATIONS.md)). Companions marked **[in-repo]** ship inside this repo under `skills/` (zero install); **[on-demand]** are thin wrappers that `npx skills add` the upstream on first use (their code isn't redistributable):
(MIT, handles WebGL-heavy sites); then come back and re-motion the clone with this library (cloners drop GSAP/Framer/Three motion).
→ **[in-repo]** [`skills/gsap`](../gsap/) (official GreenSock, MIT) for real high-perf GSAP codegen.
→ **[on-demand]** [`skills/web-shader-extractor`](../web-shader-extractor/SKILL.md). See `WEBGL.md`.
[`skills/web-to-design-md`](../web-to-design-md/SKILL.md); import the result as a design system.
(text-to-lottie, `npx skills add diffusionstudio/lottie`); drop its JSON into a `runtime:['lottie']` recipe.
shadcn `ui.shadcn.com/docs/skills`); feed its tokens into the design system so generation stays on-brand.
Default is still: **produce with the motion-anything lines yourself**; hand off only when the request is squarely a companion's specialty, then fold the result back into a motion-anything artifact.
Determine the **target surface** and the **job**:
(Intent → motion mapping)**. e.g. "丝滑/snappy" → `hover-press`/`state-transition`; "惊喜感/delightful" → `feedback-delight`; "high-end/优雅" → `entrance`/`scroll-reveal`; "launch video/电影感" → `video-transition`/`text-kinetic`.
clarifying question** before producing.
`intent_keywords`, and `tags`.
A project in the nexu.io · Open Design family — the same team's take on motion. If motion-anything clicks for you, Open Design is where the full agent-era design studio lives. Describe the feeling — your AI ships the animation.
Repo: nexu-io/motion-anything
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