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/gsap-performance

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.

From plugin
motion-anything
66712 skills
Install
$ npx -y skills add nexu-io/motion-anything --skill gsap-performance --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/gsap-performance

Context preview

The summary Claude sees to decide when to auto-load this skill.

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.

SKILL.md

gsap-performance.SKILL.md
name: gsap-performance
description: Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.
license: MIT

GSAP Performance

When to Use This Skill

Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.

**Related skills:** Build animations with **gsap-core** (transforms, autoAlpha) and **gsap-timeline**; for ScrollTrigger performance see **gsap-scrolltrigger**.

Prefer Transform and Opacity

Animating **transform** (`x`, `y`, `scaleX`, `scaleY`, `rotation`, `rotationX`, `rotationY`, `skewX`, `skewY`) and **opacity** keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.

  • ✅ Prefer: **x**, **y**, **scale**, **rotation**, **opacity**.
  • ❌ Avoid when possible: **width**, **height**, **top**, **left**, **margin**, **padding** (they trigger layout and can cause jank).

GSAP’s **x** and **y** use transforms (translate) by default; use them instead of **left**/**top** for movement.

will-change

Use **will-change** in CSS on elements that will animate. It hints the browser to promote the layer.

will-change: transform;

Batch Reads and Writes

GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).

Many Elements (Stagger, Lists)

  • Use **stagger** instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.
  • For long lists, consider **virtualization** or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
  • Reuse timelines where possible; avoid creating new timelines every frame.

Frequently updated properties (e.g. mouse followers)

Prefer **gsap.quickTo()** for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
    yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });

document.querySelector("#container").addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

ScrollTrigger and Performance

  • **pin: true** promotes the pinned element; pin only what’s needed.
  • **scrub** with a small value (e.g. `scrub: 1`) can reduce work during scroll; test on low-end devices.
  • Call **ScrollTrigger.refresh()** only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.

Reduce Simultaneous Work

  • Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).
  • Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.

Best practices

  • ✅ Animate **transform** and **opacity**; use **will-change** in CSS only on elements that animate.
  • ✅ Use **stagger** instead of many separate tweens with manual delays when the animation is the same.
  • ✅ Use **gsap.quickTo()** for frequently updated properties (e.g. mouse followers).
  • ✅ Clean up or kill off-screen animations; call **ScrollTrigger.refresh()** when layout changes, debounced when possible.

Do Not

  • ❌ Animate **width**/ **height**/ **top**/ **left** for movement when **x**/ **y**/ **scale** can achieve the same look.
  • ❌ Set **will-change** or **force3D** on every element “just in case”; use for elements that are actually animating.
  • ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.
  • ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.
Read more
Ships withmotion-anything

A project in the nexu.io · Open Design family — the same team's take on motion. If motion-anything clicks for you, Open Design is where the full agent-era design studio lives. Describe the feeling — your AI ships the animation.

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Repo: nexu-io/motion-anything

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