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/go-interfaces

Use when defining or implementing Go interfaces, composing types through embedding, designing dependency-injection seams, or deciding between pointer and value receivers. Apply proactively whenever a new abstraction is introduced or a constructor returns an abstract type, even

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Use when defining or implementing Go interfaces, composing types through embedding, designing dependency-injection seams, or deciding between pointer and value receivers. Apply proactively whenever a new abstraction is introduced or a constructor returns an abstract type, even

SKILL.md

go-interfaces.SKILL.md
name: go-interfaces
description: "Use when defining or implementing Go interfaces, composing types through embedding, designing dependency-injection seams, or deciding between pointer and value receivers. Apply proactively whenever a new abstraction is introduced or a constructor returns an abstract type, even if the user has not asked about interfaces. Does not cover generics (see go-generics)."
license: MIT
compatibility: "Designed for Claude Code or similar AI coding agents. Targets Go 1.21+. Generics guidance is delegated to go-generics."
allowed-tools: Read Edit Write Glob Grep Bash(go:*) Bash(golangci-lint:*)

Go Interfaces and Composition

Interfaces in Go are *consumer contracts*, not implementation hierarchies. They should be **small**, **discovered late**, and **owned by the package that uses them** — not the package that satisfies them.

Core Rules

1. **Accept interfaces, return concrete types.** Consumers state what they need; producers expose what they have. 2. **Interfaces belong in the consumer package.** Defining an interface next to its sole implementation is almost always wrong. 3. **Don't design with interfaces — discover them.** Wait for a second implementation or a test mock to demand one. 4. **The bigger the interface, the weaker the abstraction.** Aim for 1–3 methods; compose larger contracts from smaller ones. 5. **Receiver consistency:** if any method needs a pointer receiver, give *every* method a pointer receiver. 6. **Verify satisfaction at compile time** with `var _ I = (*T)(nil)` when the relationship must not break silently. 7. **Use the comma-ok idiom for every type assertion.** A bare assertion panics on mismatch.

Decision: Should I Introduce an Interface?

| Situation | Verdict | |---|---| | Single implementation, no tests need to swap it | No interface. Use the concrete type. | | Second implementation appears (or is imminent) | Extract an interface in the consumer package. | | Test needs to fake an external dependency | Define a small interface in the consumer; pass a fake. | | You want to expose optional behaviour (`Flusher`, `ReaderFrom`) | Define a tiny interface; check with `_, ok := v.(Iface)`. | | You want a stable plugin/SPI boundary | Yes, but keep it minimal and version it explicitly. |

> Read [references/consumer-owned-interfaces.md](references/consumer-owned-interfaces.md) when migrating a producer-defined interface back to the consumer, or when designing a new package boundary.

Accept Interfaces, Return Concrete Types

// Good — consumer defines what it needs
package notify
type Sender interface { Send(to, body string) error }
type Service struct{ s Sender }
func NewService(s Sender) *Service { return &Service{s: s} }

// Good — producer returns a concrete type
package email
type Client struct{ /* ... */ }
func New(cfg Config) *Client { /* ... */ }
func (c *Client) Send(to, body string) error { /* ... */ }
// Bad — producer defines and returns its own interface,
// forcing every consumer to depend on email.Sender.
func New(cfg Config) Sender { return &client{...} }

The exception is "expose an interface, hide the implementation": when a type has no exported methods beyond what the interface promises, returning the interface (`func NewHash() hash.Hash32`) is fine.

Keep Interfaces Small

Standard library interfaces are the model: `io.Reader`, `io.Writer`, `io.Closer`, `fmt.Stringer`, `error` — one or two methods each. Compose larger contracts:

type ReadWriteCloser interface { io.Reader; io.Writer; io.Closer }

If you find yourself writing a five-method interface, split it until each piece has a single reason to exist.

Compile-Time Satisfaction Check

var _ io.ReadWriter = (*MyBuffer)(nil)

Use when the type must satisfy an interface for correctness (custom JSON marshalling, `http.Handler`) and no other static use already enforces it. Don't add one for every interface.

Type Assertions and Type Switches

Always use the comma-ok form. Type switches re-declare the variable; cases with multiple types fall back to the interface type. Use optional-behaviour assertions to *enhance* a path without requiring the capability:

s, ok := v.(string)                              // comma-ok
switch x := v.(type) { case string: /* ... */ }  // type switch
if f, ok := w.(http.Flusher); ok { f.Flush() }   // optional behaviour

Embedding: Composition, Not Inheritance

Struct embedding promotes the inner type's methods and fields to the outer type. Use it deliberately — every promoted method becomes part of your public API.

type Server struct {
    *slog.Logger          // exposes Info/Warn/Error on Server
    addr string
}

| Use embedding when | Use a named field when | |---|---| | You want the outer type to *be* an enhanced version of the inner | You only need the inner type internally | | The full inner API should be promoted | You want to delegate explicitly to a subset |

Avoid embedding in exported types unless the promotion is the whole point. The inner type's method set is locked in once published.

> Read [references/embedding-and-receivers.md](references/embedding-and-receivers.md) when designing struct embedding, overriding promoted methods, resolving name conflicts, or choosing between pointer and value receivers.

Dependency Injection via Interfaces

Constructors take interfaces; tests pass fakes. No DI container required.

type UserStore interface {
    FindByID(ctx context.Context, id string) (*User, error)
}

type UserService struct{ store UserStore }
func NewUserService(s UserStore) *UserService { return &UserService{store: s} }

The `UserStore` interface lives in the package that defines `UserService`. The concrete `*pgUserStore` lives in a database package and doesn't know `UserService` exists.

Preventing Accidental Copies

Structs that must not be copied (those holding a mutex, internal pointers, or a `sync.WaitGroup`) should e

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