hz-android-2d-porting
Guides porting existing Android 2D apps to Meta VR and Horizon OS — input adaptation, panel layout, and design requirements. Use…
Provides the complete metavr (Meta VR CLI) reference for Meta VR and Horizon OS development — installation, device setup, command discovery, MCP server mode, documentation search, app deployment, device testing setup, audio control, screenshots, and performance analysis. Use
Claude Code
$ npx -y skills add meta-quest/agentic-tools --skill metavr-cli --agent claude-code
Codex
$ npx skills add meta-quest/agentic-tools --skill metavr-cli -a codex -y
Cursor
$ npx skills add meta-quest/agentic-tools --skill metavr-cli -a cursor -y
Gemini CLI
$ npx skills add meta-quest/agentic-tools --skill metavr-cli -a gemini-cli -y
GitHub Copilot
$ npx skills add meta-quest/agentic-tools --skill metavr-cli -a github-copilot -y
OpenCode
$ npx skills add meta-quest/agentic-tools --skill metavr-cli -a opencode -y
Windsurf
$ npx skills add meta-quest/agentic-tools --skill metavr-cli -a windsurf -y
name: metavr-cli license: Apache-2.0 description: >- Provides the complete metavr (Meta VR CLI) reference for Meta VR and Horizon OS development — installation, device setup, command discovery, MCP server mode, documentation search, app deployment, device testing setup, audio control, screenshots, and performance analysis. Use when the user needs to install metavr, asks what commands are available, needs CLI syntax help, or wants to know what metavr can do. Build paths: all Meta VR app stacks; use hz-quest-verify-first if the build path is unclear. allowed-tools: Bash(metavr:*), Bash(npx:*)
metavr (Meta VR CLI) is a CLI for Meta VR and Horizon OS development. It wraps ADB and Meta developer APIs into higher-level commands for device management, app lifecycle, documentation lookup, screenshots, audio control, test-device preparation, MCP integration, and Perfetto performance analysis.
Keep this `SKILL.md` as the routing layer. For exact flags and complete command syntax, use the generated full CLI reference in `docs/metavr-cli.md` or run:
metavr --markdown-help
Install the `metavr` CLI first.
The standalone binary goes on your PATH (no prerequisites):
# macOS and Linux curl -fsSL https://developers.meta.com/horizon/install-cli/ | sh
# Windows (PowerShell) iwr -useb https://developers.meta.com/horizon/install-cli/windows/ | iex
The installer adds `metavr` to your PATH (source your shell rc or open a new terminal to pick it up). If you installed the standalone binary, keep it current with `metavr update`.
The npm distribution requires Node.js 16 or newer, and needs no install of its own:
npx -y metavr --version
or install it globally with `npm install -g metavr` (update later with `npm update -g metavr`).
Examples in the rest of the documentation use the bare `metavr` command. If you use the npm distribution, prefix with `npx -y` (e.g. `npx -y metavr device list`).
Before using on-device commands:
1. Enable **Developer Mode** on your Meta VR device (Settings > System > Developer) 2. Enable **USB Debugging** when prompted 3. Connect your Meta VR device to your computer via USB-C
Verify the connection:
metavr device list
If no devices appear: try a different USB cable (data-capable, not charge-only), accept the USB debugging prompt on the headset, or connect wirelessly with `metavr device connect <ip>`.
Use progressive disclosure:
1. Start with this skill for command groups and common workflows. 2. Open a focused reference file when the user is working in that area. 3. Use `docs/metavr-cli.md` or `metavr --markdown-help` for exact flags, arguments, and less common subcommands.
Current top-level command groups:
| Group | Use for | |---|---| | `adb` / `shell` | Low-level ADB-compatible commands and direct device shell access | | `app` | Install, list, launch, stop, clear, inspect, and detect the foreground app | | `asset` | Search Meta's 3D asset library | | `audio` | Read volume, set volume, mute, and unmute device audio | | `capture` | Capture screenshots from a connected headset | | `config` | Read, write, reset, and list metavr configuration | | `device` | List/connect devices, wait for ADB state, inspect controllers, configure test devices, run health checks, and manage proximity | | `docs` | Search/fetch Meta VR docs and API reference entries | | `files` | List, pull, push, remove, and create directories on the device | | `log` | View recent device logs; use `adb logcat` for advanced filters and streaming | | `mcp` | Start or install the metavr MCP server for AI tools | | `perf` | Capture, open, analyze, query, compare, and manage Perfetto traces |
metavr includes a built-in MCP (Model Context Protocol) server with ~40 tools that enable AI agents to interact with Meta VR devices programmatically.
Add this command to any MCP configuration to use the MCP server:
metavr mcp server
The server exposes tools for device management, app lifecycle, performance trace analysis, documentation search, file operations, and 3D asset search.
Install MCP configuration into other AI tools:
metavr mcp install cursor metavr mcp install claude-desktop metavr mcp install vscode
For project-local agent setup, install the MCP config into the current repository:
cd your-project metavr mcp install project
This is the best default when a coding agent already has repository access on the host machine and should be able to call metavr tools from that project.
If you are building a Meta VR-native developer tool or pairing a Meta VR headset UI with a host-side coding agent, keep the architecture simple:
and metavr tool calls
prompt capture, status, and approval
integration is explicit and travels with the repository
# 1. Verify the current docs before coding against an API or workflow metavr docs search "spatial sdk panel" metavr docs fetch https://developers.meta.com/horizon/documentation/... # 2. Build and deploy your app ./gradlew assembleDebug metavr app install app/build/outputs/apk/debug/app-debug.apk metavr app launch com.example.app # 3. Observe on-device behavior metavr log --tag MyApp metavr capture screenshot -o latest.png # 4. Prepare a stable test device when running repeatable tests metavr device health-check metavr device configure-testing setup # ...run tests... metavr device configure-testing restore
metavr wraps ADB and provides higher-level commands. You do not need t
Guides porting existing Android 2D apps to Meta VR and Horizon OS — input adaptation, panel layout, and design requirements. Use…
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Ask which skill or flow fits your situation. A router over the skills in this repo.