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/hz-metavrx-layout-sdk

Build multi-window Meta Horizon OS experiences with the MetaVrx Layout SDK in Jetpack Compose or React Native. Covers framework selection, setup, anchoring, semantic offsets, window promotion, fallback, priority, lifecycle, and theming. Use for apps that need multiple app-owned

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meta-vr
20036 skills1 MCP
Install
$ npx -y skills add meta-quest/agentic-tools --skill hz-metavrx-layout-sdk --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/hz-metavrx-layout-sdk

Context preview

The summary Claude sees to decide when to auto-load this skill.

Build multi-window Meta Horizon OS experiences with the MetaVrx Layout SDK in Jetpack Compose or React Native. Covers framework selection, setup, anchoring, semantic offsets, window promotion, fallback, priority, lifecycle, and theming. Use for apps that need multiple app-owned

SKILL.md

hz-metavrx-layout-sdk.SKILL.md
name: hz-metavrx-layout-sdk
license: Apache-2.0
description: "Build multi-window Meta Horizon OS experiences with the MetaVrx Layout SDK in Jetpack Compose or React Native. Covers framework selection, setup, anchoring, semantic offsets, window promotion, fallback, priority, lifecycle, and theming. Use for apps that need multiple app-owned panels without an immersive scene. Build path: Standard Android, including React Native; use hz-quest-verify-first if the path is unclear, and do not use this skill for immersive Spatial SDK scenes."

MetaVrx Layout SDK

Use the Layout SDK when a Standard Android app needs multiple app-owned panels on Meta Horizon OS. It preserves the app's existing Android UI framework. Do not add Meta Spatial SDK unless the app needs an immersive scene, 3D entities, or full environment control.

Choose the framework first

| Existing app UI | API style | Start here | |---|---|---| | Jetpack Compose | `SpatialScene`, `SpatialWindow`, `WindowModifier` | [Compose setup](references/compose-getting-started.md) and [Compose API](references/compose-api-reference.md) | | React Native | `SpatialSceneProvider`, `SpatialWindow`, props and hooks | [React Native setup](references/react-native-getting-started.md) and [React Native API](references/react-native-api-reference.md) |

The app's UI framework dictates which set of references to continue with. The Jetpack Compose and React Native APIs are intended to strive for behavioral and conceptual parity across platforms.

Mental model

Compose:

setContent {
  SpatialScene(
      theme = { content -> AppTheme { content() } },
  ) {
    MainScreen()
    SpatialWindow(
        key = "details",
        modifier = WindowModifier
            .size(480.dp, 640.dp)
            .anchor(WindowAnchor.End),
    ) {
      DetailsScreen()
    }
  }
}

React Native:

import {SpatialSceneProvider, SpatialWindow} from '@metavr/layout-compat';

<SpatialSceneProvider>
  <MainScreen />
  <SpatialWindow
    label="details"
    windowWidth={480}
    windowHeight={640}
    anchor="end">
    <DetailsScreen />
  </SpatialWindow>
</SpatialSceneProvider>;

The main content remains in the app's system panel. Each `SpatialWindow` declares child content that the compatibility layer can promote into a separate panel when the platform supports it. Read the framework's placement reference for anchoring, semantic offsets, asynchronous promotion, priority, and fallback behavior.

Read what you need

Jetpack Compose

  • [API reference](references/compose-api-reference.md)
  • [Placement and fallback](references/compose-placement-and-fallback.md)
  • [Lifecycle](references/compose-lifecycle.md)
  • [Theming](references/compose-theming.md)
  • [Gradle setup](references/compose-getting-started.md)

React Native

  • [API reference](references/react-native-api-reference.md)
  • [Placement and fallback](references/react-native-placement-and-fallback.md)
  • [Lifecycle](references/react-native-lifecycle.md)
  • [Package setup](references/react-native-getting-started.md)

An installed partner or internal tier may provide additional reference files. Use one only when its filename directly matches the requested capability.

For exact signatures and version-specific availability, use the SDK types and documentation shipped with the dependency, or `metavr docs api-search "<Class>"` for the indexed API reference.

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Ships withmeta-vr

Agentic skills and tools for Meta VR and Horizon OS development.

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