/sota-data-engineering
State-of-the-art data engineering rules (2026) for building and auditing data pipelines and analytics infrastructure. Covers architecture and modeling (ELT, lakehouse vs warehouse, dimensional models, medallion layering), pipeline and orchestration discipline (idempotency,
$ npx -y skills add martinholovsky/SOTA-skills --skill sota-data-engineering --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/sota-data-engineering
Context preview
The summary Claude sees to decide when to auto-load this skill.
State-of-the-art data engineering rules (2026) for building and auditing data pipelines and analytics infrastructure. Covers architecture and modeling (ELT, lakehouse vs warehouse, dimensional models, medallion layering), pipeline and orchestration discipline (idempotency,
Make your AI coding assistant build and audit like your most senior engineer. Your assistant is brilliant — it just doesn't know your standards, and it forgets the ones it does know as the task grows long.
Repo: martinholovsky/SOTA-skills
Other skills on sota-skills.
- /sota-api-design
State-of-the-art API design and audit guidance (2026) covering REST/HTTP, GraphQL, gRPC, WebSockets/SSE/realtime, webhooks, versioning/evolution, and API security/operations. Use when designing or building any API surface (endpoints, schemas, protos, realtime channels, webhook
Open skill - /sota-architecture
State-of-the-art software and system architecture rules (2026) for both building and auditing. Use when designing, building, refactoring, or extending system architecture — boundaries, DDD, hexagonal/clean architecture, event-driven design, CQRS, sagas, messaging, caching,
Open skill - /sota-async-concurrency
State-of-the-art rules for writing and auditing asynchronous and concurrent code across runtimes (Python asyncio, JS/Node, Go, Rust, JVM). Use when building anything with async/await, threads, processes, event loops, task groups, channels, or queues — and when auditing existing
Open skill - /sota-c-cpp
State-of-the-art C and C++ engineering rules (2026 baseline) that Claude applies when writing or auditing C/C++. Covers modern idioms (RAII, value semantics, smart pointers, C++23), memory safety (lifetimes, bounds, sanitizers, hardening flags), undefined behavior, security (SEI
Open skill - /sota-cli-ux
State-of-the-art CLI and developer-tool UX guidance (2026) covering command and flag design, output and interaction (stdout/stderr, --json, TTY detection, exit codes, prompts), runtime behavior and lifecycle (signals, dry-run, idempotency, XDG paths, completions, telemetry), and
Open skill - /sota-cloud-infrastructure
State-of-the-art cloud infrastructure architecture (2026). Applies when designing, building, or auditing cloud environments on AWS, GCP, or Azure — account/project structure and landing zones, IAM and workload identity, VPC/network design, DNS/TLS/CDN, compute selection
Open skill

