/target-authoring
Canonical patterns for writing custom MSBuild targets. USE FOR: diagnosing and fixing custom target authoring anti-patterns; broken SDK target chains across files (e.g., Directory.Build.targets silently redefining SDK targets); targets that replace CompileDependsOn instead of
$ npx -y skills add managedcode/dotnet-skills --skill target-authoring --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/target-authoring
Context preview
The summary Claude sees to decide when to auto-load this skill.
Canonical patterns for writing custom MSBuild targets. USE FOR: diagnosing and fixing custom target authoring anti-patterns; broken SDK target chains across files (e.g., Directory.Build.targets silently redefining SDK targets); targets that replace CompileDependsOn instead of
SKILL.md
target-authoring.SKILL.mdname: target-authoring
description: "Canonical patterns for writing custom MSBuild targets. USE FOR: diagnosing and fixing custom target authoring anti-patterns; broken SDK target chains across files (e.g., Directory.Build.targets silently redefining SDK targets); targets that replace CompileDependsOn instead of extending it with $(CompileDependsOn); query targets returning stale results from Outputs vs Returns misuse; missing Inputs/Outputs causing unnecessary rebuilds; missing FileWrites registration. Covers DependsOnTargets vs BeforeTargets vs AfterTargets, the Build→CoreBuild three-level pattern, and the $(XxxDependsOn) chain-extension pattern. DO NOT USE FOR: incremental build tuning (use incremental-build), parallelization (use build-parallelism), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems."
license: MIT
Custom Target Authoring Patterns
Canonical patterns from `Microsoft.Common.CurrentVersion.targets` in the MSBuild repository.
The Three-Level Target Chain
Every major entry point (Build, Rebuild, Clean) delegates to a **property** listing its dependencies, which chains through Before → Core → After:
<PropertyGroup>
<BuildDependsOn>
BeforeBuild;
CoreBuild;
AfterBuild
</BuildDependsOn>
</PropertyGroup>
<Target Name="Build"
Condition=" '$(_InvalidConfigurationWarning)' != 'true' "
DependsOnTargets="$(BuildDependsOn)"
Returns="@(TargetPathWithTargetPlatformMoniker)" />
<!-- Empty extensibility targets — users override these -->
<Target Name="BeforeBuild" />
<Target Name="AfterBuild" />`CoreBuild` delegates to `$(CoreBuildDependsOn)` and includes error handlers:
<Target Name="CoreBuild" DependsOnTargets="$(CoreBuildDependsOn)">
<OnError ExecuteTargets="_TimeStampAfterCompile;PostBuildEvent"
Condition="'$(RunPostBuildEvent)' == 'Always'" />
<OnError ExecuteTargets="_CleanRecordFileWrites" />
</Target>Rules
- Delegate to a property (`DependsOnTargets="$(MyTargetDependsOn)"`), not hardcoded targets.
- `OnError` goes inside the orchestrating target to ensure cleanup runs even on failure.
- Empty Before/After targets are extensibility points. Users override them; SDKs never put logic in them.
Chain Extension — Append, Never Overwrite
When adding a custom target to an existing chain, **append** to the `DependsOn` property:
<!-- GOOD: Append to existing chain -->
<PropertyGroup>
<CompileDependsOn>$(CompileDependsOn);MyCodeGenTarget</CompileDependsOn>
</PropertyGroup>
<!-- BAD: Overwrites the entire chain, dropping SDK targets -->
<PropertyGroup>
<CompileDependsOn>MyCodeGenTarget</CompileDependsOn>
</PropertyGroup>
DependsOnTargets vs BeforeTargets vs AfterTargets
| Mechanism | Defined in | Best for | |---|---|---| | `DependsOnTargets` | The target that needs deps | Target explicitly requires others | | `BeforeTargets` | The injecting target | Insert before a target you don't own | | `AfterTargets` | The injecting target | Insert after a target you don't own |
Validation targets use `BeforeTargets` to intercept all entry points:
<Target Name="_CheckForInvalidConfigurationAndPlatform"
BeforeTargets="$(BuildDependsOn);Build;$(RebuildDependsOn);Rebuild;$(CleanDependsOn);Clean">
</Target>**Rules:**
- Use `DependsOnTargets` when your target needs specific prerequisites.
- Use `BeforeTargets`/`AfterTargets` when injecting into a pipeline you don't own.
- Prefer `BeforeTargets="CoreCompile"` over modifying `$(CompileDependsOn)` when you don't control the targets file.
Returns vs Outputs
<!-- Build returns items for consumption by referencing projects -->
<Target Name="Build"
DependsOnTargets="$(BuildDependsOn)"
Returns="@(TargetPathWithTargetPlatformMoniker)" />
<!-- GetTargetPath is a lightweight query target -->
<Target Name="GetTargetPath" Returns="@(TargetPathWithTargetPlatformMoniker)" />- **`Returns`** specifies what the MSBuild task receives when calling this project. Use for inter-project communication.
- **`Outputs`** on inner targets is for incrementality (timestamp checks). Use for up-to-date detection.
- Never mix the two purposes. Query targets (`GetTargetPath`, `GetTargetFrameworks`) should use `Returns`, not `Outputs`.
Target Naming Conventions
| Pattern | Meaning | Example | |---|---|---| | `_PrefixedName` | Internal/private target | `_TimeStampBeforeCompile` | | `CoreXxx` | The actual implementation | `CoreBuild`, `CoreCompile` | | `BeforeXxx` / `AfterXxx` | Empty extensibility hooks | `BeforeBuild`, `AfterCompile` | | `PrepareXxx` | Setup/validation phase | `PrepareForBuild` | | `ResolveXxx` | Discovery/resolution phase | `ResolveReferences` | | `GetXxx` | Lightweight query (no side effects) | `GetTargetPath` |
Complete Custom Target Template
<!-- 1. Define the DependsOn chain for extensibility -->
<PropertyGroup>
<MyFeatureDependsOn>
_ValidateMyFeatureInputs;
BeforeMyFeature;
CoreMyFeature;
AfterMyFeature
</MyFeatureDependsOn>
</PropertyGroup>
<!-- 2. Outer target with Returns for inter-project communication -->
<Target Name="MyFeature"
DependsOnTargets="$(MyFeatureDependsOn)"
Returns="@(MyFeatureOutput)" />
<!-- 3. Empty extensibility points -->
<Target Name="BeforeMyFeature" />
<Target Name="AfterMyFeature" />
<!-- 4. Core implementation with Inputs/Outputs for incrementality -->
<Target Name="CoreMyFeature"
Inputs="$(MSBuildAllProjects);@(MyFeatureInput)"
Outputs="$(IntermediateOutputPath)myfeature.generated.cs">
<Exec Command="my-tool.exe -o $(IntermediateOutputPath)myfeature.generated.cs" />
<!-- 5. Register outputs for clean tracking -->
<ItemGroup>
<Compile Include="$(IntermediateOutputPath)myfeature.generated.cs" />
<FileWrites Include="$(IntermediateOutputPath)myfeature.generated.cs" />
</ItemGroup>
</Target>
<!-- 6. Validation target runs first in the dependency chain -->
<Target Name="_ValidateMyFeatureInpuRead more
name: target-authoring description: "Canonical patterns for writing custom MSBuild targets. USE FOR: diagnosing and fixing custom target authoring anti-patterns; broken SDK target chains across files (e.g., Directory.Build.targets silently redefining SDK targets); targets that replace CompileDependsOn instead of extending it with $(CompileDependsOn); query targets returning stale results from Outputs vs Returns misuse; missing Inputs/Outputs causing unnecessary rebuilds; missing FileWrites registration. Covers DependsOnTargets vs BeforeTargets vs AfterTargets, the Build→CoreBuild three-level pattern, and the $(XxxDependsOn) chain-extension pattern. DO NOT USE FOR: incremental build tuning (use incremental-build), parallelization (use build-parallelism), general anti-patterns (use msbuild-antipatterns), non-MSBuild build systems." license: MIT
Custom Target Authoring Patterns
Canonical patterns from `Microsoft.Common.CurrentVersion.targets` in the MSBuild repository.
The Three-Level Target Chain
Every major entry point (Build, Rebuild, Clean) delegates to a **property** listing its dependencies, which chains through Before → Core → After:
<PropertyGroup>
<BuildDependsOn>
BeforeBuild;
CoreBuild;
AfterBuild
</BuildDependsOn>
</PropertyGroup>
<Target Name="Build"
Condition=" '$(_InvalidConfigurationWarning)' != 'true' "
DependsOnTargets="$(BuildDependsOn)"
Returns="@(TargetPathWithTargetPlatformMoniker)" />
<!-- Empty extensibility targets — users override these -->
<Target Name="BeforeBuild" />
<Target Name="AfterBuild" />`CoreBuild` delegates to `$(CoreBuildDependsOn)` and includes error handlers:
<Target Name="CoreBuild" DependsOnTargets="$(CoreBuildDependsOn)">
<OnError ExecuteTargets="_TimeStampAfterCompile;PostBuildEvent"
Condition="'$(RunPostBuildEvent)' == 'Always'" />
<OnError ExecuteTargets="_CleanRecordFileWrites" />
</Target>Rules
- Delegate to a property (`DependsOnTargets="$(MyTargetDependsOn)"`), not hardcoded targets.
- `OnError` goes inside the orchestrating target to ensure cleanup runs even on failure.
- Empty Before/After targets are extensibility points. Users override them; SDKs never put logic in them.
Chain Extension — Append, Never Overwrite
When adding a custom target to an existing chain, **append** to the `DependsOn` property:
<!-- GOOD: Append to existing chain --> <PropertyGroup> <CompileDependsOn>$(CompileDependsOn);MyCodeGenTarget</CompileDependsOn> </PropertyGroup> <!-- BAD: Overwrites the entire chain, dropping SDK targets --> <PropertyGroup> <CompileDependsOn>MyCodeGenTarget</CompileDependsOn> </PropertyGroup>
DependsOnTargets vs BeforeTargets vs AfterTargets
| Mechanism | Defined in | Best for | |---|---|---| | `DependsOnTargets` | The target that needs deps | Target explicitly requires others | | `BeforeTargets` | The injecting target | Insert before a target you don't own | | `AfterTargets` | The injecting target | Insert after a target you don't own |
Validation targets use `BeforeTargets` to intercept all entry points:
<Target Name="_CheckForInvalidConfigurationAndPlatform"
BeforeTargets="$(BuildDependsOn);Build;$(RebuildDependsOn);Rebuild;$(CleanDependsOn);Clean">
</Target>**Rules:**
- Use `DependsOnTargets` when your target needs specific prerequisites.
- Use `BeforeTargets`/`AfterTargets` when injecting into a pipeline you don't own.
- Prefer `BeforeTargets="CoreCompile"` over modifying `$(CompileDependsOn)` when you don't control the targets file.
Returns vs Outputs
<!-- Build returns items for consumption by referencing projects -->
<Target Name="Build"
DependsOnTargets="$(BuildDependsOn)"
Returns="@(TargetPathWithTargetPlatformMoniker)" />
<!-- GetTargetPath is a lightweight query target -->
<Target Name="GetTargetPath" Returns="@(TargetPathWithTargetPlatformMoniker)" />- **`Returns`** specifies what the MSBuild task receives when calling this project. Use for inter-project communication.
- **`Outputs`** on inner targets is for incrementality (timestamp checks). Use for up-to-date detection.
- Never mix the two purposes. Query targets (`GetTargetPath`, `GetTargetFrameworks`) should use `Returns`, not `Outputs`.
Target Naming Conventions
| Pattern | Meaning | Example | |---|---|---| | `_PrefixedName` | Internal/private target | `_TimeStampBeforeCompile` | | `CoreXxx` | The actual implementation | `CoreBuild`, `CoreCompile` | | `BeforeXxx` / `AfterXxx` | Empty extensibility hooks | `BeforeBuild`, `AfterCompile` | | `PrepareXxx` | Setup/validation phase | `PrepareForBuild` | | `ResolveXxx` | Discovery/resolution phase | `ResolveReferences` | | `GetXxx` | Lightweight query (no side effects) | `GetTargetPath` |
Complete Custom Target Template
<!-- 1. Define the DependsOn chain for extensibility -->
<PropertyGroup>
<MyFeatureDependsOn>
_ValidateMyFeatureInputs;
BeforeMyFeature;
CoreMyFeature;
AfterMyFeature
</MyFeatureDependsOn>
</PropertyGroup>
<!-- 2. Outer target with Returns for inter-project communication -->
<Target Name="MyFeature"
DependsOnTargets="$(MyFeatureDependsOn)"
Returns="@(MyFeatureOutput)" />
<!-- 3. Empty extensibility points -->
<Target Name="BeforeMyFeature" />
<Target Name="AfterMyFeature" />
<!-- 4. Core implementation with Inputs/Outputs for incrementality -->
<Target Name="CoreMyFeature"
Inputs="$(MSBuildAllProjects);@(MyFeatureInput)"
Outputs="$(IntermediateOutputPath)myfeature.generated.cs">
<Exec Command="my-tool.exe -o $(IntermediateOutputPath)myfeature.generated.cs" />
<!-- 5. Register outputs for clean tracking -->
<ItemGroup>
<Compile Include="$(IntermediateOutputPath)myfeature.generated.cs" />
<FileWrites Include="$(IntermediateOutputPath)myfeature.generated.cs" />
</ItemGroup>
</Target>
<!-- 6. Validation target runs first in the dependency chain -->
<Target Name="_ValidateMyFeatureInpuStop explaining .NET to your AI. Start building. We've all been there: asking Claude to use Entity Framework, only to get EF6 patterns in a .NET 8 project. Explaining to Copilot that Blazor Server and Blazor WebAssembly aren't the same thing.
Repo: managedcode/dotnet-skills
Other skills on dotnet-skills.
- /aspnet-core
Build, debug, modernize, or review ASP.NET Core applications with correct hosting, middleware, security, configuration, logging, and deployment patterns on current .NET. USE FOR: working on ASP.NET Core apps, services, or middleware; changing auth, routing, configuration,
Open skill - /aspire
Build, upgrade, and operate Aspire 13.4.x C# or TypeScript application hosts with the current CLI, AppHost, ServiceDefaults, integrations, dashboard, testing, MCP, and deployment patterns for distributed apps. USE FOR: Aspire.AppHost.Sdk, Aspire.Hosting.*,
Open skill - /azure-functions
Build, review, or migrate Azure Functions in .NET with correct execution model, isolated worker setup, bindings, DI, and Durable Functions patterns. USE FOR: working on Azure Functions in .NET; migrating from the in-process model to the isolated worker model; adding Durable
Open skill - /blazor
Build and review Blazor applications across server, WebAssembly, web app, and hybrid scenarios with correct component design, state flow, rendering, and hosting choices. USE FOR: building interactive web UIs with C# instead of JavaScript; choosing between Server, WebAssembly, or
Open skill - /entity-framework6
Maintain or migrate EF6-based applications with realistic guidance on what to keep, what to modernize, and when EF Core is or is not the right next step. USE FOR: EF6 codebases; runtime versus ORM migration decisions; EDMX, code-first, ObjectContext, and legacy data-access
Open skill - /entity-framework-core
Design, tune, or review EF Core data access with proper modeling, migrations, query translation, performance, and lifetime management for modern .NET applications. USE FOR: DbContext, migrations, model configuration, EF queries, tracking, loading, performance, transactions, and
Open skill

