aspnet-core
Build, debug, modernize, or review ASP.NET Core applications with correct hosting, middleware, security, configuration, logging, and deployment patterns on…
Implement or review SignalR hubs, streaming, reconnection, transport, and real-time delivery patterns in ASP.NET Core applications. USE FOR: building chat, notification, collaboration, or live-update features; debugging hub lifetime, connection state, or transport issues;
$ npx -y skills add managedcode/dotnet-skills --skill signalr --agent claude-codeHow it fires
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/signalrContext preview
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Implement or review SignalR hubs, streaming, reconnection, transport, and real-time delivery patterns in ASP.NET Core applications. USE FOR: building chat, notification, collaboration, or live-update features; debugging hub lifetime, connection state, or transport issues;
name: signalr description: "Implement or review SignalR hubs, streaming, reconnection, transport, and real-time delivery patterns in ASP.NET Core applications. USE FOR: building chat, notification, collaboration, or live-update features; debugging hub lifetime, connection state, or transport issues; deciding whether SignalR or another. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made." compatibility: "Requires ASP.NET Core SignalR server or client code."
1. Use SignalR for broadcast-style or connection-oriented real-time features; do not force gRPC into hub-style fan-out scenarios. 2. Model hub contracts intentionally and keep hub methods thin, delegating durable work elsewhere. 3. Plan for reconnection, backpressure, auth, and fan-out costs instead of treating real-time messaging as stateless request/response. 4. Use groups, presence, and connection metadata deliberately so scale-out behavior is understandable. 5. If Native AOT or trimming is in play, validate supported protocols and serialization choices explicitly. 6. Test connection behavior and failure modes, not just happy-path message delivery.
// Define the client interface
public interface IChatClient
{
Task ReceiveMessage(string user, string message);
Task UserJoined(string user);
Task UserLeft(string user);
}
// Implement the strongly-typed hub
public class ChatHub : Hub<IChatClient>
{
public async Task SendMessage(string user, string message)
{
// Compiler checks client method calls
await Clients.All.ReceiveMessage(user, message);
}
public override async Task OnConnectedAsync()
{
await Clients.Others.UserJoined(Context.User?.Identity?.Name ?? "Anonymous");
await base.OnConnectedAsync();
}
public override async Task OnDisconnectedAsync(Exception? exception)
{
await Clients.Others.UserLeft(Context.User?.Identity?.Name ?? "Anonymous");
await base.OnDisconnectedAsync(exception);
}
}public class NotificationHub : Hub<INotificationClient>
{
public async Task JoinGroup(string groupName)
{
await Groups.AddToGroupAsync(Context.ConnectionId, groupName);
await Clients.Group(groupName).UserJoined(Context.User?.Identity?.Name);
}
public async Task LeaveGroup(string groupName)
{
await Groups.RemoveFromGroupAsync(Context.ConnectionId, groupName);
}
public async Task SendToGroup(string groupName, string message)
{
await Clients.Group(groupName).ReceiveNotification(message);
}
}// Use custom objects to avoid breaking changes
public class SendMessageRequest
{
public string Message { get; set; } = string.Empty;
public string? Recipient { get; set; } // Added later without breaking clients
public int? Priority { get; set; } // Added later without breaking clients
}
public class ChatHub : Hub<IChatClient>
{
public async Task SendMessage(SendMessageRequest request)
{
// Handle both old and new clients
if (request.Recipient != null)
{
await Clients.User(request.Recipient).ReceiveMessage(request.Message);
}
else
{
await Clients.All.ReceiveMessage(request.Message);
}
}
}const connection = new signalR.HubConnectionBuilder()
.withUrl("/chatHub")
.withAutomaticReconnect([0, 2000, 5000, 10000, 30000]) // Retry delays
.configureLogging(signalR.LogLevel.Information)
.build();
// Handle reconnection events
connection.onreconnecting(error => {
console.log("Reconnecting...", error);
updateUIForReconnecting();
});
connection.onreconnected(connectionId => {
console.log("Reconnected with ID:", connectionId);
// Rejoin groups - reconnection does not restore group membership
rejoinGroups();Stop explaining .NET to your AI. Start building. We've all been there: asking Claude to use Entity Framework, only to get EF6 patterns in a .NET 8 project. Explaining to Copilot that Blazor Server and Blazor WebAssembly aren't the same thing.
Repo: managedcode/dotnet-skills
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