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Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement;

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SKILL.md

including-generated-files.SKILL.md
name: including-generated-files
description: "Own MSBuild generated-artifact integration. USE FOR: a target that creates or should create source, Content, None, or another physical file but the artifact is missing from compilation or output; target timing; evaluation-time glob misses; $(IntermediateOutputPath) placement; and FileWrites clean tracking. The prompt may describe the generated artifact without naming the producing task. DO NOT USE when the primary defect is general Include/Remove/Update semantics, item metadata or batching, duplicate/overlapping declarations, or a generated-item identity relationship; use item-management. Exclude Roslyn source-generator internals and non-MSBuild systems."
license: MIT

Including Generated Files Into Your Build

Overview

Files generated during the build are generally ignored by the build process. This leads to confusing results such as:

  • Generated files not being included in the output directory
  • Generated source files not being compiled
  • Globs not capturing files created during the build

This happens because of how MSBuild's build phases work.

Quick Takeaway

For code files generated during the build - we need to add those to `Compile` and `FileWrites` item groups within the target generating the file(s):

  <ItemGroup>
    <Compile Include="$(GeneratedFilePath)" />
    <FileWrites Include="$(GeneratedFilePath)" />
  </ItemGroup>

The target generating the file(s) should be hooked before CoreCompile and BeforeCompile targets - `BeforeTargets="CoreCompile;BeforeCompile"`

Why Generated Files Are Ignored

For detailed explanation, see [How MSBuild Builds Projects](https://docs.microsoft.com/visualstudio/msbuild/build-process-overview).

Evaluation Phase

MSBuild reads your project, imports everything, creates Properties, expands globs for Items **outside of Targets**, and sets up the build process.

Execution Phase

MSBuild runs Targets & Tasks with the provided Properties & Items to perform the build.

**Key Takeaway:** Files generated during execution don't exist during evaluation, therefore they aren't found. This particularly affects files that are globbed by default, such as source files (`.cs`).

Solution: Manually Add Generated Files

When files are generated during the build, manually add them into the build process. The approach depends on the type of file being generated.

Use `$(IntermediateOutputPath)` for Generated File Location

Always use `$(IntermediateOutputPath)` as the base directory for generated files. **Do not** hardcode `obj\` or construct the intermediary path manually (e.g., `obj\$(Configuration)\$(TargetFramework)\`). The intermediate output path can be redirected to a different location in some build configurations (e.g., shared output directories, CI environments). Using `$(IntermediateOutputPath)` ensures your target works correctly regardless of the actual path.

Always Add Generated Files to `FileWrites`

Every generated file should be added to the `FileWrites` item group. This ensures that MSBuild's `Clean` target properly removes your generated files. Without this, generated files will accumulate as stale artifacts across builds.

<ItemGroup>
  <FileWrites Include="$(IntermediateOutputPath)my-generated-file.xyz" />
</ItemGroup>

Basic Pattern (Non-Code Files)

For generated files that need to be copied to output (config files, data files, etc.), add them to `Content` or `None` items before `BeforeBuild`:

<Target Name="IncludeGeneratedFiles" BeforeTargets="BeforeBuild">
  
  <!-- Your logic that generates files goes here -->

  <ItemGroup>
    <None Include="$(IntermediateOutputPath)my-generated-file.xyz" CopyToOutputDirectory="PreserveNewest"/>
    
    <!-- Capture all files of a certain type with a glob -->
    <None Include="$(IntermediateOutputPath)generated\*.xyz" CopyToOutputDirectory="PreserveNewest"/>

    <!-- Register generated files for proper cleanup -->
    <FileWrites Include="$(IntermediateOutputPath)my-generated-file.xyz" />
    <FileWrites Include="$(IntermediateOutputPath)generated\*.xyz" />
  </ItemGroup>
</Target>

For Generated Source Files (Code That Needs Compilation)

If you're generating `.cs` files that need to be compiled, use **`BeforeTargets="CoreCompile;BeforeCompile"`**. This is the correct timing for adding `Compile` items — it runs late enough that the file generation has occurred, but before the compiler runs. Using `BeforeBuild` is too early for some scenarios and may not work reliably with all SDK features.

<Target Name="IncludeGeneratedSourceFiles" BeforeTargets="CoreCompile;BeforeCompile">
  <PropertyGroup>
    <GeneratedCodeDir>$(IntermediateOutputPath)Generated\</GeneratedCodeDir>
    <GeneratedFilePath>$(GeneratedCodeDir)MyGeneratedFile.cs</GeneratedFilePath>
  </PropertyGroup>

  <MakeDir Directories="$(GeneratedCodeDir)" />

  <!-- Your logic that generates the .cs file goes here -->

  <ItemGroup>
    <Compile Include="$(GeneratedFilePath)" />
    <FileWrites Include="$(GeneratedFilePath)" />
  </ItemGroup>
</Target>

Note: Specifying both `CoreCompile` and `BeforeCompile` ensures the target runs before whichever target comes first, providing robust ordering regardless of customizations in the build.

Target Timing

Choose the `BeforeTargets` value based on the type of file being generated:

  • **`BeforeTargets="BeforeBuild"`** — For non-code files added to `None` or `Content`. Runs early enough for copy-to-output scenarios.
  • **`BeforeTargets="CoreCompile;BeforeCompile"`** — For generated source files added to `Compile`. Ensures the file is included before the compiler runs.
  • **`BeforeTargets="AssignTargetPaths"`** — The "final stop" before `None` and `Content` items (among others) are transformed into new items. Use as a fallback if `BeforeBuild` is too early.

Globbing Behavior

Globs behave according to **when** the glob took place:

| Glob Location | Files Captu

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including-generated-files installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.