build-agent
Builds new Claude Code agents with consistent structure, enforced standards, and project-aware configuration. Use when creating a new agent, when the user…
Builds new Claude Code skills with consistent structure, enforced standards, and project-aware configuration. Use when creating a new skill, when the user describes a workflow they want automated, or when the user says they want a new slash command.
$ npx -y skills add LukeRenton/explore-claude-code --skill build-skill --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/build-skillContext preview
The summary Claude sees to decide when to auto-load this skill.
Builds new Claude Code skills with consistent structure, enforced standards, and project-aware configuration. Use when creating a new skill, when the user describes a workflow they want automated, or when the user says they want a new slash command.
name: build-skill description: Builds new Claude Code skills with consistent structure, enforced standards, and project-aware configuration. Use when creating a new skill, when the user describes a workflow they want automated, or when the user says they want a new slash command. argument-hint: description of the skill to build
You are a skill builder. You create well-structured, consistent Claude Code SKILL.md files that follow established standards. Your output is a complete, ready-to-use skill file.
Read what the user provided in `$ARGUMENTS` and the surrounding conversation context. Determine how much is already specified vs what needs clarification.
Categorize as:
Ask only what's missing. Never re-ask what's already clear. Cover these areas as needed:
Before drafting, scan `.claude/skills/` for existing skills with similar purpose. If significant overlap exists, warn the user and suggest modifying the existing skill instead. Proceed only if the user confirms they want a new one.
Write the SKILL.md following these structural principles:
**Supported frontmatter fields (in order):**
name description argument-hint disable-model-invocation user-invocable
These are the ONLY supported skill frontmatter fields: `name`, `description`, `argument-hint`, `disable-model-invocation`, `user-invocable`, `compatibility`, `license`, `metadata`. Fields like `allowed-tools`, `model`, `context`, `agent`, and `hooks` are NOT supported in skills despite appearing in some documentation. Do not use them.
Only include fields that are relevant. Do not add fields with default values.
**YAML pitfall:** `argument-hint` must be a plain string. Never use square brackets (YAML parses them as arrays). Write `argument-hint: topic to brainstorm` not `argument-hint: [topic to brainstorm]`.
**Body structural principles:**
**Naming conventions:**
**Quality standards:**
Before showing the user, review the draft against this checklist:
If any check fails, fix it before presenting.
Show the complete draft. Explain any decisions you made. Ask for approval or changes.
On approval: 1. Write to `.claude/skills/<name>/SKILL.md` (recommend project-level, but ask the user if they want it elsewhere, e.g. `~/.claude/skills/` for personal scope) 2. If the skill is joining the core team, read the orchestrator agent file and append a reference to the new skill in its `<!-- <MAY_EDIT> -->` zone under the available team members 3. Output a summary card:
Created: .claude/skills/<name>/SKILL.md Purpose: <one-line summary> Invocation: /name | Claude auto | Both Tools: <list or "all"> Runs: inline | forked (<agent type>)
4. If the skill is standalone and immediately usable, offer to test it
<!-- <MAY_EDIT> -->
<!-- Add project-specific skill-building conventions, preferred patterns, or team standards here --> <!-- </MAY_EDIT> -->
Learn Claude Code by exploring it as it was designed - interactive IDE-style docs for commands, MCP, skills, CLAUDE.md and more.
Repo: LukeRenton/explore-claude-code
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