au-review
Reviews AudioUnit v2/v3 plugin implementations for spec compliance, thread safety, and correctness. Use when the user asks to review an AudioUnit plugin, check…
Step-by-step guide for building a JUCE audio plugin from scratch. Use when the user asks "how do I create a JUCE plugin", "set up a JUCE project", "add parameters to my JUCE plugin", "package my VST3", or "how do I wire up APVTS". Trigger on phrases like "create a JUCE plugin",
$ npx -y skills add kunitoki/sonic-skills --skill juce-guide --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/juce-guideContext preview
The summary Claude sees to decide when to auto-load this skill.
Step-by-step guide for building a JUCE audio plugin from scratch. Use when the user asks "how do I create a JUCE plugin", "set up a JUCE project", "add parameters to my JUCE plugin", "package my VST3", or "how do I wire up APVTS". Trigger on phrases like "create a JUCE plugin",
name: juce-guide description: > Step-by-step guide for building a JUCE audio plugin from scratch. Use when the user asks "how do I create a JUCE plugin", "set up a JUCE project", "add parameters to my JUCE plugin", "package my VST3", or "how do I wire up APVTS". Trigger on phrases like "create a JUCE plugin", "JUCE CMake setup", "AudioProcessor skeleton", "add APVTS parameters", or "codesign my plugin on macOS".
Five steps from empty folder to distributable plugin. Do each step in order; skip none.
| Pitfall | Correct approach | |---------|-----------------| | Calling `apvts.getParameter()` in `processBlock` | Cache `getRawParameterValue()` once after APVTS construction | | Allocating in `processBlock` | Allocate in `prepareToPlay` only | | Not resetting state on `prepareToPlay` re-entry | Always reset unconditionally | | Storing editor pointer in processor | Use `createEditor()` factory; processor owns no editor reference | | Missing `JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR` | Add to every `AudioProcessor` and `AudioProcessorEditor` subclass |
Use the `juce-review` skill to audit finished processor code for thread-safety violations.
Precision audio-engineering skills for AI agents. Sonic Skills is a curated pack of Markdown skills for reviewing, debugging, explaining, and implementing audio software.
Repo: kunitoki/sonic-skills
Reviews AudioUnit v2/v3 plugin implementations for spec compliance, thread safety, and correctness. Use when the user asks to review an AudioUnit plugin, check…
Systematic checklist for diagnosing audio artifacts. Use when the user describes a sound quality problem — clicks, pops, crackling, silence, DC offset,…
Reviews audio DSP and audio processing code for realtime safety violations. Use whenever the user asks to review, audit, or check audio processing code —…
Explains DSP math concepts to developers who need the theory behind an algorithm. Use whenever the user asks how a signal-processing concept works, wants…
Reviews audio DSP code for numerical correctness. Use when the user asks to review, audit, or check DSP code for correctness issues — filters, feedback loops,…
Profiling strategy for audio CPU issues — xruns, spikes, and buffer underruns. Use when the user reports CPU overload, audio glitches under load, or…