Skip to content
Productivity
Skill

/json-canvas

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

From plugin
obsidian
51k6 skills

Claude Code

$ npx -y skills add kepano/obsidian-skills --skill json-canvas --agent claude-code

SKILL.md

json-canvas.SKILL.md
name: json-canvas
description: Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

JSON Canvas Skill

File Structure

A canvas file (`.canvas`) contains two top-level arrays following the [JSON Canvas Spec 1.0](https://jsoncanvas.org/spec/1.0/):

{
  "nodes": [],
  "edges": []
}
  • `nodes` (optional): Array of node objects
  • `edges` (optional): Array of edge objects connecting nodes

Common Workflows

1. Create a New Canvas

1. Create a `.canvas` file with the base structure `{"nodes": [], "edges": []}` 2. Generate unique 16-character hex IDs for each node (e.g., `"6f0ad84f44ce9c17"`) 3. Add nodes with required fields: `id`, `type`, `x`, `y`, `width`, `height` 4. Add edges referencing valid node IDs via `fromNode` and `toNode` 5. **Validate**: Parse the JSON to confirm it is valid. Verify all `fromNode`/`toNode` values exist in the nodes array

2. Add a Node to an Existing Canvas

1. Read and parse the existing `.canvas` file 2. Generate a unique ID that does not collide with existing node or edge IDs 3. Choose position (`x`, `y`) that avoids overlapping existing nodes (leave 50-100px spacing) 4. Append the new node object to the `nodes` array 5. Optionally add edges connecting the new node to existing nodes 6. **Validate**: Confirm all IDs are unique and all edge references resolve to existing nodes

3. Connect Two Nodes

1. Identify the source and target node IDs 2. Generate a unique edge ID 3. Set `fromNode` and `toNode` to the source and target IDs 4. Optionally set `fromSide`/`toSide` (top, right, bottom, left) for anchor points 5. Optionally set `label` for descriptive text on the edge 6. Append the edge to the `edges` array 7. **Validate**: Confirm both `fromNode` and `toNode` reference existing node IDs

4. Edit an Existing Canvas

1. Read and parse the `.canvas` file as JSON 2. Locate the target node or edge by `id` 3. Modify the desired attributes (text, position, color, etc.) 4. Write the updated JSON back to the file 5. **Validate**: Re-check all ID uniqueness and edge reference integrity after editing

Nodes

Nodes are objects placed on the canvas. Array order determines z-index: first node = bottom layer, last node = top layer.

Generic Node Attributes

| Attribute | Required | Type | Description | |-----------|----------|------|-------------| | `id` | Yes | string | Unique 16-char hex identifier | | `type` | Yes | string | `text`, `file`, `link`, or `group` | | `x` | Yes | integer | X position in pixels | | `y` | Yes | integer | Y position in pixels | | `width` | Yes | integer | Width in pixels | | `height` | Yes | integer | Height in pixels | | `color` | No | canvasColor | Preset `"1"`-`"6"` or hex (e.g., `"#FF0000"`) |

Text Nodes

| Attribute | Required | Type | Description | |-----------|----------|------|-------------| | `text` | Yes | string | Plain text with Markdown syntax |

{
  "id": "6f0ad84f44ce9c17",
  "type": "text",
  "x": 0,
  "y": 0,
  "width": 400,
  "height": 200,
  "text": "# Hello World\n\nThis is **Markdown** content."
}

**Newline pitfall**: Use `\n` for line breaks in JSON strings. Do **not** use the literal `\\n` -- Obsidian renders that as the characters `\` and `n`.

File Nodes

| Attribute | Required | Type | Description | |-----------|----------|------|-------------| | `file` | Yes | string | Path to file within the system | | `subpath` | No | string | Link to heading or block (starts with `#`) |

{
  "id": "a1b2c3d4e5f67890",
  "type": "file",
  "x": 500,
  "y": 0,
  "width": 400,
  "height": 300,
  "file": "Attachments/diagram.png"
}

Link Nodes

| Attribute | Required | Type | Description | |-----------|----------|------|-------------| | `url` | Yes | string | External URL |

{
  "id": "c3d4e5f678901234",
  "type": "link",
  "x": 1000,
  "y": 0,
  "width": 400,
  "height": 200,
  "url": "https://obsidian.md"
}

Group Nodes

Groups are visual containers for organizing other nodes. Position child nodes inside the group's bounds.

| Attribute | Required | Type | Description | |-----------|----------|------|-------------| | `label` | No | string | Text label for the group | | `background` | No | string | Path to background image | | `backgroundStyle` | No | string | `cover`, `ratio`, or `repeat` |

{
  "id": "d4e5f6789012345a",
  "type": "group",
  "x": -50,
  "y": -50,
  "width": 1000,
  "height": 600,
  "label": "Project Overview",
  "color": "4"
}

Edges

Edges connect nodes via `fromNode` and `toNode` IDs.

| Attribute | Required | Type | Default | Description | |-----------|----------|------|---------|-------------| | `id` | Yes | string | - | Unique identifier | | `fromNode` | Yes | string | - | Source node ID | | `fromSide` | No | string | - | `top`, `right`, `bottom`, or `left` | | `fromEnd` | No | string | `none` | `none` or `arrow` | | `toNode` | Yes | string | - | Target node ID | | `toSide` | No | string | - | `top`, `right`, `bottom`, or `left` | | `toEnd` | No | string | `arrow` | `none` or `arrow` | | `color` | No | canvasColor | - | Line color | | `label` | No | string | - | Text label |

{
  "id": "0123456789abcdef",
  "fromNode": "6f0ad84f44ce9c17",
  "fromSide": "right",
  "toNode": "a1b2c3d4e5f67890",
  "toSide": "left",
  "toEnd": "arrow",
  "label": "leads to"
}

Colors

The `canvasColor` type accepts either a hex string or a preset number:

| Preset | Color | |--------|-------| | `"1"` | Red | | `"2"` | Orange | | `"3"` | Yellow | | `"4"` | Green | | `"5"` | Cyan | | `"6"` | Purple |

Preset color values are intentionally undefined -- applications use their own brand colors.

ID Generation

Generate 16-character lowercase hexadecimal strings (64-bit random value):

"6f0ad84f44ce9c17"
"a3b2c1d0e9f8a7b6"

Lay

Read more
@kepano
Ships withobsidian

Agent skills for Obsidian. Teach your agent to use Obsidian CLI and open formats including Markdown, Bases, JSON Canvas.

Stars on GitHub

Momentum

stars in total
51.4k
Star history of kepano/obsidian-skills on GitHub, a chart by star-history.com

Other skills on obsidian.

knap

knap

Render Markdown from templates and structured data using Knap CLI. Use when the user asks to apply a Knap template, turn JSON or…

@kepano@kepanoInstall Skill
obsidian-bases

obsidian-bases

Create and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries. Use when working with .base files,…

@kepano@kepanoInstall Skill
obsidian-cli

obsidian-cli

Interact with Obsidian vaults using the Obsidian CLI to read, create, search, and manage notes, tasks, properties, and more. Also…

@kepano@kepanoInstall Skill
obsidian-markdown

obsidian-markdown

Create and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax. Use…

@kepano@kepanoInstall Skill

More skills from other plugins.

i-have-adhd

i-have-adhd

Shape output for a reader with ADHD: lead with the next action, number multi-step work, restate state across turns, suppress…

@ayghri@ayghriInstall Skill
ab-test-analysis

ab-test-analysis

Analyze A/B test results with statistical significance, sample size validation, confidence intervals, and ship/extend/stop…

@phuryn@phurynInstall Skill
distilly

distilly

Set up the owner profile so a personal agent knows who it works for (first-run setup, \"get to know me\"), or distill colleague,…

openwork-connect

openwork-connect

Search and use the skills, MCP connections, and connected services available through the user's OpenWork organization.

openwork10d24k
@different-ai@different-aiInstall Skill

Questions about json-canvas.

Which coding agents can use json-canvas?
json-canvas installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.