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/profiler-save-data

Save a snapshot of profiler-derived stats (status + memory + rendering + script + frame capture) to a JSON file. Built-in Unity APIs only.

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ivanmurzak-unity-mcp
3.8k80 skills
Install
$ npx -y skills add IvanMurzak/Unity-MCP --skill profiler-save-data --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/profiler-save-data

Context preview

The summary Claude sees to decide when to auto-load this skill.

Save a snapshot of profiler-derived stats (status + memory + rendering + script + frame capture) to a JSON file. Built-in Unity APIs only.

SKILL.md

profiler-save-data.SKILL.md
name: profiler-save-data
description: Save a snapshot of profiler-derived stats (status + memory + rendering + script + frame capture) to a JSON file. Built-in Unity APIs only.

Profiler / Save Data

Composes the outputs of `profiler-get-status`, `profiler-get-memory-stats`, `profiler-get-rendering-stats`, `profiler-get-script-stats` and `profiler-capture-frame` into a single JSON document and writes it to `filePath`. Creates any missing parent directories.

Inputs

  • `filePath` (required) — absolute or workspace-relative path to write to.

Errors

  • Returns `[Error]` when `filePath` is empty or the write fails (message includes the underlying exception text).

Behavior

Uses `System.Text.Json` (BCL) for serialization and `System.IO.File.WriteAllText` for the write. No external Unity package is required.

How to Call

unity-mcp-cli run-tool profiler-save-data --input '{
  "filePath": "string_value"
}'

> For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-save-data --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-save-data --input-file - <<'EOF' > {"param": "value"} > EOF > ```

Troubleshooting

If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

| Name | Type | Required | Description | |------|------|----------|-------------| | `filePath` | `string` | Yes | Absolute or workspace-relative output file path. |

Input JSON Schema

{
  "type": "object",
  "properties": {
    "filePath": {
      "type": "string"
    }
  },
  "required": [
    "filePath"
  ]
}

Output

Output JSON Schema

{
  "type": "object",
  "properties": {
    "result": {
      "type": "string"
    }
  },
  "required": [
    "result"
  ]
}
Read more
Ships withivanmurzak-unity-mcp

Get up and running in three steps: Install plugin — download the .unitypackage installer or run openupm add com.ivanmurzak.unity.mcp Alternative: npx unity-mcp-cli install-plugin ./MyUnityProject — see CLI documentation Pick an AI agent — Claude Code, Claude

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C#
Language
Apache-2.0
License
12h ago
Last commit
1y ago
Created

Repo: IvanMurzak/Unity-MCP