/slideshow
Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a
$ npx -y skills add heygen-com/hyperframes --skill slideshow --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/slideshow
Context preview
The summary Claude sees to decide when to auto-load this skill.
Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a
SKILL.md
slideshow.SKILL.mdname: slideshow
description: >
Author a HyperFrames slideshow — a presentation, pitch deck, or interactive
deck with discrete slides, fragment reveals, branching, hotspot navigation,
and built-in presenter mode with speaker notes; also converts an existing
page into a deck. Output is a navigable deck, not a rendered MP4. If the
user didn't explicitly ask for a slideshow, confirm before authoring.
Unclear → /hyperframes.
> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update slideshow`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
> **figma source**: If the deck's content or storyboard comes from a figma.com URL, run `/figma` first — asset export, brand tokens, and storyboard reconstruction if the source is a strip of scene frames — then build from its output. Don't drive Figma via raw MCP tools directly: that skips SVG sanitization, `.media/manifest.jsonl` provenance, and brand-token `var()` binding, so a later brand change can't propagate without a full re-import.
Slideshow authoring contract
A HyperFrames slideshow is a normal HyperFrames composition — scenes, clips, GSAP timelines — with one extra ingredient: a **JSON island** that declares which scenes are slides and how they connect. The player's `SlideshowController` reads the island and turns the continuous GSAP timeline into a discrete, navigable deck.
**Read `/hyperframes-core` first** for the base composition contract (clips, tracks, `data-*` attributes, determinism rules). This skill covers only what is new: the island schema, slide writing rules, fragments, branching, validation, and the wrapping component.
Output — a navigable deck, not a linear MP4
A slideshow's output is the **running deck**: serve it with `hyperframes present <project-dir>` (or Studio present mode) — the player's `SlideshowController` reads the island and drives navigation, fragments, branching, and presenter mode. See **Presenting and handoff** below.
**Do not `hyperframes render` a slideshow into a single MP4.** A deck is authored as several top-level scene compositions (one `data-composition-id` per slide) with **no master-root composition** wrapping them, so `render` resolves only the **first** composition and emits a **silently truncated** MP4 (e.g. 6s of a 40-second deck). A linear main-line export (main slides only, branch sequences excluded) is **deferred** — until it ships, the supported outputs are the live `present` deck and per-slide `snapshot` stills. If a user needs a linear MP4 today, surface this limitation rather than pointing `render` at the deck.
Intent confirmation
If the user explicitly asks for a slideshow, slide show, or HyperFrames slideshow, proceed with this skill. When the request arrived through `/hyperframes`, the intent layer's triage owns this confirmation — routed here means already confirmed, so don't re-ask; the layer's run-shape questions don't apply (the deliverable is a deck, not a rendered video). A `BRIEF.md`, when present, carries the confirmed intent — read it.
If the skill triggered from an adjacent request such as "presentation", "pitch deck", "deck", "interactive deck", or "convert this page", pause before authoring and frame the choice before asking for confirmation. Briefly explain that a HyperFrames slideshow means a runnable deck with discrete slides, built-in navigation and presenter mode, editable speaker notes, shared media handling, and validation before handoff. For source-page conversions, also mention that the goal is to preserve the original page's visual design, interactions, motion, and media behavior while translating page movement into slide-to-slide transitions.
Then ask a short confirmation question:
> Do you want this as a HyperFrames slideshow?
Use a yes/no choice UI when the environment provides one; otherwise ask the question in plain text.
Do not implement the slideshow until the user says yes. If they say no, stop using this skill — read `/hyperframes` and let the intent layer re-route. This confirmation is a **routing decision**, not a preference gate — per `../hyperframes-core/references/brief-contract.md` § 1 it survives autonomous mode ("surprise me" does not skip it): building the wrong deliverable type is a quality failure, not a creative call.
---
The two pieces
1. Scenes — declared the normal way
Every slide is backed by a scene. Declare scenes with `data-composition-id`, `data-start`, `data-duration`, and `data-label`:
<div
data-composition-id="problem"
data-start="0"
data-duration="8"
data-label="The problem"
data-width="1920"
data-height="1080"
>
<!-- clips go here -->
</div>
Branch slides (reachable only via a hotspot, excluded from the main line) are declared exactly the same way — they just appear only in a `slideSequences` entry in the island, not in the main `slides` array.
2. The JSON island — one script block per composition
Add exactly one `<script type="application/hyperframes-slideshow+json">` block to the composition HTML. It holds all slideshow metadata:
<script type="application/hyperframes-slideshow+json">
{
"slides": [...],
"slideSequences": [...]
}
</script>The island is the single source of truth for slide order, notes, fragment hold-points, hotspots, and branch sequences. Keep it near the top of the `<body>`, before the scene divs, so it is easy to find.
Do not hide the slideshow manifest behind an alternate `<script type="application/json">` block plus runtime code that creates the island. The `present` command reads the composition HTML statically and expects the real `application/hyperframes-slideshow+json` island to already be present.
---
Schema
`SlideshowManifest` (the top-level island object)
{
"slides": [
/* SlideRef[] — the main line, in order */
],
"slideSequences": [
/*Read more
name: slideshow description: > Author a HyperFrames slideshow — a presentation, pitch deck, or interactive deck with discrete slides, fragment reveals, branching, hotspot navigation, and built-in presenter mode with speaker notes; also converts an existing page into a deck. Output is a navigable deck, not a rendered MP4. If the user didn't explicitly ask for a slideshow, confirm before authoring. Unclear → /hyperframes.
> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update slideshow`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
> **figma source**: If the deck's content or storyboard comes from a figma.com URL, run `/figma` first — asset export, brand tokens, and storyboard reconstruction if the source is a strip of scene frames — then build from its output. Don't drive Figma via raw MCP tools directly: that skips SVG sanitization, `.media/manifest.jsonl` provenance, and brand-token `var()` binding, so a later brand change can't propagate without a full re-import.
Slideshow authoring contract
A HyperFrames slideshow is a normal HyperFrames composition — scenes, clips, GSAP timelines — with one extra ingredient: a **JSON island** that declares which scenes are slides and how they connect. The player's `SlideshowController` reads the island and turns the continuous GSAP timeline into a discrete, navigable deck.
**Read `/hyperframes-core` first** for the base composition contract (clips, tracks, `data-*` attributes, determinism rules). This skill covers only what is new: the island schema, slide writing rules, fragments, branching, validation, and the wrapping component.
Output — a navigable deck, not a linear MP4
A slideshow's output is the **running deck**: serve it with `hyperframes present <project-dir>` (or Studio present mode) — the player's `SlideshowController` reads the island and drives navigation, fragments, branching, and presenter mode. See **Presenting and handoff** below.
**Do not `hyperframes render` a slideshow into a single MP4.** A deck is authored as several top-level scene compositions (one `data-composition-id` per slide) with **no master-root composition** wrapping them, so `render` resolves only the **first** composition and emits a **silently truncated** MP4 (e.g. 6s of a 40-second deck). A linear main-line export (main slides only, branch sequences excluded) is **deferred** — until it ships, the supported outputs are the live `present` deck and per-slide `snapshot` stills. If a user needs a linear MP4 today, surface this limitation rather than pointing `render` at the deck.
Intent confirmation
If the user explicitly asks for a slideshow, slide show, or HyperFrames slideshow, proceed with this skill. When the request arrived through `/hyperframes`, the intent layer's triage owns this confirmation — routed here means already confirmed, so don't re-ask; the layer's run-shape questions don't apply (the deliverable is a deck, not a rendered video). A `BRIEF.md`, when present, carries the confirmed intent — read it.
If the skill triggered from an adjacent request such as "presentation", "pitch deck", "deck", "interactive deck", or "convert this page", pause before authoring and frame the choice before asking for confirmation. Briefly explain that a HyperFrames slideshow means a runnable deck with discrete slides, built-in navigation and presenter mode, editable speaker notes, shared media handling, and validation before handoff. For source-page conversions, also mention that the goal is to preserve the original page's visual design, interactions, motion, and media behavior while translating page movement into slide-to-slide transitions.
Then ask a short confirmation question:
> Do you want this as a HyperFrames slideshow?
Use a yes/no choice UI when the environment provides one; otherwise ask the question in plain text.
Do not implement the slideshow until the user says yes. If they say no, stop using this skill — read `/hyperframes` and let the intent layer re-route. This confirmation is a **routing decision**, not a preference gate — per `../hyperframes-core/references/brief-contract.md` § 1 it survives autonomous mode ("surprise me" does not skip it): building the wrong deliverable type is a quality failure, not a creative call.
---
The two pieces
1. Scenes — declared the normal way
Every slide is backed by a scene. Declare scenes with `data-composition-id`, `data-start`, `data-duration`, and `data-label`:
<div data-composition-id="problem" data-start="0" data-duration="8" data-label="The problem" data-width="1920" data-height="1080" > <!-- clips go here --> </div>
Branch slides (reachable only via a hotspot, excluded from the main line) are declared exactly the same way — they just appear only in a `slideSequences` entry in the island, not in the main `slides` array.
2. The JSON island — one script block per composition
Add exactly one `<script type="application/hyperframes-slideshow+json">` block to the composition HTML. It holds all slideshow metadata:
<script type="application/hyperframes-slideshow+json">
{
"slides": [...],
"slideSequences": [...]
}
</script>The island is the single source of truth for slide order, notes, fragment hold-points, hotspots, and branch sequences. Keep it near the top of the `<body>`, before the scene divs, so it is easy to find.
Do not hide the slideshow manifest behind an alternate `<script type="application/json">` block plus runtime code that creates the island. The `present` command reads the composition HTML statically and expects the real `application/hyperframes-slideshow+json` island to already be present.
---
Schema
`SlideshowManifest` (the top-level island object)
{
"slides": [
/* SlideRef[] — the main line, in order */
],
"slideSequences": [
/*Repo: heygen-com/hyperframes
Other skills on hyperframes.
- /captions-overlay
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a
Open skill - /changelog-video
Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video".
Open skill - /cut-the-curve
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve
Open skill - /motion-doctrine
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you
Open skill - /oversized-cursor
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and
Open skill - /seam-craft
Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam
Open skill

