/remotion-to-hyperframes
Port an existing Remotion (React) composition''s source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a
$ npx -y skills add heygen-com/hyperframes --skill remotion-to-hyperframes --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/remotion-to-hyperframes
Context preview
The summary Claude sees to decide when to auto-load this skill.
Port an existing Remotion (React) composition''s source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a
SKILL.md
remotion-to-hyperframes.SKILL.mdname: remotion-to-hyperframes
description: 'Port an existing Remotion (React) composition''s source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a fresh build (/general-video). Unclear → /hyperframes.'
> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update remotion-to-hyperframes`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
Remotion to HyperFrames
> **The front door is `/hyperframes`.** Use this **only** to port an existing **Remotion** (React) composition's source into HyperFrames, one way. Authoring a **new** composition, re-creating from a non-Remotion source (After Effects, Framer Motion, plain React / CSS — there is no Remotion source to translate), a passing Remotion mention, or any uncertainty → read `/hyperframes` first: the intent layer owns every route decision.
Overview
Translate Remotion (React-based) video compositions into HyperFrames (HTML + GSAP) compositions. Most Remotion idioms have direct HyperFrames equivalents — the translation is mechanical for ~80% of typical compositions. This skill encodes the mapping and guards against the lossy 20% by refusing to translate patterns that don't fit HF's seek-driven model and recommending the runtime interop pattern from [PR #214](https://github.com/heygen-com/hyperframes/pull/214) instead.
The skill ships with a **tiered test corpus** (T1–T4, 4 fixtures total) that grades translations against measured SSIM thresholds. Don't translate without running the eval — a translation that "looks right" but renders 0.05 SSIM lower than the validated baseline is silently wrong.
When to use
**Use this skill ONLY when the user explicitly asks to migrate from Remotion.** Example trigger phrases:
- "port my Remotion project to HyperFrames"
- "convert this Remotion code to HyperFrames"
- "migrate from Remotion"
- "translate this Remotion comp"
- "rewrite this as HyperFrames HTML"
**Do NOT use this skill when:**
- (a) The user is authoring a **new** HyperFrames composition, even if they have or are A/B-testing a similar Remotion video.
- (b) The user mentions Remotion in passing without asking for migration.
- (c) The user shares Remotion code as reference material rather than asking for a translation.
- (d) The user asks for "the same video as my Remotion one" without explicitly asking to migrate the source — treat that as a fresh HyperFrames build.
**NOT SUPPORTED (decline — this is not what this skill does):**
- **The reverse direction.** Exporting a HyperFrames composition back out _to_ Remotion (or to any other framework) is not a workflow — the translation is Remotion → HyperFrames only. Say so plainly.
- **Non-Remotion sources.** An After Effects project (`.aep`), a Framer Motion / plain-React / CSS animation, or any other tool's source is not a Remotion composition — there is no Remotion source to translate. Re-create it natively via `/general-video`, or decline if HyperFrames can't represent it.
When in doubt, default to authoring a native HyperFrames composition with `/general-video` (the general HyperFrames authoring flow) instead.
Workflow
Step 1: Lint the source
Run [`scripts/lint_source.py`](scripts/lint_source.py) over the Remotion source directory. The lint detects patterns that can't translate cleanly:
- **Blockers** (refuse + recommend interop): `useState`, `useReducer`, `useEffect`/`useLayoutEffect` with non-empty deps, async `calculateMetadata`, third-party React UI libraries (MUI, Chakra, Mantine, antd, shadcn, Radix, NextUI).
- **Warnings** (translate after dropping the construct): `@remotion/lambda` config, `delayRender`, `useCallback`, `useMemo`, custom hooks.
- **Info** (translate with note): `staticFile`, `interpolateColors`.
If any blocker fires, **stop**. Read [`references/escape-hatch.md`](references/escape-hatch.md) and surface the recommendation message. Warnings don't stop translation — drop the offending construct in step 3 and note the gap in `TRANSLATION_NOTES.md`. `@remotion/lambda` config is the canonical warning case: the skill drops the import + `renderMediaOnLambda(...)` calls but translates the rest of the composition.
Step 2: Plan the translation
Read [`references/api-map.md`](references/api-map.md) — the index of every Remotion API and its HF equivalent or per-topic reference. Identify which topic references you'll need based on what the source uses:
| Source contains | Load reference | | ------------------------------------------------------------------------- | --------------------------------------------- | | `Composition`, `defaultProps`, `schema`, `calculateMetadata` | [`parameters.md`](references/parameters.md) | | `Sequence`, `Series`, `Loop`, `AbsoluteFill`, `Freeze` | [`sequencing.md`](references/sequencing.md) | | `useCurrentFrame`, `interpolate`, `spring`, `Easing`, `interpolateColors` | [`timing.md`](references/timing.md) | | `Audio`, `Video`, `Img`, `IFrame`, `staticFile`, `delayRender` | [`media.md`](references/media.md) | | `TransitionSeries`, `@remotion/transitions` | [`transitions.md`](references/transitions.md) | | `@remotion/lottie` | [`lottie.md`](references/lottie.md) | | `@remotion/google-fonts/<Family>`, `Font.loadFont`, `@font-face` | [`fonts.md`](references/fonts.md) |
Don't load all of them — load only what the specific source needs.
Step 3: Generate the HF composition
Emit `index.html` with:
- Root `<div id="stage">` carrying the composition's `
Read more
name: remotion-to-hyperframes description: 'Port an existing Remotion (React) composition''s source to HyperFrames HTML. Use ONLY on an explicit ask to port/convert/migrate/translate a Remotion source — one-way, Remotion-only. A passing Remotion mention, reference-only code, or "make something like my Remotion video" is a fresh build (/general-video). Unclear → /hyperframes.'
> **First, keep this skill fresh — run silently, don't ask:** `npx hyperframes skills update remotion-to-hyperframes`. A fast no-op when everything is current; otherwise it refreshes this skill plus the core domain skills it depends on before you rely on them.
Remotion to HyperFrames
> **The front door is `/hyperframes`.** Use this **only** to port an existing **Remotion** (React) composition's source into HyperFrames, one way. Authoring a **new** composition, re-creating from a non-Remotion source (After Effects, Framer Motion, plain React / CSS — there is no Remotion source to translate), a passing Remotion mention, or any uncertainty → read `/hyperframes` first: the intent layer owns every route decision.
Overview
Translate Remotion (React-based) video compositions into HyperFrames (HTML + GSAP) compositions. Most Remotion idioms have direct HyperFrames equivalents — the translation is mechanical for ~80% of typical compositions. This skill encodes the mapping and guards against the lossy 20% by refusing to translate patterns that don't fit HF's seek-driven model and recommending the runtime interop pattern from [PR #214](https://github.com/heygen-com/hyperframes/pull/214) instead.
The skill ships with a **tiered test corpus** (T1–T4, 4 fixtures total) that grades translations against measured SSIM thresholds. Don't translate without running the eval — a translation that "looks right" but renders 0.05 SSIM lower than the validated baseline is silently wrong.
When to use
**Use this skill ONLY when the user explicitly asks to migrate from Remotion.** Example trigger phrases:
- "port my Remotion project to HyperFrames"
- "convert this Remotion code to HyperFrames"
- "migrate from Remotion"
- "translate this Remotion comp"
- "rewrite this as HyperFrames HTML"
**Do NOT use this skill when:**
- (a) The user is authoring a **new** HyperFrames composition, even if they have or are A/B-testing a similar Remotion video.
- (b) The user mentions Remotion in passing without asking for migration.
- (c) The user shares Remotion code as reference material rather than asking for a translation.
- (d) The user asks for "the same video as my Remotion one" without explicitly asking to migrate the source — treat that as a fresh HyperFrames build.
**NOT SUPPORTED (decline — this is not what this skill does):**
- **The reverse direction.** Exporting a HyperFrames composition back out _to_ Remotion (or to any other framework) is not a workflow — the translation is Remotion → HyperFrames only. Say so plainly.
- **Non-Remotion sources.** An After Effects project (`.aep`), a Framer Motion / plain-React / CSS animation, or any other tool's source is not a Remotion composition — there is no Remotion source to translate. Re-create it natively via `/general-video`, or decline if HyperFrames can't represent it.
When in doubt, default to authoring a native HyperFrames composition with `/general-video` (the general HyperFrames authoring flow) instead.
Workflow
Step 1: Lint the source
Run [`scripts/lint_source.py`](scripts/lint_source.py) over the Remotion source directory. The lint detects patterns that can't translate cleanly:
- **Blockers** (refuse + recommend interop): `useState`, `useReducer`, `useEffect`/`useLayoutEffect` with non-empty deps, async `calculateMetadata`, third-party React UI libraries (MUI, Chakra, Mantine, antd, shadcn, Radix, NextUI).
- **Warnings** (translate after dropping the construct): `@remotion/lambda` config, `delayRender`, `useCallback`, `useMemo`, custom hooks.
- **Info** (translate with note): `staticFile`, `interpolateColors`.
If any blocker fires, **stop**. Read [`references/escape-hatch.md`](references/escape-hatch.md) and surface the recommendation message. Warnings don't stop translation — drop the offending construct in step 3 and note the gap in `TRANSLATION_NOTES.md`. `@remotion/lambda` config is the canonical warning case: the skill drops the import + `renderMediaOnLambda(...)` calls but translates the rest of the composition.
Step 2: Plan the translation
Read [`references/api-map.md`](references/api-map.md) — the index of every Remotion API and its HF equivalent or per-topic reference. Identify which topic references you'll need based on what the source uses:
| Source contains | Load reference | | ------------------------------------------------------------------------- | --------------------------------------------- | | `Composition`, `defaultProps`, `schema`, `calculateMetadata` | [`parameters.md`](references/parameters.md) | | `Sequence`, `Series`, `Loop`, `AbsoluteFill`, `Freeze` | [`sequencing.md`](references/sequencing.md) | | `useCurrentFrame`, `interpolate`, `spring`, `Easing`, `interpolateColors` | [`timing.md`](references/timing.md) | | `Audio`, `Video`, `Img`, `IFrame`, `staticFile`, `delayRender` | [`media.md`](references/media.md) | | `TransitionSeries`, `@remotion/transitions` | [`transitions.md`](references/transitions.md) | | `@remotion/lottie` | [`lottie.md`](references/lottie.md) | | `@remotion/google-fonts/<Family>`, `Font.loadFont`, `@font-face` | [`fonts.md`](references/fonts.md) |
Don't load all of them — load only what the specific source needs.
Step 3: Generate the HF composition
Emit `index.html` with:
- Root `<div id="stage">` carrying the composition's `
Repo: heygen-com/hyperframes
Other skills on hyperframes.
- /captions-overlay
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a
Open skill - /changelog-video
Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video".
Open skill - /cut-the-curve
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve
Open skill - /motion-doctrine
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you
Open skill - /oversized-cursor
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and
Open skill - /seam-craft
Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam
Open skill

