captions-overlay
Overlay doctrine for captions in HyperFrames videos — the caption MODEL (drop / rail / embed) and the rule that captions are an…
About 450 ready-made HyperFrames blocks and components installed as editable source - transitions, overlays, titles, kinetic type, captions, charts, map overlays, 3D, camera moves. Use it before hand-building any named visual (CRT scanlines, glitch, film grain, a chart); also
Claude Code
$ npx -y skills add heygen-com/hyperframes --skill hyperframes-registry --agent claude-code
Codex
$ npx skills add heygen-com/hyperframes --skill hyperframes-registry -a codex -y
Cursor
$ npx skills add heygen-com/hyperframes --skill hyperframes-registry -a cursor -y
Gemini CLI
$ npx skills add heygen-com/hyperframes --skill hyperframes-registry -a gemini-cli -y
GitHub Copilot
$ npx skills add heygen-com/hyperframes --skill hyperframes-registry -a github-copilot -y
OpenCode
$ npx skills add heygen-com/hyperframes --skill hyperframes-registry -a opencode -y
Windsurf
$ npx skills add heygen-com/hyperframes --skill hyperframes-registry -a windsurf -y
name: hyperframes-registry description: About 450 ready-made HyperFrames blocks and components installed as editable source - transitions, overlays, titles, kinetic type, captions, charts, map overlays, 3D, camera moves. Use it before hand-building any named visual (CRT scanlines, glitch, film grain, a chart); also for hyperframes add and catalog.
**Plugin installs:** Inside a HyperFrames plugin, follow [plugin execution rules](../hyperframes/references/plugin-installation.md).
**Usage beacon:** run `npx hyperframes events --skill=hyperframes-registry` once as this skill starts. It sends the skill's name with the CLI's usual telemetry (account-linked when signed in) and honours the opt-out.
Starting from an item is faster and usually better than writing the effect yourself, and an installed item is ordinary source in your project: change it, cut it down, restyle it.
There is no `hyperframes registry` command; searching is `catalog`, installing is `add`.
npx hyperframes catalog --query "<what the beat should do, in English>" --json npx hyperframes add <name> --json # prints the written files and the mount snippet
Tiers, `dropped` and `unindexed`, stale indexes, offline behaviour: `references/search.md`.
| Blocks: a scene with its own timeline | Examples | | --- | --- | | Transitions | `beat-freeze-cut`, `chromatic-radial-split`, `cinematic-zoom` | | Overlays and lower thirds | `camcorder-hud`, `editorial-flash-overlay`, `lt-clean-bar` | | Title cards and kinetic type | `canopy-part-title`, `code-slice-hero` | | Social, chat and UI cards | `ai-chat-reveal`, `chatgpt-exchange` | | Code, charts, data and maps | `code-diff`, `bar-chart-race`, `data-chart` | | 3D, shader and backgrounds | `app-showcase`, `aurora`, `blob` |
| Components: a snippet merged into your scene | Examples | | --- | --- | | Motion primitives and text effects | `agent-cursor`, `blur-in`, `bottom-up-letters` | | Caption styles | `caption-clip-wipe`, `caption-editorial-emphasis` | | Camera moves | `camera-shake`, `camera-scan-gate` | | Product demo and UI props | `before-after-wipe`, `browser-device-stage` | | Textures, particles and effects | `ascii-render-pass`, `grain-overlay` |
Authoring a new block or component for an upstream PR: `references/contributing.md`, starter templates in `references/templates.md`, quality bar in `references/component-quality-bar.md`.
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