/hyperframes
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML
$ npx -y skills add heygen-com/hyperframes --skill hyperframes --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/hyperframes
Context preview
The summary Claude sees to decide when to auto-load this skill.
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML
SKILL.md
hyperframes.SKILL.mdname: hyperframes
description: >
Mandatory entry point: read this first for any request to make, create, edit, animate, or render a
video, animation, or motion graphic, including a promo, explainer, captioned clip, title card,
overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also
use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames
project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing
footage, or music. It resumes project state, captures intent when applicable, selects and installs
the owning workflow, and routes domain capabilities. HyperFrames is the default output framework
unless the user explicitly chooses another framework for the deliverable or asks only to record a
browser session.
HyperFrames entry point
HyperFrames **renders video from HTML** — a composition is an HTML file whose DOM declares timing with `data-*` attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in `/hyperframes-core`; read it before writing composition HTML.
1. Start from project state
Apply the first matching row; do not evaluate lower state rows:
| State | Action | | ----------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | Explicit port of existing Remotion source to HyperFrames | Read `references/routes/remotion-to-hyperframes.md`, then route directly to that workflow. Skip the intent layer. | | Specific operation on an existing HyperFrames project: inspect, diagnose, validate, preview, render, publish, or batch-render | Perform only that operation. Skip intent and workflow routing; load `/hyperframes-cli` and any required domain skills. | | Specific edit to an existing project | Make the edit. Do not run the intent layer. | | `BRIEF.md` exists | Read `workflow` and `flow`. Execute that workflow; `flow: companion` always executes in `/general-video`. Ask no brief questions. | | No brief, but `hyperframes.json` or `STORYBOARD.md` exists | Resume from project files and recorded preferences. Infer the owning workflow from existing artifacts. If it cannot be determined uniquely, ask one routing-only question; do not run the intent interview. | | Fresh creation | Run the intent layer — `references/intent-interview.md` — then route once using § 2's table. |
If a fresh request does not identify the subject or input, ask what the video is about before routing. Check preferences and recipes before asking anything (`references/intent-interview.md`, step 1). A `figma.com` input or a named recipe changes intake, not routing — the interview's "Adapt orthogonal inputs" section handles both.
Keep the project's CLI current
A scaffolded project pins `hyperframes@<version>` in its `package.json` scripts so renders stay reproducible; the pin never advances on its own, and a pinned run of an older CLI prints no warning about it. When resuming a project whose scripts carry a pin, probe once before the first render-affecting command:
npx hyperframes@latest upgrade --project . --check
The probe is read-only and reports the pin against the latest release; keep the explicit `.` — on older CLI releases a bare `--project` followed by another flag consumes that flag as its directory value. When it reports the project behind — or any CLI output already shows it (the stderr notice `This project pins hyperframes@… (latest …)`, or `_meta.updateAvailable: true` in a `--json` result from a pinned script) — apply with `npx hyperframes@latest upgrade --project .`, then verify with `npx hyperframes check`. A passing check confirms the project's compositions still validate on the new version — not that rendered output is frame-identical to the old pin — so a successful bump is never silent: name the old and new version in the run's summary. A project with no composition yet needs no verification. If the check fails, revert the `package.json` change, continue on the pinned version, and report which version the project stays on and why. Act on the signal rather than relaying it to the user; never leave a bumped pin unverified.
2. Route fresh creation
Use the first matching row. Match the requested **deliverable**, not a word or file type mentioned in passing.
| Priority | Request
Read more
name: hyperframes description: > Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.
HyperFrames entry point
HyperFrames **renders video from HTML** — a composition is an HTML file whose DOM declares timing with `data-*` attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in `/hyperframes-core`; read it before writing composition HTML.
1. Start from project state
Apply the first matching row; do not evaluate lower state rows:
| State | Action | | ----------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | Explicit port of existing Remotion source to HyperFrames | Read `references/routes/remotion-to-hyperframes.md`, then route directly to that workflow. Skip the intent layer. | | Specific operation on an existing HyperFrames project: inspect, diagnose, validate, preview, render, publish, or batch-render | Perform only that operation. Skip intent and workflow routing; load `/hyperframes-cli` and any required domain skills. | | Specific edit to an existing project | Make the edit. Do not run the intent layer. | | `BRIEF.md` exists | Read `workflow` and `flow`. Execute that workflow; `flow: companion` always executes in `/general-video`. Ask no brief questions. | | No brief, but `hyperframes.json` or `STORYBOARD.md` exists | Resume from project files and recorded preferences. Infer the owning workflow from existing artifacts. If it cannot be determined uniquely, ask one routing-only question; do not run the intent interview. | | Fresh creation | Run the intent layer — `references/intent-interview.md` — then route once using § 2's table. |
If a fresh request does not identify the subject or input, ask what the video is about before routing. Check preferences and recipes before asking anything (`references/intent-interview.md`, step 1). A `figma.com` input or a named recipe changes intake, not routing — the interview's "Adapt orthogonal inputs" section handles both.
Keep the project's CLI current
A scaffolded project pins `hyperframes@<version>` in its `package.json` scripts so renders stay reproducible; the pin never advances on its own, and a pinned run of an older CLI prints no warning about it. When resuming a project whose scripts carry a pin, probe once before the first render-affecting command:
npx hyperframes@latest upgrade --project . --check
The probe is read-only and reports the pin against the latest release; keep the explicit `.` — on older CLI releases a bare `--project` followed by another flag consumes that flag as its directory value. When it reports the project behind — or any CLI output already shows it (the stderr notice `This project pins hyperframes@… (latest …)`, or `_meta.updateAvailable: true` in a `--json` result from a pinned script) — apply with `npx hyperframes@latest upgrade --project .`, then verify with `npx hyperframes check`. A passing check confirms the project's compositions still validate on the new version — not that rendered output is frame-identical to the old pin — so a successful bump is never silent: name the old and new version in the run's summary. A project with no composition yet needs no verification. If the check fails, revert the `package.json` change, continue on the pinned version, and report which version the project stays on and why. Act on the signal rather than relaying it to the user; never leave a bumped pin unverified.
2. Route fresh creation
Use the first matching row. Match the requested **deliverable**, not a word or file type mentioned in passing.
| Priority | Request
Repo: heygen-com/hyperframes
Other skills on hyperframes.
- /captions-overlay
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a
Open skill - /changelog-video
Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video".
Open skill - /cut-the-curve
The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve
Open skill - /motion-doctrine
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you
Open skill - /oversized-cursor
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and
Open skill - /seam-craft
Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam
Open skill

