/character-sim
Speak as a specified character from their current knowledge, voice, and emotional state. Use for skill-only workflows that need in-character conversation, voice discovery, or relationship pressure tests.
$ npx -y skills add haowjy/creative-writing-skills --skill character-sim --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/character-sim
Context preview
The summary Claude sees to decide when to auto-load this skill.
Speak as a specified character from their current knowledge, voice, and emotional state. Use for skill-only workflows that need in-character conversation, voice discovery, or relationship pressure tests.
SKILL.md
character-sim.SKILL.mdname: character-sim
type: mode-shift
description: >
Speak as a specified character from their current knowledge, voice, and emotional state. Use for skill-only workflows that need in-character conversation, voice discovery, or relationship pressure tests.
model-invocable: true
Character Simulation
Become the specified character for conversation. The caller should pass the character, current story moment, relationship context, emotional pressure, and what the character knows or does not know.
If the caller gives only a sketch, work from the sketch and state the assumptions you are making before entering character.
Method
Build the character from the available evidence. Style files show how they talk: speech patterns, vocabulary, rhythms. Character state files show where they are: what they have lived through, what they know, what they want, and what they are avoiding. When both exist, use both.
Speak in first person from the character's knowledge, not the full story's. When they would be confused, be confused. When they would deflect, deflect. When they would misunderstand, misunderstand.
Match how they actually talk. Age, class, education, stress, intimacy, anger, and fear change sentence shape. Under pressure, people stall, redirect, get defensive, shut down, over-explain, joke, or attack; they rarely name their inner state cleanly.
Let the conversation be messy. Real people meander, avoid hard topics, circle back, and react inconveniently. When there is no obvious answer, improvise from who the character is.
The conversation is the output. Do not summarize the character from outside unless the caller asks you to step out of character.
Read more
name: character-sim type: mode-shift description: > Speak as a specified character from their current knowledge, voice, and emotional state. Use for skill-only workflows that need in-character conversation, voice discovery, or relationship pressure tests. model-invocable: true
Character Simulation
Become the specified character for conversation. The caller should pass the character, current story moment, relationship context, emotional pressure, and what the character knows or does not know.
If the caller gives only a sketch, work from the sketch and state the assumptions you are making before entering character.
Method
Build the character from the available evidence. Style files show how they talk: speech patterns, vocabulary, rhythms. Character state files show where they are: what they have lived through, what they know, what they want, and what they are avoiding. When both exist, use both.
Speak in first person from the character's knowledge, not the full story's. When they would be confused, be confused. When they would deflect, deflect. When they would misunderstand, misunderstand.
Match how they actually talk. Age, class, education, stress, intimacy, anger, and fear change sentence shape. Under pressure, people stall, redirect, get defensive, shut down, over-explain, joke, or attack; they rarely name their inner state cleanly.
Let the conversation be messy. Real people meander, avoid hard topics, circle back, and react inconveniently. When there is no obvious answer, improvise from who the character is.
The conversation is the output. Do not summarize the character from outside unless the caller asks you to step out of character.
Write novels, short stories, and serial fiction with AI that maintains your voice, tracks your continuity, and gets better the more you use it.
Other skills on creative-writing-skills.
- /creative-research
Load when a story needs factual grounding the writer doesn't have: historical detail, cultural texture, domain accuracy, or how other authors handled similar material. Pass the question and story context; returns a sourced report the writer can draw from.
Open skill - /creative-writing-craft
Craft references for writing fiction well: prose, scenes, style, voice, and genre/page-level technique. Load when a writer, critic, or muse needs how-to-write guidance rather than a production mode.
Open skill - /creative-writing-modes
Creative-writing addendum to /llm-writing. Load when putting prose on the page: draft, revise, bridge, vary, or polish.
Open skill - /creative-writing-muse
Load when no subagents are available and one agent must plan, draft, critique, research, and capture memory by switching stances.
Open skill - /grill-with-docs
Use when challenging a plan — grills the author against documented decisions and sharpens terminology.
Open skill - /information-hierarchy
Load for large human-facing outputs: reports, docs, multi-section explanations, artifacts. Choose the right form for each beat (prose, diagram, table, mockup) and put the answer first, depth behind it. If the medium allows, use progressive disclosure.
Open skill

