goose-ads
Edit, resize, animate and study image ads with GooseWorks in this chat. New static or image ads go to the make-static-ads skill…
Render a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and
Claude Code
$ npx -y skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal --agent claude-code
Codex
$ npx skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal -a codex -y
Cursor
$ npx skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal -a cursor -y
Gemini CLI
$ npx skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal -a gemini-cli -y
GitHub Copilot
$ npx skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal -a github-copilot -y
OpenCode
$ npx skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal -a opencode -y
Windsurf
$ npx skills add gooseworks-ai/goose-skills --skill render-mosaic-grid-reveal -a windsurf -y
name: render-mosaic-grid-reveal description: Render a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and CTA; frame-stepped via Playwright and encoded with FFmpeg — deterministic assembly, FREE (the music bed comes from create-music-elevenlabs), so the wordmark, tile captions, and CTA stay pixel-crisp. Use for the mosaic-grid-reveal format. status: active
Render the `mosaic-grid-reveal` format from a config. The signature of this format is a **full-bleed N×N mosaic** (default 3×3) of the brand's real product stills that **pops in one tile at a time** (scatter order, ease-out-back "pop"), building the whole grid; the grid then **clears** (scale-up + fade) and a clean end card **builds line-by-line** — the brand's real wordmark, then a small sub-label, then the tagline, then a CTA. Silent by design (a light music bed is muxed separately via `create-music-elevenlabs`). The hook is RANGE — nine maximally-distinct variants show how much choice the brand offers.
Everything is a real-DOM HTML scene **frame-stepped** to PNG via Playwright and encoded with FFmpeg, so the wordmark, tile captions, and CTA stay **pixel-crisp** (a video model would smear them). No generative video, no i2v, no AI-rendered text. This capability is **FREE and deterministic** — the only paid step of the format (the music bed) is a separate media cap.
recolored via `palette.ink`. Never AI-render it. `wordmark_viewbox`, `wordmark_width` tune it.
`name` (caption), `bg` (tile colour, from `choices.tile_look` — the demo used a soft pastel echoing each variant), `ink` (deep caption color).
`scripts/config.example.json` is a filled example (the fictional Glazewell Ceramics "RANGE" worked example: nine mug glazes); the tile `image`/`wordmark` paths are brand inputs bound by the orchestrator at remix time. Its tiles, tile colours, end-card copy and music prompt are the Glazewell demo's answers, not defaults.
The recipe asks the user these before any paid step; the renderer draws whatever the config says.
python3 scripts/build_html.py --config config.json --out hyperframe.html # emits scene, writes duration_sec back python3 scripts/render.py --config config.json --html hyperframe.html --out master-silent.mp4
`build_html.py` computes the full timeline and writes `duration_sec` back into the config so `render.py` (which reads dims/fps/duration from the config) frame-steps `window.renderAt(t)` at `fps` and FFmpeg-encodes the silent master. Then mux the `create-music-elevenlabs` bed: `ffmpeg -i master-silent.mp4 -i bed.wav -map 0:v:0 -map 1:a:0 -c:v copy -c:a aac -shortest out.mp4`.
empty margin. Tiles pop in one at a time (scatter order), never all-at-once or static.
prices, or shipping speed.
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