create-image-fal
Generate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent. image_urls…
Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion
$ npx -y skills add gooseworks-ai/goose-skills --skill render-hypermotion --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/render-hypermotionContext preview
The summary Claude sees to decide when to auto-load this skill.
Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion
name: render-hypermotion description: Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-logo PIL end card (base64-decoded from the brand SVG), center-crop 1:1 to 9:16, and explicit-map mux a music bed. Deterministic, FREE (PIL + FFmpeg), no paid calls, the real logo and spec typography stay pixel-crisp. The paid steps (the ONE Seedance i2v, the music) are separate capabilities; the recipe orchestrates them. Use for the product-hypermotion format. status: active
Assembles a product-hypermotion + kinetic-typography ad: a vertical 9:16 sizzle (~20–30s) where ONE spectacular AI-gen hypermotion clip of the hero product carries the energy and punchy PIL-rendered spec cards carry the facts. Music-led, no VO — it reads as a high-production sizzle, not UGC.
The reusable IP is **one-call-many-cuts + intercut**: dice ONE 12–15s Seedance 2.0 hypermotion i2v into 5–6 segments (never a paid call per segment) and interleave PIL kinetic-typography spec cards between the cuts, capped by a real-logo end card, over a 124 BPM bass bed.
This capability ships the FREE, deterministic assembly — everything between the two paid model calls. It is **documentation-grade + config**: the format has no runnable driver. `scripts/` carries the worked config + the step-by-step pipeline doc; the Soundboks reference PIL impls (`gen_kinetic_v6.py`, `gen_endcard_v10.py`, `assemble_v10.py`) are copied + adapted per run, not vendored.
the 5-block Seedance prompt, per-card treatments, beat structure, end-card spec, music brief, dims. Copy to `config.json` and edit.
Seedance + music (parallel, gated) → Phase 2 FREE PIL cards → Phase 3 FREE dice/intercut/concat/mux → Phase 4 watch/QC. Names the atom/tool each step uses, plus 20s/25s/30s beat-structure variants.
frame-by-frame on a dark grain BG with the static Space Grotesk Bold TTF: italic skew (~6°), outline echo at 1.08× (bleed-safe), 3D extrusion (hero stat + CTA, side = brand accent), slam-with-shake, and color/inversion flash. No VO — the cards carry every fact.
SVG, never typeset) with a slam-motion-blur entry, settle, continuous micro-motion (±1% scale + ±3px drift for the full hold — never freeze), an inversion flash at ~60%, and a cascade reveal of the spec-dot subtitle + CTA.
5–6 decreasing-length segments at Seedance's natural beats (crash-zoom → orbit → settle), then concat in the fixed intercut order: open on the intro card, alternate segment ↔ spec card, end on the CTA + brand end card.
(the default mapping silently ships ~1 kbps garbage audio; verify `ffprobe` ≈ 192 kbps).
# Phase 2 — FREE PIL cards (per config.text_cards + config.end_card) # render each spec/CTA card + the real-logo end card, 1080x1920, frame-by-frame → mov # Phase 3 — FREE dice + intercut + mux # center-crop 1:1→9:16, dice into 5-6 segments, concat in beat_structure order, # then explicit-map mux the music bed → master-final.mp4
Output: `master-final.mp4`, 1080×1920, ≈20–30s (25s default) h264 (+ 192 kbps aac music) — 14 segments: intro + 6 hypermotion cuts + 5 spec cards + CTA + real-logo end card. All FREE, $0.
AND identity-consistent: same camera/grade/subject in one call).
typeset; it must micro-move for the full hold (never freeze).
frame; use the static Space Grotesk Bold TTF (variable renders as Regular in PIL).
ABSOLUTE CONSTRAINTS block, or the geometry drifts) + the ElevenLabs 124 BPM bass bed — are separate capabilities (create-video-fal, create-music-elevenlabs); the recipe orchestrates them and gates the spend.
Put your AI agent on the growth team. Research customers and competitors, analyze what is working, create the next campaign, and learn from the result.
Repo: gooseworks-ai/goose-skills
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