/glaze
Develop a Glaze (Raycast) desktop app from Claude Code for free, list apps, then edit/build/run without spending Glaze credits.
$ npx -y skills add GaimsDevSoftware/glaze-coder --agent claude-codeHow it fires
How this command gets triggered: by you, by Claude, or both.
- Fires itselfClaude auto-loads it when your prompt matches the work.
- You can call itInvoke it directly when you want it.
- Slash command
/glaze
Context preview
What this command does when you run it.
Develop a Glaze (Raycast) desktop app from Claude Code for free, list apps, then edit/build/run without spending Glaze credits.
Command definition
glaze.mdname: glaze
description: Develop a Glaze (Raycast) desktop app from Claude Code for free, list apps, then edit/build/run without spending Glaze credits.
Use the `glaze-app-dev` skill to help the user develop a Glaze app **for free** (with their own Claude subscription, not Glaze's paid agent).
Argument (optional): `$ARGUMENTS` = the app the user wants to work on, and/or the change they want to make.
Steps: 1. Detect the Glaze install and set the bundled Node on PATH (see the skill, step 0). 2. If no app was named, run the equivalent of `ls "$GLAZE_BASE/apps"` and read each app's `.glaze-sources/package.json` to list apps by product name, then ask which one. 3. Read the version-matched guidance for that app before coding: the app's `.glaze-sources/CLAUDE.md`, `.glaze_memory/PROJECT-CONTEXT.md`, the relevant skill in `"$GLAZE_BASE/agent-resources/current/.claude/skills/"`, and `GLAZE-APP-GUIDE.md` as needed. 4. Make surgical edits **only** inside `.glaze-sources/`, honoring every constraint in the skill (never touch `.glaze/`, `@glaze/core`, or the managed `.npmrc`; no CSS blur backgrounds; forbidden imports). 5. Validate with `npm run type-check`, then `npm run build`, then `open ../*.app` (or `npm run dev` for live iteration), all local, all free. 6. Tell the user manual edits aren't captured in Glaze's version history; if they want a checkpoint, they can make one small prompt to Glaze's agent afterward.
Read more
name: glaze description: Develop a Glaze (Raycast) desktop app from Claude Code for free, list apps, then edit/build/run without spending Glaze credits.
Use the `glaze-app-dev` skill to help the user develop a Glaze app **for free** (with their own Claude subscription, not Glaze's paid agent).
Argument (optional): `$ARGUMENTS` = the app the user wants to work on, and/or the change they want to make.
Steps: 1. Detect the Glaze install and set the bundled Node on PATH (see the skill, step 0). 2. If no app was named, run the equivalent of `ls "$GLAZE_BASE/apps"` and read each app's `.glaze-sources/package.json` to list apps by product name, then ask which one. 3. Read the version-matched guidance for that app before coding: the app's `.glaze-sources/CLAUDE.md`, `.glaze_memory/PROJECT-CONTEXT.md`, the relevant skill in `"$GLAZE_BASE/agent-resources/current/.claude/skills/"`, and `GLAZE-APP-GUIDE.md` as needed. 4. Make surgical edits **only** inside `.glaze-sources/`, honoring every constraint in the skill (never touch `.glaze/`, `@glaze/core`, or the managed `.npmrc`; no CSS blur backgrounds; forbidden imports). 5. Validate with `npm run type-check`, then `npm run build`, then `open ../*.app` (or `npm run dev` for live iteration), all local, all free. 6. Tell the user manual edits aren't captured in Glaze's version history; if they want a checkpoint, they can make one small prompt to Glaze's agent afterward.
Build Glaze (by Raycast) desktop apps from Claude Code, using your own Claude subscription instead of Glaze's paid credits. Glaze builds Mac apps with a built-in AI agent, and that agent is what spends Glaze credits.

