architecture-feature-f…
Use when creating a feature, designing folder structure, adding repositories/services/view models, wiring dependency injection, or deciding which layer owns…
Use when working on accessibility, a11y, WCAG, ARIA, screen readers, keyboard nav, focus order, contrast, alt text, captions, reduced motion, or target sizes; not language/culture/device (see inclusive-design).
$ npx -y skills add evanca/flutter-ai-rules --skill accessibility --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/accessibilityContext preview
The summary Claude sees to decide when to auto-load this skill.
Use when working on accessibility, a11y, WCAG, ARIA, screen readers, keyboard nav, focus order, contrast, alt text, captions, reduced motion, or target sizes; not language/culture/device (see inclusive-design).
name: accessibility description: "Use when working on accessibility, a11y, WCAG, ARIA, screen readers, keyboard nav, focus order, contrast, alt text, captions, reduced motion, or target sizes; not language/culture/device (see inclusive-design)." license: MIT
Accessibility answers one question:
> **Can someone use this with assistive tools, a different input method, or a different ability?**
It is specifically about people with disabilities being able to **perceive, understand, navigate, and interact** with a product on equal terms — whether they use a screen reader, only a keyboard, a switch, voice control, magnification, or captions. This is the *ability* half of designing for everyone. The *context* half — language, culture, device, affordability, confidence — belongs to the sibling **inclusive-design** skill. They overlap but have different focuses; keep them distinct so neither gets diluted.
Use this skill when the task involves any of: WCAG conformance, ARIA, semantic markup, screen-reader support, keyboard/focus management, color contrast, text alternatives (alt text, captions, transcripts), accessible forms and error messages, target sizes, timing/timeouts, motion sensitivity, or cognitive accessibility. Also use it whenever someone asks to "make this accessible," run an a11y audit, or check whether a disabled user can complete a task.
**When *not* to use it:** if the real concern is who gets *left out* by context — non-English speakers, people on cheap phones or slow networks, people who can't afford data, first-time or anxious users, or global name/address formats — that is inclusion, not accessibility. Switch to the **inclusive-design** skill.
WCAG organizes all of accessibility under four principles. Use them as your audit lens — every issue you find maps to one of them.
A useful test for any element: *if I could not see it, hear it, use a mouse, or read quickly — could I still complete this task?* If the answer is no under any of those, you've found the principle that's failing.
Design for the assistive tools and input methods people actually use, not an abstract "disabled user":
Note the recurring pattern: most of these help far more people than the group they target — the same insight that drives inclusive design.
Walk these in order; each line is a concrete thing to check or fix.
1. **Keyboard** — Tab through the whole flow. Is every control reachable and operable? Is focus visible? Is the order logical? Can you get trapped? 2. **Screen reader** — Does every control announce a meaningful name and role? Are images given text alternatives (or marked decorative)? Are dynamic updates (errors, loading, toasts) announced? 3. **Contrast & color** — Does text meet contrast minimums (4.5:1 body, 3:1 large)? Is any meaning carried by color alone (e.g., red = error with no icon/text)? 4. **Structure** — Are headings, lists, landmarks/regions, and labels semantic rather than visual-only? Does reading order match visual order? 5. **Forms & errors** — Is every field labeled (not placeholder-only)? Are errors identified in text, tied to their field, and explained with how to fix? 6. **Targets & timing** — Are tap targets large enough and spaced? Are time limits absent, generous, or adjustable? Is autosave used to prevent data loss? 7. **Media & motion** — Captions/transcripts for audio/video? Does the UI honor reduced-motion preferences? Nothing flashing more than ~3×/second? 8. **Zoom/reflow** — At 200% zoom (or large system font), does content reflow without clipping or horizontal scroll?
WCAG alone does not cover everything people with cognitive and learning disabilities (dyslexia, ADHD, autism, dementia, aphasia, memory or attention differences) need. The W3C COGA guidance is **supplemental, not required for WCAG conformance**, and it is where the highest-leverage improvements for the largest hidden population usually live: clear language, consistent design, single-step instructions, not relying on memory, forgiving error recovery, and minimizing distraction.
Read **[references/cognitive-accessibility.md](references/cognitive-accessibility.md)** for COGA's eight objectives and their concrete design patterns when the
36 Flutter and Dart skills your coding agent loads by itself, sourced only from official documentation. A skill is a folder with a SKILL.md file.
Use when creating a feature, designing folder structure, adding repositories/services/view models, wiring dependency injection, or deciding which layer owns…
Use when creating a Cubit or Bloc, modeling state with sealed classes or status enums, wiring BlocBuilder/BlocListener/BlocProvider, writing bloc tests, or…
Use when asked to review a PR, MR, branch, or diff, audit changed files, or check code quality.
Use when writing switch statements, refactoring if-else chains, creating data classes, choosing records vs classes, destructuring values, or modernizing…
Use when building AI agents in Dart, implementing Genkit flows or tools, integrating LLMs into Dart or Flutter applications, or using Genkit Dart plugins.
Use when writing Dart code, reviewing for style, refactoring naming, adding doc comments, structuring imports, or enforcing type annotations.