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Skill

/revisit

Revisit dashboard — one scan of everything you parked to re-check later, across every skill's memory. Reads out/*/tracker.md and the other memory files skills leave behind (ideate PARK "revive when", verdict/scout revisit-when triggers, refactor WATCH candidates, learn

From plugin
skillhub
921 skills

Claude Code

$ npx -y skills add duthaho/skillhub --skill revisit --agent claude-code

SKILL.md

revisit.SKILL.md
name: revisit
description: >-
  Revisit dashboard — one scan of everything you parked to re-check later,
  across every skill's memory. Reads out/*/tracker.md and the other memory
  files skills leave behind (ideate PARK "revive when", verdict/scout
  revisit-when triggers, refactor WATCH candidates, learn spaced-repetition due
  dates, jobfit roles to re-check) and surfaces what's due now: date-based items
  past their date, trigger-based items whose condition may have fired. Renders
  one prioritized "due to re-check" list in chat — grouped by skill, most
  overdue first — quoting the exact tracker line and its revive trigger so you
  can act or defer. Strictly read-only: it never edits a tracker or fires the
  follow-up skill; it points, you decide. Use for "what do I need to revisit",
  "what's due to re-check", "anything parked worth reviving", "show my revisit
  queue" — e.g. "/revisit", "/revisit ideate".

revisit — what you parked, now due

`/revisit` — scan every skill's memory for items due to re-check `/revisit <skill>` — only that skill's tracker (e.g. `/revisit ideate`)

Skills that judge under uncertainty don't just decide — they record a **trigger for revisiting the decision**: ideate PARKs an idea "revive when X", verdict stamps "revisit-when", scout/refactor leave WATCH items, learn schedules the next review by date. Scattered across `out/*/`, those triggers rot unseen. This skill is the one place that gathers them and asks a single question: **what is due to re-check right now?**

It is **strictly read-only** — the same contract as `daybrief`. It never edits a tracker, never marks anything revived, never runs the follow-up skill. It surfaces; you decide.

Step 0 — Locate the memory

Today's date is `date +%F` (compute it; don't hardcode). Then find `out/` in the current project.

  • No `out/`, or no memory files under it → say so plainly and stop. Nothing to

revisit is a valid, complete answer (keyless, graceful — never invent items).

  • `/revisit <skill>` → restrict the scan to `out/<skill>/` only.

**Completion criterion:** the set of memory files to scan is fixed, or a clean "nothing to revisit yet" is reported.

Step 1 — Collect the revisit signals

Read each memory file and pull every line carrying a revisit signal. Known shapes (don't limit to these — any "revive/revisit/recheck/due" marker counts):

| Source | Signal to pull | |---|---| | `out/ideate/tracker.md` | PARK rows with a **"Revive when …"** reason | | `out/verdict/*.md` | **revisit-when** triggers on a past verdict | | `out/scout/tracker.md` | **WATCH** items and their revive condition | | `out/refactor/tracker.md` | **WATCH** candidates deferred to a trigger | | `out/learn/*.md` | next-review **due dates** (spaced repetition) | | `out/jobfit/tracker.md` | roles marked to re-check later |

Skip anything already resolved (SHIPPED, DONE, DROP, applied) — a DROP is not a revisit. Capture for each item: source skill, the verbatim line, and its trigger (a date, or a condition in prose).

**Completion criterion:** a flat list of open revisit items, each tagged with source skill and its trigger.

Step 2 — Classify each item

Sort every item into exactly one bucket:

  • **DUE** — a date-based trigger whose date is **on or before today**, or a

condition-based trigger that plausibly **has fired** given what you can see in the repo/trackers (state the evidence). When unsure whether a condition fired, mark **DUE** and say why it's worth a look — a false "check this" is cheaper than a missed revive.

  • **NOT YET** — date still in the future, or condition clearly not met. Keep it,

but below the fold, with the unmet trigger shown.

Don't fire or resolve anything — classification only.

**Completion criterion:** every item is DUE or NOT YET, each with a one-line reason.

Step 3 — Render the queue

One prioritized list in chat:

  • **DUE first**, most overdue at the top (oldest date, or longest-standing

condition). Group by source skill. For each: the quoted line, its trigger, why it's due, and the **next skill to run** if the user chooses to act (e.g. "→ `/ideate` to re-diverge", "→ `/verdict revisit <brief>`").

  • **NOT YET** collapsed underneath as a short "watching" list — item + the

trigger not yet met — so the user sees the horizon without noise.

  • Nothing DUE → say so in one line; the watching list is still worth showing.

Never auto-run a follow-up. Naming the next skill is a suggestion the **user** acts on — the read-only contract holds to the last line.

**Completion criterion:** a single grouped, prioritized queue in chat; every DUE item names the skill that would act on it; nothing was written or triggered.

Read more
@duthaho
Ships withskillhub

Give Claude Code a memory and make it cite its sources — skills for research, daily work, and shipping code. They started as prompts I kept retyping, so I wrote each one down once. Keyless: no API keys, no signups.

Stars on GitHub

Momentum

stars in total
9
Star history of duthaho/skillhub on GitHub, a chart by star-history.com

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Questions about revisit.

Which coding agents can use revisit?
revisit installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.