autopilot
The whole coding loop on one deliberate yes: map, spec, critic-hardened plan, GitHub issues, parallel worktree implementers, fresh-context review loops, one PR…
Structured idea generation for a project or a blank-slate problem — ideas worth pursuing, not the first one that sticks. Grounds in the current repo (AGENTS.md/README) or a freeform problem, then diverges across named lenses (adjacent user, removed constraint, inversion, and
$ npx -y skills add duthaho/skillhub --skill ideate --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/ideateContext preview
The summary Claude sees to decide when to auto-load this skill.
Structured idea generation for a project or a blank-slate problem — ideas worth pursuing, not the first one that sticks. Grounds in the current repo (AGENTS.md/README) or a freeform problem, then diverges across named lenses (adjacent user, removed constraint, inversion, and
name: ideate description: >- Structured idea generation for a project or a blank-slate problem — ideas worth pursuing, not the first one that sticks. Grounds in the current repo (AGENTS.md/README) or a freeform problem, then diverges across named lenses (adjacent user, removed constraint, inversion, and more) so a run yields range, not ten variations of one idea. Fights premature convergence — nothing judged until the divergence quota is met — then verdicts each idea EXPLORE/PARK/DROP, where DROP is cheap. EXPLORE items become seeds for priorart (is it novel?) or feature (build it); verdicts persist in out/ideate/tracker.md so repeat runs open with what's new. Keyless. Use to generate, brainstorm, or explore ideas or new directions for a project or problem — e.g. "/ideate", "/ideate <topic>", "brainstorm features for X". For whether an idea already exists use priorart; for competitor features use scout; for choosing between named options use verdict.
`/ideate` — generate ideas for THIS repo (reads its AGENTS.md/README) `/ideate <topic|problem>` — generate ideas for an arbitrary problem, no repo needed
Answer one question: **what could this become that isn't obvious yet — and which of those directions actually deserves effort?** Both halves matter. A session that only sprays ideas is a whiteboard; one that judges before it has range is just the first idea wearing a verdict. The deliverable is a short list of directions each carrying its own reason to live or die.
The enemy the whole skill is built against is **premature convergence** — latching onto the first plausible idea and spending the session polishing it. Every step below exists to hold divergence open long enough to be worth converging on.
You cannot diverge from nothing; fix a starting point first.
it), `README`, and the top-reacted open issues. Distill the project's **job in one sentence** and its **differentiation axis** — the thing it does that alternatives don't, which every later verdict is judged against.
sentence and name the **user** and the **constraint that hurts most**. Missing pieces are assumptions — state them, don't invent facts.
verdicts already made. A DROPped idea isn't re-raised unless something changed; repeat runs open with **"Since last ideate"** — what's new in the repo or problem since.
**Completion criterion:** job, user, and differentiation/constraint written down before any idea is generated.
Generate ideas by working the **lenses** in [`references/lenses.md`](references/lenses.md) — do not freehand a flat list, which is how every session collapses into variations of one idea. Take each lens in turn and force at least one idea from it, even a weak one; range comes from the lenses being different, not from trying harder on one.
Hard rule: **no evaluating, ranking, or "but that won't work" until the quota is met** — aim for at least two ideas per lens worked. Judging mid- divergence is premature convergence by another name; a bad idea from an unworked lens is worth more here than a safe idea restated.
**Completion criterion:** every applicable lens worked, quota met, ideas captured verbatim — no pruning yet.
Now converge, but only halfway. Group the raw ideas into clusters of the same underlying bet; within each cluster keep the sharpest single statement and fold the rest into it. Kill exact duplicates. For each survivor write one line: **what changes for the user if this exists.** An idea whose user-impact line can't be written is a DROP waiting to happen — surface that now, not after building.
**Completion criterion:** a deduplicated list, each survivor with a one-line user impact.
Every surviving idea gets exactly one label, with a reason:
differentiation axis (or genuinely relieves the worst constraint), and its effort is justified by that impact. "It sounds cool" clears neither.
the cheap default; a session that EXPLOREs everything has judged nothing.
Hand off cleanly: each **EXPLORE** is a ready **seed** — route it to `priorart` (does it already exist before you build?) or straight to `feature` (build it). Name the handoff in the verdict.
**Completion criterion:** every survivor labeled EXPLORE / PARK / DROP with a reason, and every EXPLORE names its next skill.
Append the run to `out/ideate/tracker.md`: date, the frame (job + axis), and every idea with its verdict and reason — including DROPs, so they aren't re-raised next run. This is the memory that lets the next `/ideate` open with "Since last ideate" instead of regenerating the same list.
**Completion criterion:** tracker written; run reproducible from it.
Give Claude Code a memory and make it cite its sources — skills for research, daily work, and shipping code. They started as prompts I kept retyping, so I wrote each one down once. Keyless: no API keys, no signups.
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