/lsp-setup
Configure a Language Server (LSP) for a specific language so editor/agent tooling — diagnostics, go-to-definition, find-references, rename — works. Use when you need to: configure LSP, lsp setup, set up or install a language server, fix 'no LSP server configured' / 'server not
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/lsp-setup
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Configure a Language Server (LSP) for a specific language so editor/agent tooling — diagnostics, go-to-definition, find-references, rename — works. Use when you need to: configure LSP, lsp setup, set up or install a language server, fix 'no LSP server configured' / 'server not
SKILL.md
lsp-setup.SKILL.mdname: lsp-setup
description: "Configure a Language Server (LSP) for a specific language so editor/agent tooling — diagnostics, go-to-definition, find-references, rename — works. Use when you need to: configure LSP, lsp setup, set up or install a language server, fix 'no LSP server configured' / 'server not installed', choose between servers (basedpyright vs pyright vs ty vs ruff), or wire .codex/lsp-client.json / .opencode/lsp.json. 언어서버 설정. Routes by file extension to references/<language>/README.md for the exact builtin server, per-OS install commands (macOS/Linux/Windows), config snippets for both config files, initialization options, alternatives, and troubleshooting. Ships scripts: detect-lsp.ts (scan a project for languages + each server's install/config status) and verify-lsp.ts (run a real diagnostics roundtrip). Covers typescript, python, go, rust, c/c++, java, kotlin, c#/razor, swift, ruby, php, dart, elixir, zig, lua, bash, yaml, terraform, haskell, julia."
LSP Setup
Configure the right Language Server for a project so the `lsp` MCP tools (`diagnostics`, `goto_definition`, `find_references`, `symbols`, `rename`) actually work. This skill is an index: detect what a project needs, install the server, write the config, then verify with a real roundtrip.
The list of servers we ship as **builtin** is the source of truth in `packages/lsp-tools-mcp/src/lsp/server-definitions.ts` (`BUILTIN_SERVERS` + `LSP_INSTALL_HINTS`). The per-language references below mirror it.
---
PHASE 0 — LANGUAGE GATE (run first)
Identify the language from the file extension, then **read the matching reference before installing or configuring anything**.
| Extension(s) | Reference | |---|---| | `.ts .tsx .js .jsx .mjs .cjs .mts .cts .vue .svelte .astro` | `references/typescript/README.md` | | `.py .pyi` | `references/python/README.md` | | `.go` | `references/go/README.md` | | `.rs` | `references/rust/README.md` | | `.c .cpp .cc .cxx .h .hpp .hh .hxx` | `references/c-cpp/README.md` | | `.java` | `references/java/README.md` | | `.kt .kts` | `references/kotlin/README.md` | | `.cs .razor .cshtml` | `references/csharp/README.md` | | `.swift` | `references/swift/README.md` | | `.rb .rake .gemspec .ru` | `references/ruby/README.md` | | `.php` | `references/php/README.md` | | `.dart` | `references/dart/README.md` | | `.ex .exs` | `references/elixir/README.md` | | `.zig .zon` | `references/zig/README.md` | | `.lua` | `references/lua/README.md` | | `.sh .bash .zsh .ksh` | `references/bash/README.md` | | `.yaml .yml` | `references/yaml/README.md` | | `.tf .tfvars` | `references/terraform/README.md` | | `.hs .lhs` | `references/haskell/README.md` | | `.jl` | `references/julia/README.md` |
---
WORKFLOW — detect → install → configure → verify
1. Detect
Scan the project to see which languages are present and whether each server is installed and configured:
bun scripts/detect-lsp.ts <projectDir> # human report (default: cwd)
bun scripts/detect-lsp.ts <projectDir> --json
For each detected language it prints the builtin server id, the executable it needs on `PATH`, whether that executable is installed, an install hint, and whether a project config file already references it.
2. Install
Open `references/<language>/README.md` and run the install command for your OS. Then confirm the executable resolves:
command -v <server-executable> # e.g. typescript-language-server, gopls, rust-analyzer
3. Configure
Most builtin servers need **no config** — they are resolved automatically by file extension. Write config only to: pick between competing servers, set a `priority`, pass `initialization` options, override `extensions`, set `env`, or `disable` a server.
Two project-scoped config files, **identical JSON shape**:
- Codex harness → `.codex/lsp-client.json` (user: `~/.codex/lsp-client.json`)
- OpenCode/omo harness → `.opencode/lsp.json` (also `.omo/lsp.json`)
{
"lsp": {
"<server-id>": {
"command": ["<bin>", "<args>"], // optional for builtin ids (supplied automatically)
"extensions": [".ext"], // optional override
"priority": 100, // higher wins when several servers match an extension
"initialization": { }, // server-specific initializationOptions
"env": { "KEY": "value" }, // optional
"disabled": false // set true to turn a server off
}
}
}Rules enforced by `config-loader.ts`:
- In a **project** config (`.codex/lsp-client.json`, `.opencode/lsp.json`) an
entry whose id is a **builtin** server inherits `command` automatically — you only override `extensions` / `priority` / `initialization`. A non-builtin id in a project config is **ignored**.
- To define a **fully custom** (non-builtin) server with its own `command`, put
it in the **user** config (`~/.codex/lsp-client.json`, or the path set by `LSP_TOOLS_MCP_USER_CONFIG`), where `command` + `extensions` are honored.
- Project entries win over user entries; both win over builtin defaults.
Each language reference gives a ready-to-paste snippet.
4. Verify
Run a real diagnostics roundtrip against a source file. This spawns the server, opens the file, requests diagnostics, and reports `OK`/`FAIL`:
bun scripts/verify-lsp.ts <path/to/file.ext>
bun scripts/verify-lsp.ts <file> --timeout=90000
`OK` = the server started and answered. `FAIL: language server not installed` = go back to step 2. Other `FAIL` text carries the server/startup error. `SKIP` = the engine source could not be located; run from inside the omo repo/worktree, or call the `lsp` MCP `diagnostics` tool directly.
---
Scripts
| Script | Purpose | |---|---| | `scripts/detect-lsp.ts` | Scan a directory; per detected language report server id, install status, install hint, config status. `--json` for machine output. | | `scripts/verify-lsp.ts` | Real LSP diagnostics roundtrip for one fil
Read more
name: lsp-setup description: "Configure a Language Server (LSP) for a specific language so editor/agent tooling — diagnostics, go-to-definition, find-references, rename — works. Use when you need to: configure LSP, lsp setup, set up or install a language server, fix 'no LSP server configured' / 'server not installed', choose between servers (basedpyright vs pyright vs ty vs ruff), or wire .codex/lsp-client.json / .opencode/lsp.json. 언어서버 설정. Routes by file extension to references/<language>/README.md for the exact builtin server, per-OS install commands (macOS/Linux/Windows), config snippets for both config files, initialization options, alternatives, and troubleshooting. Ships scripts: detect-lsp.ts (scan a project for languages + each server's install/config status) and verify-lsp.ts (run a real diagnostics roundtrip). Covers typescript, python, go, rust, c/c++, java, kotlin, c#/razor, swift, ruby, php, dart, elixir, zig, lua, bash, yaml, terraform, haskell, julia."
LSP Setup
Configure the right Language Server for a project so the `lsp` MCP tools (`diagnostics`, `goto_definition`, `find_references`, `symbols`, `rename`) actually work. This skill is an index: detect what a project needs, install the server, write the config, then verify with a real roundtrip.
The list of servers we ship as **builtin** is the source of truth in `packages/lsp-tools-mcp/src/lsp/server-definitions.ts` (`BUILTIN_SERVERS` + `LSP_INSTALL_HINTS`). The per-language references below mirror it.
---
PHASE 0 — LANGUAGE GATE (run first)
Identify the language from the file extension, then **read the matching reference before installing or configuring anything**.
| Extension(s) | Reference | |---|---| | `.ts .tsx .js .jsx .mjs .cjs .mts .cts .vue .svelte .astro` | `references/typescript/README.md` | | `.py .pyi` | `references/python/README.md` | | `.go` | `references/go/README.md` | | `.rs` | `references/rust/README.md` | | `.c .cpp .cc .cxx .h .hpp .hh .hxx` | `references/c-cpp/README.md` | | `.java` | `references/java/README.md` | | `.kt .kts` | `references/kotlin/README.md` | | `.cs .razor .cshtml` | `references/csharp/README.md` | | `.swift` | `references/swift/README.md` | | `.rb .rake .gemspec .ru` | `references/ruby/README.md` | | `.php` | `references/php/README.md` | | `.dart` | `references/dart/README.md` | | `.ex .exs` | `references/elixir/README.md` | | `.zig .zon` | `references/zig/README.md` | | `.lua` | `references/lua/README.md` | | `.sh .bash .zsh .ksh` | `references/bash/README.md` | | `.yaml .yml` | `references/yaml/README.md` | | `.tf .tfvars` | `references/terraform/README.md` | | `.hs .lhs` | `references/haskell/README.md` | | `.jl` | `references/julia/README.md` |
---
WORKFLOW — detect → install → configure → verify
1. Detect
Scan the project to see which languages are present and whether each server is installed and configured:
bun scripts/detect-lsp.ts <projectDir> # human report (default: cwd) bun scripts/detect-lsp.ts <projectDir> --json
For each detected language it prints the builtin server id, the executable it needs on `PATH`, whether that executable is installed, an install hint, and whether a project config file already references it.
2. Install
Open `references/<language>/README.md` and run the install command for your OS. Then confirm the executable resolves:
command -v <server-executable> # e.g. typescript-language-server, gopls, rust-analyzer
3. Configure
Most builtin servers need **no config** — they are resolved automatically by file extension. Write config only to: pick between competing servers, set a `priority`, pass `initialization` options, override `extensions`, set `env`, or `disable` a server.
Two project-scoped config files, **identical JSON shape**:
- Codex harness → `.codex/lsp-client.json` (user: `~/.codex/lsp-client.json`)
- OpenCode/omo harness → `.opencode/lsp.json` (also `.omo/lsp.json`)
{
"lsp": {
"<server-id>": {
"command": ["<bin>", "<args>"], // optional for builtin ids (supplied automatically)
"extensions": [".ext"], // optional override
"priority": 100, // higher wins when several servers match an extension
"initialization": { }, // server-specific initializationOptions
"env": { "KEY": "value" }, // optional
"disabled": false // set true to turn a server off
}
}
}Rules enforced by `config-loader.ts`:
- In a **project** config (`.codex/lsp-client.json`, `.opencode/lsp.json`) an
entry whose id is a **builtin** server inherits `command` automatically — you only override `extensions` / `priority` / `initialization`. A non-builtin id in a project config is **ignored**.
- To define a **fully custom** (non-builtin) server with its own `command`, put
it in the **user** config (`~/.codex/lsp-client.json`, or the path set by `LSP_TOOLS_MCP_USER_CONFIG`), where `command` + `extensions` are honored.
- Project entries win over user entries; both win over builtin defaults.
Each language reference gives a ready-to-paste snippet.
4. Verify
Run a real diagnostics roundtrip against a source file. This spawns the server, opens the file, requests diagnostics, and reports `OK`/`FAIL`:
bun scripts/verify-lsp.ts <path/to/file.ext> bun scripts/verify-lsp.ts <file> --timeout=90000
`OK` = the server started and answered. `FAIL: language server not installed` = go back to step 2. Other `FAIL` text carries the server/startup error. `SKIP` = the engine source could not be located; run from inside the omo repo/worktree, or call the `lsp` MCP `diagnostics` tool directly.
---
Scripts
| Script | Purpose | |---|---| | `scripts/detect-lsp.ts` | Scan a directory; per detected language report server id, install status, install hint, config status. `--json` for machine output. | | `scripts/verify-lsp.ts` | Real LSP diagnostics roundtrip for one fil
You're juggling Claude Code, Codex, and random OSS models. Configuring workflows. Debugging agents. We did the work. Tested everything. Kept what actually shipped. Install oh-my-openagent. Type ultrawork. Done.
Repo: code-yeongyu/oh-my-opencode
Other skills on oh-my-openagent.
- /comment-checker
Use when Codex needs to understand or respond to automatic comment-checker feedback emitted after an edit-like PostToolUse hook.
Open skill - /lcx-contribute-bug-fix
Contribute a verified bug fix for LazyCodex, lazycodex-ai, omo-codex, bundled Codex skills, or upstream Codex CLI bugs. Opens a fork PR only for upstream openai/codex; LazyCodex-owned defects become a verified-fix issue on code-yeongyu/lazycodex (never a PR — that repo is a
Open skill - /lcx-doctor
Diagnose LazyCodex and Codex CLI installation health against the latest sources. Use whenever the user asks for a doctor or health check, says LazyCodex, lazycodex-ai, omo-codex, or Codex behaves oddly after an install, update, or config change, suspects a stale, drifted, or
Open skill - /lcx-report-bug
Create a high-signal bug issue or PR in the repo that owns the defect. Use this whenever the user asks to report, file, open, or triage a LazyCodex, lazycodex-ai, omo-codex, Codex plugin, or upstream Codex CLI bug, especially when they need source-backed root cause, reproduction
Open skill - /lsp
Use when Codex needs language-server diagnostics, definitions, references, symbols, or rename safety checks in the current workspace.
Open skill - /rules
Use when the user asks about Codex Rules behavior, injected project rules, supported rule file locations, matching, or environment configuration.
Open skill

