A Claude Code skill for generating beautiful procedural clouds in Three.js, emphasizing artistic quality across all major cloud types with WebGPU raymarching and WebGL fallbacks. Part of the Teaching Three.js skill series.
FAQ
procedural-clouds-threejs is a Claude Code plugin with 1 hand-picked skill for development work, indexed on Flowy. Install it with the command on its page. It includes procedural-clouds-threejs. Its skills do not fire on their own yet. Request auto-invocation to have Flowy route them as you prompt. Free and open source.
$ npx -y skills add CK42BB/procedural-clouds-threejs --agent claude-code
Repo: CK42BB/procedural-clouds-threejs
A Claude Code skill for generating beautiful procedural clouds in Three.js, emphasizing artistic quality across all major cloud types with WebGPU raymarching and WebGL fallbacks.
Part of the Teaching Three.js skill series.
When installed, this skill teaches Claude Code how to generate procedural cloudscapes including:
claude install-skill path/to/procedural-clouds
Or copy the procedural-clouds/ folder into your Claude Code skills directory.
| File | Purpose |
|---|---|
SKILL.md | Main skill โ three rendering paths, lighting model, presets, scene assembly |
references/cloud-shaders.md | Complete GLSL/WGSL shaders for volumetric, mesh, billboard, god rays |
references/cloud-types.md | All 10 cloud genera with density parameters, lighting, and artistic direction |
"Create a sky with beautiful cumulus clouds and golden hour lighting"
"Build volumetric raymarched clouds with silver linings and god rays"
"Generate a dramatic cumulonimbus storm cloud with dark base and bright anvil top"
"Create a sunset scene with stratocumulus clouds lit from below in gold and purple"
"Build a peaceful cirrus sky with delicate ice crystal wisps at high altitude"
"Create a layered sky with cirrus above altocumulus above scattered cumulus"
procedural-clouds/
โโโ SKILL.md # Core skill (read first)
โโโ README.md # This file
โโโ references/
โโโ cloud-shaders.md # GLSL, WGSL, and TSL shader code
โโโ cloud-types.md # 10 genera profiles with artistic notes
| Path | Quality | Cost | Best For |
|---|---|---|---|
| Volumetric Raymarching | Highest | High | Desktop hero scenes, WebGPU |
| Mesh Cluster | Good | Medium | General use, WebGL2 |
| Billboard Sprites | Acceptable | Low | Mobile, distant backgrounds |
Cloud beauty comes from light interaction, not shape alone. The skill implements:
| Cloud | Altitude | Key Visual |
|---|---|---|
| Cumulus | Low | Cotton ball, flat base |
| Stratus | Low | Grey blanket |
| Stratocumulus | Low | Lumpy blanket with gaps |
| Cumulonimbus | All | Towering storm anvil |
| Altocumulus | Mid | Mackerel sky pattern |
| Altostratus | Mid | Thin veil, watery sun |
| Nimbostratus | Mid | Dark rain sheet |
| Cirrus | High | Wispy ice streaks |
| Cirrostratus | High | Milky haze with halos |
| Cirrocumulus | High | Tiny fish-scale ripples |
Independent skills that compose for complete environments:
MIT โ use freely in your projects.
cloud-shaders.md cloud-types.md LICENSE procedural-clouds.skill README.md SKILL.md
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