Skip to content
Development
Skill

/fec-storybook-component-doc

Use when setting up or reviewing Storybook component documentation, design-system presentation, isolated component state previews, stories, addons, decorators, MDX docs, component-state interaction checks, visual baselines, or Chromatic. For real-browser cross-page journeys or

From plugin
frontend-craft
2156 skills14 agents11 commands5 hooks
+1
Install
$ npx -y skills add bovinphang/frontend-craft --skill fec-storybook-component-doc --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/fec-storybook-component-doc

Context preview

The summary Claude sees to decide when to auto-load this skill.

Use when setting up or reviewing Storybook component documentation, design-system presentation, isolated component state previews, stories, addons, decorators, MDX docs, component-state interaction checks, visual baselines, or Chromatic. For real-browser cross-page journeys or

SKILL.md

fec-storybook-component-doc.SKILL.md
name: fec-storybook-component-doc
description: Use when setting up or reviewing Storybook component documentation, design-system presentation, isolated component state previews, stories, addons, decorators, MDX docs, component-state interaction checks, visual baselines, or Chromatic. For real-browser cross-page journeys or broader coverage planning, choose the matching testing workflow first; Chinese triggers include Storybook, component documentation, Design System, visual regression.

Storybook component documentation

Purpose

Establish documentation, design system display and isolated state preview environment for UI components; interaction and visual testing only cover component states within the Storybook scene.

Procedure

1. Initialize or identify an existing Storybook configuration, inheriting the project framework adapter, stories globs, themes, and build commands. 2. Each component's Story covers default state, main variant, size, semantic tone, disabled, loading, error, empty, selected, invalid and key edge states. 3. Components that rely on Router, Store, i18n, and ThemeProvider are wrapped with decorators and do not copy the application entry in Story. 4. Use MDX to supplement complex components with usage instructions, Props, slots/children, variant matrices, status examples, accessibility requirements and source code display. 5. When automation is required, connect interaction tests, addon-a11y, Chromatic or Storybook Test Runner; these capabilities serve component documentation and design system display and do not undertake cross-page business journeys. 6. Design system components should record token sources, Tailwind/class variants, dark modes, responsive sizes, and unsupported combinations to avoid consumers guessing at assembly.

Detailed reference

  • Load [references/story-patterns.md](references/story-patterns.md) when you need `main.ts`, `preview.ts`, stories, decorators, MDX, interaction tests and visual regression examples.

Constraints

  • Story needs to be updated synchronously with component prop changes.
  • Provider dependencies must be completed through decorators.
  • Storybook build product `storybook-static/` should not be committed to Git.
  • Storybook is used for development and component documentation and is not a replacement for production page SEO.
  • Storybook visual baseline for component state; cross-page screenshots and real routing processes are offloaded to E2E workflow.
  • Large component libraries need to control stories glob and addon overhead.
  • Don’t use Storybook to hide component API issues; if variant combinations explode, you should first converge component responsibilities or split components.

Expected Output

Interactive component documentation and design system showcase site with isolated previews of each component state, Props tables to generate, and key Storybook scenes with optional play testing or visual regression baselines.

Read more
Ships withfrontend-craft

frontend-craft is a universal frontend plugin that brings the same opinionated engineering standards to all 15 AI coding assistants.

Get the whole plugin

Other skills on frontend-craft.