goal-chain
Run a linear sequence of goalkeeper goals where the judge gates progression between them. Use when the user invokes /goal-chain…
Resume a paused or needs_human goalkeeper goal. Use when the user invokes /goal-resume after they've manually unblocked the goal (e.g. fixed a problem the judge flagged).
Claude Code
$ npx -y skills add bonfire-systems/goalkeeper --skill goal-resume --agent claude-code
Codex
$ npx skills add bonfire-systems/goalkeeper --skill goal-resume -a codex -y
Cursor
$ npx skills add bonfire-systems/goalkeeper --skill goal-resume -a cursor -y
Gemini CLI
$ npx skills add bonfire-systems/goalkeeper --skill goal-resume -a gemini-cli -y
GitHub Copilot
$ npx skills add bonfire-systems/goalkeeper --skill goal-resume -a github-copilot -y
OpenCode
$ npx skills add bonfire-systems/goalkeeper --skill goal-resume -a opencode -y
Windsurf
$ npx skills add bonfire-systems/goalkeeper --skill goal-resume -a windsurf -y
name: goal-resume description: Resume a paused or needs_human goalkeeper goal. Use when the user invokes /goal-resume after they've manually unblocked the goal (e.g. fixed a problem the judge flagged).
You are operating the **goal-resume** skill. The gk CLI is `python3 "${CLAUDE_PLUGIN_ROOT}/scripts/gk.py"`, abbreviated `gk`.
1. Run `gk status`. It shows the active goal (if any) and the **Parked** queue — parked goals hold no slot, so "no active goal" does not mean "nothing to resume." If the user named a goal, target it; otherwise the active goal, or the single parked goal if that is unambiguous. Nothing to resume → tell the user and stop. 2. Branch on the target's status:
gk refuses a bare `resume` in that case precisely so this question cannot be skipped. 3. gk restores the slot and, if the goal heads a `waiting` chain, re-arms the chain. If another goal holds the slot, gk refuses — finish, park, or clear that one first (one loop at a time). 4. On success, **re-enter the goal skill execution loop immediately.** Do not just schedule a wakeup — do real work in this turn. If the goal is a chain link (see `gk status`), re-spawn the executor subagent per `goal-chain/SKILL.md` instead.
Durable contract-driven goal execution for Claude Code. A subagent judge gates completion against an explicit Definition of Done.
Run a linear sequence of goalkeeper goals where the judge gates progression between them. Use when the user invokes /goal-chain…
Stop and archive the currently active goalkeeper goal. Use when the user invokes /goal-clear to abandon or finalize a goal. Files…
The gate. Reviews the active goalkeeper goal against its definition-of-done and either approves (advance / mark done) or rejects…
Pause the currently active goalkeeper goal without losing state. Use when the user invokes /goal-pause. The goal can later be…
Interactively draft a goalkeeper contract before executing. Use this skill when the user invokes /goal-prep "<rough idea>", or…
The mission-level supervisor. One level above goals. Reads the user's mission charter and the most-recently-completed goal's…
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or…
Ask which skill or flow fits your situation. A router over the skills in this repo.