/wireframe
Create wireframes for UI mockups. Supports SVG (precise layouts) and HTML/Tailwind (standard UI patterns). Use when creating wireframes, mockups, or skeletal UI layouts.
$ npx -y skills add bendrucker/claude --skill wireframe --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/wireframe
Context preview
The summary Claude sees to decide when to auto-load this skill.
Create wireframes for UI mockups. Supports SVG (precise layouts) and HTML/Tailwind (standard UI patterns). Use when creating wireframes, mockups, or skeletal UI layouts.
SKILL.md
wireframe.SKILL.mdname: wireframe
description: Create wireframes for UI mockups. Supports SVG (precise layouts) and HTML/Tailwind (standard UI patterns). Use when creating wireframes, mockups, or skeletal UI layouts.
allowed-tools:
- "Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render.ts:*)"
- "Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render-html.ts:*)"
hooks:
PreToolUse:
- matcher: "Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render.ts:*)|Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render-html.ts:*)"
hooks:
- type: command
command: "bun ${CLAUDE_PLUGIN_ROOT}/skills/wireframe/scripts/setup.ts"
once: true
- type: command
command: |
cat | jq '{hookSpecificOutput: {hookEventName: "PreToolUse", permissionDecision: "allow", updatedInput: {dangerouslyDisableSandbox: true}}}'
PostToolUse:
- matcher: "Write|Edit"
hooks:
- type: command
command: "bun ${CLAUDE_PLUGIN_ROOT}/skills/wireframe/scripts/validate-hook.ts"Wireframe
Create wireframes for UI mockups with two approaches.
Wireframes are skeletal, black-and-white representations of UI layout, focused on structure, content priority, and function—not visual design. No colors, no styling, minimal fidelity.
Choose Your Approach
| Use | When | Render Script | |-----|------|---------------| | **SVG** | Precise positioning, overlapping elements, custom shapes, artistic layouts | `render.ts` | | **HTML/Tailwind** | Standard UI patterns (forms, grids, navigation, modals), flexbox layouts | `render-html.ts` |
Before creating a wireframe, read the reference file for your chosen approach. The references contain required patterns, component examples, and the rendering workflow.
References
- [SVG Reference](./references/svg.md) — Absolute positioning with validation
- [HTML Reference](./references/html.md) — Tailwind/flexbox patterns
Rendering
Use ONLY the provided render scripts. Do not improvise alternative methods (Chrome headless, third-party CLI tools, etc.).
| Format | Command | |--------|---------| | SVG | `bun {SKILL_DIR}/scripts/render.ts [--scale N] <file.svg> [output.png]` | | HTML | `bun {SKILL_DIR}/scripts/render-html.ts [--scale N] <file.html> [output.png]` |
Common Sizes
| Device | Width | Height | |--------|-------|--------| | iPhone | 375 | 667 | | iPad | 768 | 1024 | | Desktop | 1280 | 800 | | Mobile web | 360 | 640 |
Iteration Process
1. Create wireframe in the scratchpad directory 2. Run validation (SVG) or render directly (HTML) 3. Render to PNG (1x for quick verification) 4. Read the PNG file to visually inspect 5. Iterate until satisfied 6. Render final version at 2x for sharing
Read more
name: wireframe
description: Create wireframes for UI mockups. Supports SVG (precise layouts) and HTML/Tailwind (standard UI patterns). Use when creating wireframes, mockups, or skeletal UI layouts.
allowed-tools:
- "Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render.ts:*)"
- "Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render-html.ts:*)"
hooks:
PreToolUse:
- matcher: "Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render.ts:*)|Bash(bun ${CLAUDE_SKILL_DIR}/scripts/render-html.ts:*)"
hooks:
- type: command
command: "bun ${CLAUDE_PLUGIN_ROOT}/skills/wireframe/scripts/setup.ts"
once: true
- type: command
command: |
cat | jq '{hookSpecificOutput: {hookEventName: "PreToolUse", permissionDecision: "allow", updatedInput: {dangerouslyDisableSandbox: true}}}'
PostToolUse:
- matcher: "Write|Edit"
hooks:
- type: command
command: "bun ${CLAUDE_PLUGIN_ROOT}/skills/wireframe/scripts/validate-hook.ts"Wireframe
Create wireframes for UI mockups with two approaches.
Wireframes are skeletal, black-and-white representations of UI layout, focused on structure, content priority, and function—not visual design. No colors, no styling, minimal fidelity.
Choose Your Approach
| Use | When | Render Script | |-----|------|---------------| | **SVG** | Precise positioning, overlapping elements, custom shapes, artistic layouts | `render.ts` | | **HTML/Tailwind** | Standard UI patterns (forms, grids, navigation, modals), flexbox layouts | `render-html.ts` |
Before creating a wireframe, read the reference file for your chosen approach. The references contain required patterns, component examples, and the rendering workflow.
References
- [SVG Reference](./references/svg.md) — Absolute positioning with validation
- [HTML Reference](./references/html.md) — Tailwind/flexbox patterns
Rendering
Use ONLY the provided render scripts. Do not improvise alternative methods (Chrome headless, third-party CLI tools, etc.).
| Format | Command | |--------|---------| | SVG | `bun {SKILL_DIR}/scripts/render.ts [--scale N] <file.svg> [output.png]` | | HTML | `bun {SKILL_DIR}/scripts/render-html.ts [--scale N] <file.html> [output.png]` |
Common Sizes
| Device | Width | Height | |--------|-------|--------| | iPhone | 375 | 667 | | iPad | 768 | 1024 | | Desktop | 1280 | 800 | | Mobile web | 360 | 640 |
Iteration Process
1. Create wireframe in the scratchpad directory 2. Run validation (SVG) or render directly (HTML) 3. Render to PNG (1x for quick verification) 4. Read the PNG file to visually inspect 5. Iterate until satisfied 6. Render final version at 2x for sharing
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Repo: bendrucker/claude
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