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Hook

Hooks

What superloopy runs automatically, and when. A hook is a command Claude Code fires at a fixed moment, without you asking for it.

From plugin
superloopy
1079 skills6 agents4 hooks
Install
> /plugin marketplace add beefiker/superloopy
> /plugin install superloopy@beefiker

Ships with superloopy. Installing the plugin gets these hooks.

What fires, and when

SessionStart

Fires once when a session begins, and again after a context compaction. It is where a plugin sets up its environment, or restores state the compaction dropped.

  • node "${CLAUDE_PLUGIN_ROOT}/src/cli.js" hook session-start

UserPromptSubmit

Fires before Claude sees each prompt you send. A plugin can use it to inject context, so the same instruction reaches the model every turn instead of only at session start.

  • node "${CLAUDE_PLUGIN_ROOT}/src/cli.js" hook user-prompt-submit

Stop

  • node "${CLAUDE_PLUGIN_ROOT}/src/cli.js" hook stop

SubagentStop

  • Matches^superloopy:(?:franky|zoro|usopp|jinbe|nami)$node "${CLAUDE_PLUGIN_ROOT}/src/cli.js" hook subagent-stop
  • Matches^superloopy:robin$node "${CLAUDE_PLUGIN_ROOT}/src/cli.js" hook subagent-stop-audit
Read hooks/hooks.json
Ships withsuperloopy

Loop engineering for Codex, Claude Code, and Google Antigravity. Type loopy — an agent does the work, proves each piece with real evidence, and only then says it's done.

Get the whole plugin, auto-invoked