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服化道——设计「人物设定图」与「场景环境图」的生图提示词,含顶部「风格前缀块」(摄影机/胶片/调色/画幅等烧进画面的统一风格)+ 生图 avoid(多指/文字水印/穿帮等)+ identity DNA(角色跨图一致的关键特征锁定)。Nomi 为角色/场景等视觉 anchor(`carrier: visual`)生成参考图、写它的生图 prompt 时参考。
$ npx -y skills add aqm857886159/nomi --skill director-art-design --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/director-art-designContext preview
The summary Claude sees to decide when to auto-load this skill.
服化道——设计「人物设定图」与「场景环境图」的生图提示词,含顶部「风格前缀块」(摄影机/胶片/调色/画幅等烧进画面的统一风格)+ 生图 avoid(多指/文字水印/穿帮等)+ identity DNA(角色跨图一致的关键特征锁定)。Nomi 为角色/场景等视觉 anchor(`carrier: visual`)生成参考图、写它的生图 prompt 时参考。
name: director-art-design
description: "服化道——设计「人物设定图」与「场景环境图」的生图提示词,含顶部「风格前缀块」(摄影机/胶片/调色/画幅等烧进画面的统一风格)+ 生图 avoid(多指/文字水印/穿帮等)+ identity DNA(角色跨图一致的关键特征锁定)。Nomi 为角色/场景等视觉 anchor(`carrier: visual`)生成参考图、写它的生图 prompt 时参考。"
metadata:
nomi:
selectable-in-workbench: true
library:
kind: skill
title:
zh-CN: 服化道设计
en: Art direction
summary:
zh-CN: '服化道——设计「人物设定图」与「场景环境图」的生图提示词,含顶部「风格前缀块」(摄影机/胶片/调色/画幅等烧进画面的统一风格)+ 生图 avoid(多指/文字水印/穿帮等)+ identity DNA(角色跨图一致的关键特征锁定)。Nomi
为角色/场景等视觉 anchor(`carrier: visual`)生成参考图、写它的生图 prompt 时参考。'
en: Design consistent character, costume, prop and environment references.
appliesTo:
- text
group:
zh-CN: 导演
en: Directing
slots: []
source:
url: https://github.com/aqm857886159/Nomi/blob/7a072f12d4e35d1bf341403d942e5c0c702e6c7b/skills/director-art-design/SKILL.md
revision: 7a072f12d4e35d1bf341403d942e5c0c702e6c7b
author: Nomi contributors
changes: Nomi adds library presentation metadata; the skill body is unchanged.
evidence:
- https://github.com/aqm857886159/Nomi/blob/7a072f12d4e35d1bf341403d942e5c0c702e6c7b/skills/director-art-design/SKILL.md
preview:
path: assets/cover.png
type: image
provenance: illustration
version: 1.0.0
tools: []
required-providers: []
license: AGPL-3.0-only把「跨镜头要一致的角色 / 场景 / 道具」画成一张**参考图**——它长什么样、穿什么、在什么空间里。这张图是后续所有视频镜头的**视觉地基**:视频用图生视频(i2v),画面风格与长相都从参考图继承。
**在 Nomi 里这对应画布上的「视觉 anchor 节点」**(`carrier: visual` 的 `character` / `scene` / `prop`):系统会用你写的这段 prompt,经**应用内文生图模型**生成一张参考图,锁住这个元素的样子;之后引用它的镜头连一条参考边,长相就不漂移。
> **本技能只管「生图阶段」。** 视频 shot 的 prompt **不写**风格前缀、**不写** avoid——那些从参考图继承。风格与画面基调只在这里(生图)一次性烧进画面。
这是本技能最核心的产出。每张人物 / 场景生图 prompt 的**最顶部**,先放一个英文「风格前缀块」,再接中文叙事正文。风格前缀块 = 两部分(可选第三部分):
**① 风格前缀(英文)**——把「用什么摄影机 / 什么胶片 / 什么调色 / 什么画幅」压成一串词,烧进画面。人物版与场景版分开写。选定一套后整片统一,别一张一个样。常用基线(真人写实,按项目替换机型/镜头/调色/色温):
# 人物版 photorealistic cinematic portrait, shot on ARRI ALEXA, prime lens, natural motivated lighting, true-to-life skin texture with subsurface detail, film grain, shallow depth of field, color-graded cinematic look. # 场景版 photorealistic cinematic environment, shot on ARRI ALEXA, anamorphic lens, natural light with practical sources, atmospheric depth, film grain, restrained color grading, true-to-life material textures.
**② 生图 avoid(英文)**——图像生成专属负面约束,防多指 / 水印 / 穿帮。基线:
avoid text overlays, avoid HUD elements, avoid watermark, avoid extra fingers, avoid deformed hands, avoid distorted face.
按元素特性追加(如某题材的视觉禁忌)。
**③ 光影效果层(可选)**——某张图需要一个具体光效(如泳池图要「水下丁达尔光柱」)时,把该光效的英文短语追加在风格前缀之后、中文正文之前,且**只叠在用到它的那张图**上,不全局乱叠。
**组装顺序**:`[风格前缀] + [可选光效短语] + [中文叙事正文]`。示例(人物参考图顶部):
photorealistic cinematic portrait, shot on ARRI ALEXA, prime lens, natural motivated lighting, true-to-life skin texture with subsurface detail, film grain, shallow depth of field, color-graded cinematic look. avoid text overlays, avoid HUD elements, avoid watermark, avoid extra fingers, avoid deformed hands. <下面接中文叙事式角色设定:整体定位 / 面部 / 体型 / 服装 / 配饰 / 气质……>
不想从零写风格前缀时,从下面挑一套压缩前缀当项目基线(人物用人物版、场景用场景版)。**预设可跨风格混用**——真人项目拍空镜可叠「3A 游戏 CG」的景观质感,漫剧的环境背景也能借。
| 风格 | 一句话 | 人物版压缩前缀 | 场景版压缩前缀 | |---|---|---|---| | **真人写实**(默认) | 真实摄影机实拍质感,电影感、自然光、胶片颗粒 | `photorealistic cinematic portrait, shot on ARRI ALEXA, prime lens, natural motivated lighting, true-to-life skin texture with subsurface detail, film grain, shallow depth of field, color-graded cinematic look.` | `photorealistic cinematic environment, shot on ARRI ALEXA, anamorphic lens, natural light with practical sources, atmospheric depth, film grain, restrained color grading, true-to-life material textures.` | | **3A 游戏 CG**(UE5 级) | 虚幻 5 级超写实,"比真实更好看" | `3A game CG character rendering, Unreal Engine 5 visual fidelity, subsurface skin scattering, detailed hair strands with translucent highlights, fabric micro-texture visible, cinematic rim lighting, HDR, clean sharp focus.` | `3A game CG rendering, Unreal Engine 5 visual fidelity, cinematic volumetric lighting, HDR imaging, sharp hyper-detailed textures, clean vibrant saturated colors, atmospheric perspective, clear directional light with long shadows.` | | **皮克斯 3D** | 圆润温暖、表情夸张、一眼想亲近 | `Pixar 3D animation style, soft rounded character design, oversized expressive eyes, warm cinematic lighting, smooth subsurface skin shading, vibrant saturated color palette, shallow depth of field, emotional facial expression.` | `Pixar 3D animation style environment, warm golden hour lighting, rich saturated colors, soft ambient occlusion, detailed miniature-like textures, inviting atmosphere, gentle volumetric haze, cinematic depth of field.` | | **迪士尼 3D** | 比皮克斯更"魔法感",更强光效、更梦幻 | `Disney 3D animation style, magical cinematic lighting with visible light rays, dramatic color palette with warm-cool contrast, expressive character animation, detailed hair dynamics, enchanted atmosphere with subtle sparkle particles.` | 同左(角色 / 场景共用一套,按需拆) | | **国漫**(仙侠/玄幻) | 东方水墨意境 + CG 精度并存 | `Chinese fantasy animation (仙侠国漫), East Asian features with intense gaze, flowing long hair, layered Chinese robes (汉服) with jade ornaments, calligraphic chi-energy trails, jade-green / celestial-gold / cinnabar-red palette.` | `Chinese animation style (guoman), ink wash painting influence with modern 3D CG, traditional Chinese architecture (飞檐斗拱), ethereal cloud and mist, jade-toned palette with gold accents, dramatic 天光 rim light.` | | **新海诚** | 现实场景 + 超饱和光影 + 情绪化天空 | `Makoto Shinkai anime style, stylized character over hyper-detailed background, soft anime facial features, emotional atmospheric lighting.` | `Makoto Shinkai anime style, hyper-detailed realistic backgrounds, ultra-vivid saturated sky with dramatic clouds, golden hour lens flare, rain and light particles, reflective wet surfaces.` | | **赛璐璞 TV 动画** | 经典日漫平涂色块 + 清晰描边 | `Japanes
Open-source AI video workbench. Bring any model or your local ComfyUI, and let Claude Code / Codex / Cursor direct it over MCP — storyboard, references, generation, editable first cut on a real timeline. Local-first: projects, prompts, and keys stay on your machine. No account, no telemetry.
Repo: aqm857886159/nomi
做产品/品牌宣传片。当用户要把产品文案、卖点或品牌介绍做成一条短宣传视频,或提到「宣传片 / 产品视频 / 品牌短片 / promo / 广告片」时用我。
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