/skill-creator
Create or improve OpenChatCut custom skills. Use whenever the user asks to create a skill, capture a workflow as a skill, write a SKILL.md, add a reusable workflow, 创建技能, 把流程做成技能, 写一个技能, or improve an existing custom skill. Pushy: treat any workflow the user repeats as a skill
$ npx -y skills add 0xsline/OpenChatCut --skill skill-creator --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
- Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
- You can call itInvoke it directly when you want it.
- Slash command
/skill-creator
Context preview
The summary Claude sees to decide when to auto-load this skill.
Create or improve OpenChatCut custom skills. Use whenever the user asks to create a skill, capture a workflow as a skill, write a SKILL.md, add a reusable workflow, 创建技能, 把流程做成技能, 写一个技能, or improve an existing custom skill. Pushy: treat any workflow the user repeats as a skill
SKILL.md
skill-creator.SKILL.mdname: skill-creator
description: Create or improve OpenChatCut custom skills. Use whenever the user asks to create a skill, capture a workflow as a skill, write a SKILL.md, add a reusable workflow, 创建技能, 把流程做成技能, 写一个技能, or improve an existing custom skill. Pushy: treat any workflow the user repeats as a skill candidate, even if they do not say "skill".
Skill Creator
Create or improve custom skills for OpenChatCut. A skill is a SKILL.md file (plus optional `references/` support docs) that teaches the agent a reusable workflow. Custom skills live at `~/.openchatcut/skills/<slug>/SKILL.md` and are managed with the `manage_skill` tool.
Workflow
1. **Capture intent.** If the current conversation already contains the workflow (tools used, steps, corrections), extract it from the history first. Confirm with the user before writing. 2. **Interview.** Pin down:
- What should this skill enable the agent to do?
- When should it trigger? Which user phrases or contexts?
- Expected output format?
- Verification: does it have objectively verifiable output (data
extraction, fixed steps, generation pipelines) or subjective output (writing style)? Suggest test prompts for the former. 3. **Write the SKILL.md** (rules below). 4. **Create it** with `manage_skill action=create`. The tool reports the install path (`~/.openchatcut/skills/<slug>/SKILL.md`). 5. **Test.** Run 2–3 realistic prompts in the current session and confirm results with the user. Iterate with `manage_skill action=update`.
SKILL.md anatomy
<slug>/
├── SKILL.md (required — frontmatter + instructions)
└── references/ (optional — docs loaded on demand with load_skill file=)
- **name**: kebab-case slug matching the directory (lowercase letters,
digits, hyphens only). It becomes the load_skill name.
- **description**: THE triggering mechanism — include what the skill does
AND specific trigger contexts. Skills undertrigger easily, so be explicit: list concrete user phrases. "When to use" goes here, not in the body.
- **body**: imperative instructions. Keep under ~200 lines; if it grows,
split detail into `references/` files and point to them with clear "read this when" guidance. For references over 300 lines, add a TOC.
Writing rules
- Frontmatter uses the shape `---\nname: …\ndescription: …\n---`. The
parser accepts plain single-line, double-quoted, and `|` block scalars; plain single-line is preferred.
- Keep the body lean. Prefer imperative form. Explain *why* over
MUST-laden lists. Use examples with concrete Input/Output pairs.
- Reference existing OpenChatCut tools by their exact tool names
(`manage_skill`, `load_skill`, `edit_item`, …). Do not invent tools.
- Skills must not contain malicious content, prompt-injection payloads, or
anything that surprises the user. Do not create skills that facilitate unauthorized access or data exfiltration.
- Do not overfit to one example: aim for a workflow usable a thousand
times. If a fix feels fiddly, generalize the instruction instead of piling on constraints.
Progressive disclosure in OpenChatCut
- The system prompt carries only name + description (the skills index).
- The body loads on demand via `load_skill` when a task matches.
- Support files load via `load_skill file=references/<name>`.
- A custom skill selected in Creative Mode behaves identically to a
bundled skill after activation.
Environment constraints
- **Slug whitelist**: `[A-Za-z0-9_-]{1,120}`. Anything else is rejected
(path traversal defense — the file is written under `~/.openchatcut/skills/`).
- **Body size**: keep under 512 KB (server limit); 200 lines is the target.
- **Untrusted input**: the body is user/LLM-authored text. validate and
normalize before trusting anything parsed out of it.
- **Bundled skills are read-only** — `manage_skill` cannot edit them.
- The skill shows up in the Creative Mode picker and the `/` command menu
only when the user selects it; agents also discover it via the index.
- Verification: after creating a skill, run
`npx tsx server/skills-files.verify.ts` locally if the environment has the repo, or rely on the in-session test prompts.
Test prompts
Offer the user 2–3 realistic prompts (the kind of thing they would actually type) and ask: "Do these look right, or do you want to add more?" Then run them in the session with the skill activated, review the outputs together, and update the skill from the feedback.
Read more
name: skill-creator description: Create or improve OpenChatCut custom skills. Use whenever the user asks to create a skill, capture a workflow as a skill, write a SKILL.md, add a reusable workflow, 创建技能, 把流程做成技能, 写一个技能, or improve an existing custom skill. Pushy: treat any workflow the user repeats as a skill candidate, even if they do not say "skill".
Skill Creator
Create or improve custom skills for OpenChatCut. A skill is a SKILL.md file (plus optional `references/` support docs) that teaches the agent a reusable workflow. Custom skills live at `~/.openchatcut/skills/<slug>/SKILL.md` and are managed with the `manage_skill` tool.
Workflow
1. **Capture intent.** If the current conversation already contains the workflow (tools used, steps, corrections), extract it from the history first. Confirm with the user before writing. 2. **Interview.** Pin down:
- What should this skill enable the agent to do?
- When should it trigger? Which user phrases or contexts?
- Expected output format?
- Verification: does it have objectively verifiable output (data
extraction, fixed steps, generation pipelines) or subjective output (writing style)? Suggest test prompts for the former. 3. **Write the SKILL.md** (rules below). 4. **Create it** with `manage_skill action=create`. The tool reports the install path (`~/.openchatcut/skills/<slug>/SKILL.md`). 5. **Test.** Run 2–3 realistic prompts in the current session and confirm results with the user. Iterate with `manage_skill action=update`.
SKILL.md anatomy
<slug>/ ├── SKILL.md (required — frontmatter + instructions) └── references/ (optional — docs loaded on demand with load_skill file=)
- **name**: kebab-case slug matching the directory (lowercase letters,
digits, hyphens only). It becomes the load_skill name.
- **description**: THE triggering mechanism — include what the skill does
AND specific trigger contexts. Skills undertrigger easily, so be explicit: list concrete user phrases. "When to use" goes here, not in the body.
- **body**: imperative instructions. Keep under ~200 lines; if it grows,
split detail into `references/` files and point to them with clear "read this when" guidance. For references over 300 lines, add a TOC.
Writing rules
- Frontmatter uses the shape `---\nname: …\ndescription: …\n---`. The
parser accepts plain single-line, double-quoted, and `|` block scalars; plain single-line is preferred.
- Keep the body lean. Prefer imperative form. Explain *why* over
MUST-laden lists. Use examples with concrete Input/Output pairs.
- Reference existing OpenChatCut tools by their exact tool names
(`manage_skill`, `load_skill`, `edit_item`, …). Do not invent tools.
- Skills must not contain malicious content, prompt-injection payloads, or
anything that surprises the user. Do not create skills that facilitate unauthorized access or data exfiltration.
- Do not overfit to one example: aim for a workflow usable a thousand
times. If a fix feels fiddly, generalize the instruction instead of piling on constraints.
Progressive disclosure in OpenChatCut
- The system prompt carries only name + description (the skills index).
- The body loads on demand via `load_skill` when a task matches.
- Support files load via `load_skill file=references/<name>`.
- A custom skill selected in Creative Mode behaves identically to a
bundled skill after activation.
Environment constraints
- **Slug whitelist**: `[A-Za-z0-9_-]{1,120}`. Anything else is rejected
(path traversal defense — the file is written under `~/.openchatcut/skills/`).
- **Body size**: keep under 512 KB (server limit); 200 lines is the target.
- **Untrusted input**: the body is user/LLM-authored text. validate and
normalize before trusting anything parsed out of it.
- **Bundled skills are read-only** — `manage_skill` cannot edit them.
- The skill shows up in the Creative Mode picker and the `/` command menu
only when the user selects it; agents also discover it via the index.
- Verification: after creating a skill, run
`npx tsx server/skills-files.verify.ts` locally if the environment has the repo, or rely on the in-session test prompts.
Test prompts
Offer the user 2–3 realistic prompts (the kind of thing they would actually type) and ask: "Do these look right, or do you want to add more?" Then run them in the session with the skill activated, review the outputs together, and update the skill from the feedback.
Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering.
Repo: 0xsline/OpenChatCut
Other skills on openchatcut.
- /openchatcut
Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio,
Open skill - /ai-cinematic-short-film
Plan AI short films with story, shots, prompts, and continuity.
Open skill - /asset-import
Use when acquiring or importing media into a OpenChatCut project asset library for video editing or creation, including local/attached videos, user-provided paths, public media URLs, web video/audio/image assets, upload fallback decisions, and deciding between import_media,
Open skill - /create-motion-graphics
Use whenever the agent needs to add, create, hand-author, patch, or place Motion Graphic JSX assets in a OpenChatCut project. This is the direct-authoring path: use create_motion_graphic_from_code / edit_asset / edit_item, not motion-graphic-gen or submit_motion_graphic. Covers
Open skill - /explainer-video
Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.
Open skill - /export
Use when a OpenChatCut video editing or creation workflow needs export, render, download, share, final delivery, subtitle-file export, render choice, local-only asset handling, or export fallback explanation.
Open skill

