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/openchatcut

Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio,

From plugin
openchatcut
2.8k31 skills1 MCP

Claude Code

$ npx -y skills add 0xsline/OpenChatCut --skill openchatcut --agent claude-code

SKILL.md

openchatcut.SKILL.md
name: openchatcut
description: Connect an MCP-capable coding agent to OpenChatCut and edit local video projects. Use when the user asks to install, connect, or set up OpenChatCut; inspect or edit an OpenChatCut project; work with its timeline, transcript, captions, media, generation, motion graphics, audio, color, or export tools; or recover from an OpenChatCut MCP error.

OpenChatCut

OpenChatCut is a local-first, agent-native video editor. This skill is the single external entry point; specialized editing guidance remains inside the running editor and is loaded on demand with `load_skill`.

Route the task

  • Install, connect, or diagnose the MCP server: read

`references/getting-started.md`.

  • Inspect or modify a project: read `references/editing-workflow.md`.
  • Recover from a failed tool call, stale session, or missing editor:

read `references/known-errors.md`.

Essentials

1. Start OpenChatCut before connecting. The default MCP endpoint is `http://localhost:5199/api/external-mcp/mcp`. 2. Call `openchatcut_status`, then `list_projects`. Select a project only when the user names it or the current context identifies it. 3. Call `load_skill` before specialized work. It is read-only and requires neither `begin_edit_session` nor `editSessionId`; available names and support files come from the live MCP tool description. With progressive exposure enabled, this call reveals the skill's referenced tools and emits `tools/list_changed`; refresh the list before continuing. 4. Before project reads or edits, call `begin_edit_session`. Keep its `editSessionId` and pass it to every draft-safe editor tool. 5. Set `reuseExisting: true` on `begin_edit_session` to reuse your active draft or adopt an unchanged orphan. Existing operations and approval mode are kept. If reuse is rejected, call `list_edit_sessions`. Use `recover_edit_session` only with a listed `recoveryActions` value; another online owner must finish or discard its own session. 6. Use `approvalMode: "manual"` unless the user explicitly asks for unattended application. In manual mode, the user approves the complete proposal in OpenChatCut. In auto mode, `review_edit_session` applies the complete draft. 7. Finish with `review_edit_session`. Report success only after `get_edit_session` returns `applied`.

Skill version

`2026-09-04.1`

The OpenChatCut MCP server announces its required skill baseline. If the server baseline is newer, run:

npx skills update openchatcut

Fallback command:

npx skills add 0xsline/OpenChatCut --skill openchatcut
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@0xsline
Ships withopenchatcut

Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering.

2.8k31 skills1 MCP
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Stars on GitHub

Momentum

stars in total
2.8k
Star history of 0xsline/OpenChatCut on GitHub, a chart by star-history.com

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Questions about openchatcut.

Which coding agents can use openchatcut?
openchatcut installs in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot, OpenCode and Windsurf with the skills CLI, using each agent's flag shown on this page. Flowy's auto-invocation, which fires a skill when your prompt matches, runs in Claude Code only.