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/explainer-video

Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.

From plugin
openchatcut
91227 skills1 MCP
Install
$ npx -y skills add 0xsline/OpenChatCut --skill explainer-video --agent claude-code

How it fires

How this skill gets triggered: by you, by Claude, or both.

  • Fires itselfAuto-invocation. Claude auto-loads it when your prompt matches the work.Auto-invocation is when the right skill fires by itself at the right moment, driven by a FLOW.md router and a hook, instead of you invoking it by name. It is the difference between a skill being installed and a skill actually getting used.Read the full definition →
  • You can call itInvoke it directly when you want it.
  • Slash command/explainer-video

Context preview

The summary Claude sees to decide when to auto-load this skill.

Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.

SKILL.md

explainer-video.SKILL.md
name: explainer-video
description: Create finished explainer videos from a topic, script, outline, voiceover, product logic, data, technical concept, course material, or reference assets. Use when the user wants narration, motion graphics, stock footage, generated visuals, or mixed visuals to explain an idea.

Explainer Video

Use this workflow to turn information into a clear finished video. The information is the product: topic, script, logic, data, product mechanism, or voiceover. Visuals support understanding. Explainer Video owns the section plan, narration mode, timing order, assembly, and QA; `create-motion-graphics` is the helper workflow for direct Motion Graphic authoring and placement.

Workflow

1. Read the project state, prompt, attached files, assets, transcript, and timeline. 2. Identify the working labels:

  • `explainer_start`: `topic_only`, `script_or_outline`, `voiceover_or_transcript`, `product_or_data`, `reference_assets`, or `direct_mg_animation_brief`.
  • `source_structure`: `free_topic`, `script_sections`, `timestamped_sections`, `slides_or_pages`, `existing_voiceover`, `uploaded_assets`, `product_or_data`, or `mixed`.
  • `narration_mode`: `generated_tts`, `existing_voiceover`, `transcript_only`, or `none`.
  • `visual_mode`: `motion_graphics`, `stock_or_uploaded_footage`, `generated_video_or_images`, or `mixed`.

3. Respect source structure. If the user provides structured material such as timestamps, numbered sections, slides/pages, scene labels, chapters, bullet outline, product points, transcript ranges, or voiceover sections, use that as the default planning scaffold. Merge, split, reorder, or relabel only when there is a clear production reason; explain the change and get user acceptance before treating it as the plan. 4. Ask only for missing details that change the result: topic or script, target length, audience, platform/aspect ratio, language/voice, visual mode, tone, brand/style constraints, and whether to plan first or create directly. 5. If more than one detail is missing, load `widget-forms` and ask in one `<widget>`. Use text fields for topic/script/context and single-choice fields for duration, platform, language/voice, and visual mode. 6. Complete the preflight before writing visual treatments. The plan must have values for:

  • `source_structure`
  • `narration_mode`
  • `visual_mode`
  • `animation_reference`: `read` or `not_needed`
  • `visual_direction_source`: active Design Style, chosen preset, concrete user style/reference, accepted role anchor, explicit proceed-without-alignment, or `not_needed`
  • `voice_selection`: confirmed concrete preset, audition needed, or `not_needed`
  • `timing_source`: actual voiceover/transcript ranges, generated TTS duration, user timestamps, planned duration, or `not_needed`

7. Animation Reference Gate. If any section may use motion graphics, animation, animated diagrams, data animation, mechanism visualization, abstract concept visualization, or MG overlays, read [references/explainer-animation.md](references/explainer-animation.md) before writing those visual treatments. If the visual plan uses only stock footage, uploaded footage, generated live-action/video clips, or still images, mark `animation_reference: not_needed` and continue without loading it. 8. Motion Graphic Direction Gate. If any section will generate MG/animation, load `create-motion-graphics` before asking the user to choose visual style. Use it to read the existing project visual language, align or confirm the Design Style, and directly author and place the Motion Graphic. Explainer Video still owns narration mode, section order, timing, assembly, and QA. Before final MG authoring, confirm visual direction through one of: active Design Style, catalog Design Style preset chosen from visual cards, concrete user style/reference, accepted role anchor, or explicit proceed-without-alignment. Treat broad hints such as "clean", "modern", "technical", "cinematic", or "tech style" as filters for preset selection, not as enough to generate final MGs. Do not invent text-only style choices before checking presets; assistant-written style options are fallback alignment, not a catalog preset. 9. Build a compact explainer plan only after the relevant gates above are complete:

  • viewer promise or thesis
  • preserved or proposed sections
  • narration source and timing source
  • narration-to-visual map per section: narration text or time range, visual goal, visual treatment, source assets, and sync risk
  • assumptions and claims that need grounding
  • first visible result to create before batching

10. For `topic_only`, write a short outline before drafting or generating. For `script_or_outline`, preserve the user's claims and meaning while tightening structure. For `product_or_data`, explain the mechanism or value without inventing unsupported claims. For `direct_mg_animation_brief`, do not force a broad explainer outline; inspect the provided script, assets, references, transcript, or style target, then create the requested MG section, intro, diagram, or overlay inside the same gates. 11. Voice Gate. For `generated_tts`, load `voice` before recommending voices, choosing a preset, or submitting TTS. If the user has not confirmed a concrete voice preset, follow `voice` to read the curated voice list and show an audition widget first. Do not infer a `voiceId` from the content topic, language, gender, or broad style words. 12. Create or align narration only when needed. For `generated_tts`, draft or tighten section-level narration lines first; estimate whether they fit target timing before submission, rewrite obvious mismatches, generate/place TTS by section only after the Voice Gate is complete, then read actual audio duration before any matching narration-backed MG/animation generation. Do not submit TTS and its matching MG in the same parallel batch. For `existing_voiceover`, do not regenerate narration; transcribe or re

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Repo: 0xsline/OpenChatCut