godotmaker
Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode
Install one, then just prompt in plain English. The FLOW.md fires the right skill at the right moment. No re-orchestration, no babysitting.
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Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode
Reviews Godot Animation implementation for known pitfalls. Triggers AFTER implementation, when code involves AnimationPlayer, AnimationTree, AnimatedSprite2D,…
Reviews Godot Audio implementation for known pitfalls. Triggers AFTER implementation, when code involves AudioStreamPlayer, AudioStreamPlayer2D,…
Generate and validate a fixed-viewport background, map base, or parallax plate as a ready-to-load Texture2D.
Produce reusable card art sources and native Godot card UI resources.
Produce one illustrated character SpriteFrames resource from high-level body-action intent, optional character and style references, and a resolved animation…
Produce a reusable compact-prop atlas from one provider source sheet, with independently loadable AtlasTexture resources for every declared prop.
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