makepad-2.0-animation
CRITICAL: Use for Makepad 2.0 animation system. Triggers on: makepad animation, makepad animator, Animator, AnimatorState, hover effect, makepad transition,…
CRITICAL: Use for Makepad 2.0 Vector graphics widget. Triggers on: makepad vector, Vector widget, SVG path, makepad path, makepad circle, makepad gradient, makepad tween, vector animation, Gradient, RadGradient, Filter, DropShadow, Group transform, vector drawing, inline SVG,
$ npx -y skills add ZhangHanDong/makepad-skills --skill makepad-2.0-vector --agent claude-codeHow it fires
How this skill gets triggered: by you, by Claude, or both.
/makepad-2.0-vectorContext preview
The summary Claude sees to decide when to auto-load this skill.
CRITICAL: Use for Makepad 2.0 Vector graphics widget. Triggers on: makepad vector, Vector widget, SVG path, makepad path, makepad circle, makepad gradient, makepad tween, vector animation, Gradient, RadGradient, Filter, DropShadow, Group transform, vector drawing, inline SVG,
name: makepad-2.0-vector description: | CRITICAL: Use for Makepad 2.0 Vector graphics widget. Triggers on: makepad vector, Vector widget, SVG path, makepad path, makepad circle, makepad gradient, makepad tween, vector animation, Gradient, RadGradient, Filter, DropShadow, Group transform, vector drawing, inline SVG, 矢量图形, SVG, 路径, 渐变, 矢量动画
> **Version:** makepad-widgets (dev branch) | **Last Updated:** 2026-03-03
The `Vector` widget renders resolution-independent vector graphics using SVG-like syntax. It supports paths, shapes, gradients, filters, groups, transforms, and property animation via `Tween`.
**Two ways to use SVG in Splash:**
Refer to the local files for detailed documentation:
---
Vector{
width: 48 height: 48
viewbox: vec4(0 0 24 24)
Path{
d: "M12 2L2 7l10 5 10-5-10-5zM2 17l10 5 10-5M2 12l10 5 10-5"
fill: false
stroke: #4488ff
stroke_width: 2.0
stroke_linecap: "round"
stroke_linejoin: "round"
}
}| Property | Description | Example | |----------|-------------|---------| | `width` / `height` | Widget size in pixels | `48` | | `viewbox` | SVG viewBox as vec4 | `vec4(0 0 24 24)` |
**Vector shapes use SVG-style properties, NOT `draw_bg.*` widget properties:**
// CORRECT — SVG properties
Path{d:"M 0 0 L 10 10" stroke:#x66aaff stroke_width:2.5}
Circle{cx:10 cy:10 r:5 fill:#x44ddaa}
// WRONG — these do nothing on Vector shapes!
Path{d:"..." draw_bg.stroke_color:#x66aaff draw_bg.stroke_width:2.}
Circle{cx:10 cy:10 r:5 draw_bg.fill_color:#x44ddaa}---
Path{
d: "M10 10 L20 20 L10 20 Z"
fill: #f00
stroke: #000
stroke_width: 1.5
}Rect{x: 0 y: 0 width: 100 height: 50 fill: #f00 rx: 5}
Circle{cx: 50 cy: 50 r: 25 fill: #00f}
Ellipse{cx: 50 cy: 30 rx: 40 ry: 20 fill: #0f0}
Line{x1: 0 y1: 0 x2: 100 y2: 100 stroke: #fff stroke_width: 2}
Polyline{points: "0,0 50,25 100,0" fill: false stroke: #fff}
Polygon{points: "50,0 100,100 0,100" fill: #f0f}---
Gradient{
id: "myGrad"
x1: 0 y1: 0 x2: 1 y2: 1
Stop{offset: 0 color: #ff0000}
Stop{offset: 1 color: #0000ff}
}
Path{d: "..." fill: "url(#myGrad)"}RadGradient{
id: "radGrad"
cx: 0.5 cy: 0.5 r: 0.5
Stop{offset: 0 color: #ffffff}
Stop{offset: 1 color: #000000}
}---
Group{
transform: "translate(10 20) rotate(45 50 50)"
opacity: 0.8
Circle{cx: 0 cy: 0 r: 10 fill: #f00}
Rect{x: 20 y: 0 width: 20 height: 20 fill: #0f0}
}---
Filter{
id: "shadow"
DropShadow{dx: 2 dy: 2 blur: 4 color: #0008}
}
Path{d: "..." fill: #fff filter: "url(#shadow)"}---
**CRITICAL:** Tween is a **property value**, NOT a container. It replaces a shape property (fill, stroke, opacity, cx, cy, r, etc.) with an animated value.
// Animate opacity (pulse effect)
Circle{cx:8 cy:8 r:6 fill:#x44ddaa opacity:Tween{from:0.3 to:1.0 dur:1.5 loop_:true}}
// Animate position (moving dot)
Circle{cx:Tween{from:20 to:380 dur:3.0 loop_:true} cy:25 r:5 fill:#x66aaff}
// Animate color
Circle{fill:Tween{from:#x44ddaa to:#x6688dd dur:3.0 loop_:true} cx:10 cy:10 r:8}
// Animate stroke
Path{d:"M 0 0 L 100 0" stroke:Tween{from:#x333333 to:#x66aaff dur:2.0 loop_:true} stroke_width:2.}// CORRECT — indefinite loop
opacity:Tween{from:0.3 to:1.0 dur:1.5 loop_:true}
// CORRECT — play 3 times
opacity:Tween{from:0.3 to:1.0 dur:1.5 loop_:3.0}
// WRONG — string doesn't trigger Indefinite, plays only once!
opacity:Tween{from:0.3 to:1.0 dur:1.5 loop_:"indefinite"}| Property | Type | Description | Default | |----------|------|-------------|---------| | `from` | value | Start value (color, float, string) | - | | `to` | value | End value | - | | `values` | Vec | Keyframe values (alternative to from/to) | - | | `dur` | f32 | Duration in seconds | 1.0 | | `begin` | f32 | Delay offset in seconds | 0.0 | | `loop_` | bool/f32 | `true` = indefinite, float = repeat count | 1.0 | | `calc` | string | "discrete", "paced", "spline" | "linear" | | `fill_mode` | string | "freeze" or "remove" | "remove" |
Any shape property can be animated with Tween:
**Pulsing indicator:**
Vector{width:16 height:16
Circle{cx:8 cy:8 r:6 fill:#x44ddaa opacity:Tween{from:0.3 to:1.0 dur:1.5 loop_:true}}
}**Moving dot along a line:**
Vector{width:Fill height:40
Path{d:"M 20 20 L 380 20" stroke:#x333355 stroke_width:1.}
Circle{cx:Tween{from:20 to:380 dur:3.0 loop_:true} cy:20 r:4 fill:Tween{from:#x44ddaa to:#xffaa44 dur:3.0 loop_:true}}
}**Delayed sequential animation:**
Circle{cx:8 cy:8 r:6 fill:#x44ddaa opacity:Tween{from:0.3 to:1.0 dur:1.5 begin:0.0 loop_:true}}
Circle{cx:8 cy:8 r:6 fill:#xffaa44 opacity:Tween{from:0.3 to:1.0 dur:1.5 begin:0.5 loop_:true}}
Circle{cx:8 cy:8 r:6 fill:#x6688dd opacity:Tween{from:0.3 to:1.0 dur:1.5 begin:1.0 loop_:true}}| Feature | `Tween` (Vector) | `Animator` (Widget) | |---------|------------------|---------------------| | Scope | SVG s
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